The Outer Worlds (Obsidian)
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sunseeker




Posts: 429

PostPosted: Thu, 31st Oct 2019 14:13    Post subject:
Played until I left the first planet.

It's not bad and I can sense there is some depth in there, with the branching storylines and decisions to be made. It seems to have all the elements of an action-RPG in the vein of fallout, with looting, customization, skills perks and whatnot.

But I just cannot get myself immersed in the world. The cotton candy style seems so disconnected with the themes the game is trying to present.


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A-A




Posts: 3153
Location: New york
PostPosted: Thu, 31st Oct 2019 18:07    Post subject:
sunseeker wrote:

But I just cannot get myself immersed in the world. The cotton candy style seems so disconnected with the themes the game is trying to present.


Bit like RAGE 2....
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blackeyedboy




Posts: 10079
Location: Transylvania
PostPosted: Thu, 31st Oct 2019 20:26    Post subject:
sunseeker wrote:
But I just cannot get myself immersed in the world. The cotton candy style seems so disconnected with the themes the game is trying to present.


Pretty much this, yeah.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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headshot
VIP Member



Posts: 35827
Location: UK
PostPosted: Thu, 31st Oct 2019 22:14    Post subject:
0wen wrote:
Looks like speedrunners have already finished the game in 25 minutes.





May the NFOrce be with you always.
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headshot
VIP Member



Posts: 35827
Location: UK
PostPosted: Thu, 31st Oct 2019 22:14    Post subject:
Spoilers



May the NFOrce be with you always.
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Thu, 31st Oct 2019 22:15    Post subject:
After 23 hours and a ton of disappointment involved I've reached the end. Though despite the ginormous amount of designs to accommodate wimpy junior mardets, the silly copypasta'd itemization, the gimped sense of discovery, limited character development, low amount of challenge and painfully corny bits (looking at you, Parvati's quest), I didn't completely hate the ride.

Unlike Andromerda, the game managed to capture the spirit of being part of a cozy space trip with the campiness, simple but charming over-the-top politics and settlements. I liked the different approaches to solving problems, which Bethesda "forgot" to implement in their Vaultmen. A lot of intimidating acts were issued alongside my ruthless buddy SAM the exterminator, captain nuHawthorne the prick is the best captain. Laughing Very Happy

Unfortunately, the sense of immersion, exploration and reward were all hampered by the fact that the game is designed to be a static and fundamentally streamlined babby Arr Pee Jeez experience. I'll probably never replay it, unlike the various Bryotitles where extensive modding + balancing and all sorts of additions can turn the accessible vanilla game into a tough survival exploration-based party. I'd rate it ~6ish/10, a very pale imitation of the brilliant past (gone forever Okay) but that could serve as the basis for a better sequel with a bigger budget, as long as there will be fewer shenanigans on account of them inorganic higher-ups still being affiliated to the Board of the Pear.

Ending-related:
 Spoiler:
 



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Thu, 15th Jun 2023 15:49; edited 2 times in total
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madmax17




Posts: 19315
Location: Croatia
PostPosted: Thu, 31st Oct 2019 23:00    Post subject:
headshot wrote:
Spoilers

The Trump ending "I have teh best numbers, no one can match my numbers" Laughing
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Nodrim




Posts: 9578
Location: Romania
PostPosted: Thu, 31st Oct 2019 23:22    Post subject:
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0wen




Posts: 3566

PostPosted: Fri, 1st Nov 2019 04:42    Post subject:
headshot wrote:
0wen wrote:
Looks like speedrunners have already finished the game in 25 minutes.




It is the same guy, he keeps just doing it faster and faster as his first run was 31 minutes then a day later he was down to the 25 minute one I posted and now 21 minutes.
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Fri, 1st Nov 2019 07:50    Post subject:
In the end i give it a 8/10
25h , i think i did all the side quests too, lvl 30.
I enjoyed it a lot and it's like the first game in a long time i finish so quick after a release.
Maybe the most thing i enjoyed is the gameplay and space theme of the game ( dialogues were a nice touch as my points went the most in the dialogue ''cheating" category ). Got me hooked . Very Happy
I'll call it a very cosy casual RPG Very Happy


Yeah, well, that's just, like, your opinion, man. Reaction
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Fri, 1st Nov 2019 09:10    Post subject:
Thanks for the feedback guys, definitely keeping this on my 2020 wishlist Very Happy


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 1st Nov 2019 09:25    Post subject:
The game have potential, though(understandably) not as polished like some aspects in fallout 4 like fully dubbed conversations..

I am hoping for expansions in the near future.


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Fri, 1st Nov 2019 09:48; edited 1 time in total
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ijozic




Posts: 202

PostPosted: Fri, 1st Nov 2019 09:36    Post subject:
Yeah, thanks for the feedback. Though, it basically confirms my doubts I've had on this ever since the first videos showing the weird world, the odd color palette and the horrible combat.

I think I'll definitely skip this unless they make some major changes in the patches (doubtful) and/or mods.
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PredOborG




Posts: 1934
Location: BG
PostPosted: Fri, 1st Nov 2019 21:01    Post subject:
After 25 hours I just noticed you can actually check the enemies level, hp, armor and some description. Laughing



Also I got bored from being a stealth sniper and shooting in general. Respecced to a 2-Handed ninja using the bullet time and dodge. It's much more interesting and faster than shooting. With it I usually kill 1 Mega Mantiqueen in about 6-7 secs or 3-4 lower enemies during the bullet time.

PS: Damn, is the screenshot ugly as shit. My eyes hurt from looking at this puke now.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Fri, 1st Nov 2019 21:20    Post subject:
I really tried to love this game, but I only liked it. The story wasnt bad, but didnt really find it funny (not that it tries to be Borderlands-funny) but if you want to go that route do it well. The dialouge is mostly good, but none of the characters really flet any special to me.

