The creators of Tearaway and Little Big Planet bring the ultimate inspiration for creativity to the PlayStation 4 in Dreams. Dreams is a space where you go to play and create your own worlds, games, art, films, music or anything in-between and beyond.
In a sand-box world bursting with imagination, there's no boundaries to what you can explore and no limit to what you can create.
Whether it's a solo effort or with your friends, leaving your mark on the world is as easy as waving your controller.
Features:
* Dreams is a space where you can go to explore and play the dreams of others and create and share your own.
Dreams is a game designed to unleash players’ creativity, turning the PS4 into the Creative console.
* It’s both a playful sandbox game and an endless explorative journey where players can create and share their dreams, and then surf an endless dreamiverse of single assets, games, animation, music and everything in between. The thing that unites everything is the feeling of being in a dream.
* Media Molecule are an award winning studio whose latest project, Dreams, showcases their visionary innovations of the creative gaming space
It’s no secret that Media Molecule are a studio that loves exploring hardware! When we first started concepting Dreams we were fascinated not only by the idea of sketching our own dreams but by also bringing these creations to life.
* A collaborative community focus
In Dreams you can create collaboratively with others, on your sofa, live online, or you can build on their creations. You can immediately call up the work of other players, and collage it, remix it, modify it, and make it your own.
* Creation, joint or solo, is as fast as sketching. We call it Performance; it's fast, intuitive, and rewarding. It's as simple as moving your controller to create your mark on the world. One button, create your mark.
This really belongs on PC, would be fantastic.. way easier to get new assets like textures, meshes, have mouse control (placement is much better with a mouse).
It's voxel based it seems, so i think you create the models inside the program, but you can of course share those with the community so eventually there will be a lot of content.
I really can't see myself editing stuff with a gamepad.. it's just so slow and cumbersome compared to a mouse.. it has no advantages. other than that this is really awesome.
I really can't see myself editing stuff with a gamepad.. it's just so slow and cumbersome compared to a mouse.. it has no advantages. other than that this is really awesome.
Id buy this just to see and play other people's creations!
They should have just called it a "demake", as PS1 titles looked better than that (and worse too, haha, lack of z-buffer for the infamous "wobbly polygon" syndrome ) --- but that doesn't take away from the overall accomplishment of Dreams
Those who purchased Dreams during its Early Access phase have a couple of treats coming their way. Not only do Early Access players not have to buy the full game, but Media Molecule will also give them access to Dreams three days ahead of launch. Media Molecule plans to unlock the complete experience for Early Access users on February 11th at 4:00am PST.
The story mode, Art’s Dream, will become available at release, complete with various genres and themes, such as platforming and point-and-click adventures. The entire campaign was made using a DualShock 4 and the tools that are available to all Dreams players.
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