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Posted: Mon, 9th Dec 2019 23:12 Post subject: |
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tet666 wrote: | Amadeus wrote: | This doesn't look great |
Ah c'mon it's just a silly hat and you have to get out of your way to trigger the easter egg. |
Oh sorry I meant the whole game
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ixigia
[Moderator] Consigliere
Posts: 64936
Location: Italy
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Posted: Mon, 9th Dec 2019 23:38 Post subject: |
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Posted: Mon, 9th Dec 2019 23:40 Post subject: |
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Amadeus wrote: | tet666 wrote: | Amadeus wrote: | This doesn't look great |
Ah c'mon it's just a silly hat and you have to get out of your way to trigger the easter egg. |
Oh sorry I meant the whole game |
The handrail looks almost unshaded. Same for the handhold hanging from the top.
Those two were the first things I noticed when I first tried the Steam version in 2018 (it starts with the train ride, naturally) and I was like ooooh boy, and nothing changed since then.
These assets didn't look out of place in the mod version, but they needed updating to work with their new engine (or maybe their engine sucks for non-Xen lighting no matter the assets, dunno).
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 11th Dec 2019 02:52 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:00; edited 3 times in total
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Wed, 11th Dec 2019 06:33 Post subject: |
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I find this ironic that crowbar's team remaked the game on an engine that is now very dated by today standards and only 6 years were passed since the original game rls(1998 to 2004).
Took them 15 years to rls version that is payable from start to finish!
"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Thu, 12th Dec 2019 11:48; edited 2 times in total
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Posted: Wed, 11th Dec 2019 11:41 Post subject: |
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I think the graphics overall are fine.
In my early playing there's two main issues.
1. wall textures/signs are poor quality, very obvious on a high resolution display from far away. Surely they have the originals for these.
2. They use the same voice actors for very different looking people, even skin colour. It was much better in the original game since they all looked the same, it made sense they sounded the same.
Since I haven't progressed very far, I guess the quality might improve later on.
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Posted: Thu, 12th Dec 2019 09:56 Post subject: |
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Is there an ISO-Version or similar? Don't feel like buying this just for Xen...
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Posted: Thu, 12th Dec 2019 10:25 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:00; edited 3 times in total
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garus
VIP Member
Posts: 34200
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Posted: Thu, 12th Dec 2019 10:26 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:24; edited 1 time in total
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Posted: Thu, 12th Dec 2019 10:30 Post subject: |
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Thanks, I'll try that.
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Posted: Tue, 24th Dec 2019 10:44 Post subject: |
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Tue, 24th Dec 2019 12:25 Post subject: |
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The update is showing as 10 gigs for me and previously the game was around 15 gigs total in size. I wonder how big the game will actually end up being as it seems to be a pretty large patch but I guess I will find out in a few hours thanks to my slow DSL.
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Posted: Tue, 24th Dec 2019 12:51 Post subject: |
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JackQ wrote: | After The update it seems(at least for me) to corrupt all the previous saves (I am on legal version), says they are "outdated".
You can still play from the start of the chapter you recently played though, it seems to save it via cloud. |
Every single update they have released has made the previous saves stop working, I believe.
edit: https://steamcommunity.com/app/362890/discussions/0/1747892189238249047/?ctp=2#c1747892189239234202
Quote: | It's literally impossible for us to not break saves if we update the game. It's the way Source works. And, given that we're an Early Access game, of course we're going to be updating the game. That's the point of Early Access.
You are able to start a new game from the Xen chapter. Or use a console command to unlock the chapters. You do not have to play the entire game again. |
0wen wrote: | The update is showing as 10 gigs for me and previously the game was around 15 gigs total in size. I wonder how big the game will actually end up being as it seems to be a pretty large patch but I guess I will find out in a few hours thanks to my slow DSL. |
Shouldn't really be bigger than the beta? It's just bug fixes, no new content.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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StEFaN7
Posts: 5632
Location: them swamps
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Posted: Tue, 24th Dec 2019 14:53 Post subject: |
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game is like complete now, future patches are just that....patches, tweaks and bugfixes acording to their road map, no more new content
its finally time to play this all the way to hl 2 ep 2. i only played the free mod and hl2 seems to have a nice mod i saw on hl2 thread mmod so its time to see if the series still holds up
I can see your soul at the edges of your eyes..