The game ran pretty fine here and didnt have any major bugs.

Its kinda ridiculous that you can talk you out of anything if you have high enough skill.A bit overpowered when you can:
 Spoiler:
 


Oh well, still a 7.5/10 to me.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 1st Nov 2019 22:22    Post subject:
PredOborG wrote:
PS: Damn, is the screenshot ugly as shit. My eyes hurt from looking at this puke now.


Sheeshj tweak the settings already.

Honestly the way they intended it to look was bafflingly bad. Straight went on ze interwebs to get rid of most of that chromatic abortion and weird glow.


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red_avatar




Posts: 4567

PostPosted: Fri, 1st Nov 2019 23:06    Post subject:
I switched to hard and the balance is better - ammo gets spent about as fast as I can find it and combat feels more challenging with my comrades getting downed quite often. It made the game enjoyable game for me. So folks: do NOT PLAY ON NORMAL!
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madmax17




Posts: 19315
Location: Croatia
PostPosted: Sat, 2nd Nov 2019 00:05    Post subject:
On hard my companions get killed IN EVERY BATTLE.
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PredOborG




Posts: 1934
Location: BG
PostPosted: Sat, 2nd Nov 2019 00:27    Post subject:
Morphineus wrote:
Sheeshj tweak the settings already.

Honestly the way they intended it to look was bafflingly bad. Straight went on ze interwebs to get rid of most of that chromatic abortion and weird glow.


To be honest I mostly don't pay attention to the graphics and effects. I only noticed how bad it is when I looked a the screenshot. Rolling Eyes But in this game the whole textures and models are ugly, can't fix that without mods. Sad Still gonna try some adjustments and see how it goes, I guess.


madmax17 wrote:
On hard my companions get killed IN EVERY BATTLE.


I have them all wearing upgraded heavy armors and they still die in max 10 secs in fights. It's because they don't dodge roll or jump and just stay one place. But now, when I play as melee, I usually kill everything before the stupid marshmallows get KO'd.
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tonizito
VIP Member



Posts: 51395
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 2nd Nov 2019 00:42    Post subject:
Playing solo on hard and it's still a cakewalk. 1000-2000 ammo of every type, no shortage of anything.

Still having fun, though


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Sat, 2nd Nov 2019 00:43    Post subject:
The Hard difficulty sadly has a satisfying effect that lasts only a few hours, as soon as one starts drowning in cash and tinkers/upgrades the vII and Ultra equipment for both the character and companions, no enemy can stand a chance really. All the perks make special moves extremely lethal as well.

About halfway through the game the slow-mo became practically useless (not that it was useful before), since a couple of well placed regular shots were enough to kill most of the enemies. And if you pick SAM the exterminator you don't even need to pull the trigger, you can just hide and admire his green goo melting everything Laughing
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dethy




Posts: 3074
Location: Conclave of Shadows
PostPosted: Sat, 2nd Nov 2019 03:41    Post subject:
LOL wtf @ ending.

 Spoiler:
 


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spajdr




Posts: 1842
Location: Czechia
PostPosted: Sat, 2nd Nov 2019 03:59    Post subject:
ixigia wrote:
The Hard difficulty sadly has a satisfying effect that lasts only a few hours, as soon as one starts drowning in cash and tinkers/upgrades the vII and Ultra equipment for both the character and companions, no enemy can stand a chance really. All the perks make special moves extremely lethal as well.

About halfway through the game, the slow-mo became practically useless (not that it was useful before), since a couple of well placed regular shots were enough to kill most of the enemies. And if you pick SAM the exterminator you don't even need to pull the trigger, you can just hide and admire his green goo melting everything Laughing


There is no point to playing it on something else than Supernova difficulty.
But as with Hard difficulty, it will get too easy at some point.
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DCB




Posts: 5410

PostPosted: Sat, 2nd Nov 2019 06:00    Post subject:
dethy wrote:
LOL wtf @ ending.

 Spoiler:
 


The first one is if you make a dumb character and choose to navigate yourself.

As to the second,
 Spoiler:
 
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Sat, 2nd Nov 2019 14:08    Post subject:
Finished it. As I wrote: a wasted potential. 5.5/10


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Sat, 2nd Nov 2019 14:14    Post subject:


this is the final map
I'm guessing all the grayed out planets are DLC
all the points that have key in them have been unlocked


Lutzifer wrote:
and yes, mine is only average
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Nodrim




Posts: 9578
Location: Romania
PostPosted: Sat, 2nd Nov 2019 14:29    Post subject:
Aren't those planets gas giants? Kinda hard to colonize those. Laughing
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DCB




Posts: 5410

PostPosted: Sat, 2nd Nov 2019 14:32    Post subject:
Well Olympus is a gas giant like Jupiter, as is Eridanos presumably (Saturn analogue), so you can't really ever go there. And I would guess Typhon probably is as well, being a Neptune/Uranus analogue (technically an ice giant). As such there they are simply there for flavour.

Edit: Ninja'd.
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Nodrim




Posts: 9578
Location: Romania
PostPosted: Sat, 2nd Nov 2019 14:52    Post subject:
Mr. Green
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tonizito
VIP Member



Posts: 51395
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 2nd Nov 2019 18:24    Post subject:
Damn you guys were right, Monarch is a total slog Vomit
Walk walk walk, fight fight fight, small 2 room building, rinse and repeat rinse and repeat rinse and repeat. Who designed this shit?

Funny thing is, at least for me, it would be even more frustrating if the game isn't as easy as it is.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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