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Tue, 24th Dec 2019 15:16 Post subject: |
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I am pretty sure I read something about implanting the workshop and black mesa's sdk in the future if not available already? But I think it's pretty much content complete other than that.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 24th Dec 2019 16:11 Post subject: |
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consolitis wrote: | 0wen wrote: | The update is showing as 10 gigs for me and previously the game was around 15 gigs total in size. I wonder how big the game will actually end up being as it seems to be a pretty large patch but I guess I will find out in a few hours thanks to my slow DSL. |
Shouldn't really be bigger than the beta? It's just bug fixes, no new content. |
I did not bother installing the beta branch and just checked now that it is done and the game is 25 gigs so this patch did add another 10 gigs to the game size.
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Sat, 28th Dec 2019 09:14 Post subject: |
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I am pretty much at the end of the game (Xen's levels) and must admit, it was worth the long wait, the xen levels are basically almost a whole new game in source engine.
Some levels pre-Xen, feels like a direct copy from The original HL but the true "reimaginations" stuffs feels more modern and fitting to modern times.
Cuz lets admit some aspects of the Original game are dated.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Sat, 28th Dec 2019 10:47; edited 1 time in total
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Posted: Sat, 28th Dec 2019 10:08 Post subject: |
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I finished it the other week. They've done great things with the engine, but I must be honest, it just wasn't all that fun. Xen was a was a chore after the first hour and it became a case of completing it so I could just put it to bed.
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Posted: Sun, 29th Dec 2019 02:39 Post subject: |
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MishkiN wrote: | I finished it the other week. They've done great things with the engine, but I must be honest, it just wasn't all that fun. Xen was a was a chore after the first hour and it became a case of completing it so I could just put it to bed. |
I found the same thing.
Its mostly because it was so repetitive
New Area > Can see exit but can't access > Puzzle to find button to exit
Repeat 30 times.
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Frant
King's Bounty
Posts: 24442
Location: Your Mom
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Posted: Sun, 29th Dec 2019 03:22 Post subject: |
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If I remember correctly (and it was a LOOONG time ago) Xen in the original Half Life was quite frustrating and annoying as well and didn't really feel "right" compared to the rest of the game.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"Thank you to God for making me an Atheist" - Ricky Gervais
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Posted: Sun, 29th Dec 2019 03:26 Post subject: |
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Frant wrote: | If I remember correctly (and it was a LOOONG time ago) Xen in the original Half Life was quite frustrating and annoying as well and didn't really feel "right" compared to the rest of the game. |
Yes but it was also a lot shorter.
I watched a half life 1 playthrough on youtube after I finished black mesa and I realised the original was quite short and quick to play through.
Black Mesa extended most areas of Half Life but the side effect of this was that it became a little annoying as there wasn't enough fun gameplay added.
Also a lot of annoying saving and reloading as small mistakes can make you take insane amounts of damage due to huge difficulty spikes in areas, which wasn't present in the original game.
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Danyutz
Posts: 4398
Location: Redplanet
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Posted: Mon, 30th Dec 2019 22:49 Post subject: |
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Are the Xen and Interloper levels ever ending??
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Tue, 31st Dec 2019 07:17 Post subject: |
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They are, It seems the reason for the crash is that I tried to accsess unfinished area which is not even required to progress in the game.
The game is still not 100% finished and some sttuff needs to be fixed, despite overall u can still play it from start to finish.
Just finished the game yesterday.
I don't know what to say about nihilth battle, on the other hand there some cool stuff they added and nice graphics effects, but they cut some stuffs maybe cuz they decided to change stuffs they thought were bad and need to be improved.
The graphics of the game feels pretty weird, it can feels a bit dated some levels but outstanding on the others.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 31st Dec 2019 08:22 Post subject: |
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JackQ wrote: | I find this ironic that crowbar's team remaked the game on an engine that is now very dated by today standards and only 6 years were passed since the original game rls(1998 to 2004).
Took them 15 years to rls version that is payable from start to finish! |
It goes to show how much more effort is required to make a decent looking and playing game these days.
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Posted: Tue, 31st Dec 2019 08:39 Post subject: |
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Nothing about the development of this game is representative of other games.
If they had used a modern engine they wouldn't have wasted years implementing some modern features to Source.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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JackQ
Non-expret in Derps lagunge
Posts: 14110
Location: Kibbutznik, Israel
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Posted: Tue, 31st Dec 2019 12:57 Post subject: |
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Source engine 2 it self feels somewhat " too little, too late" in comparison to other engines, I don't think I even heard about 3rd party that gonna use it.
Source engine 2 looks impressive, but there are already exiting alternatives.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 31st Dec 2019 13:49 Post subject: |
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It's been in use for 4 years now, just no game used it in a major way, i.e. Dota 2, Artifact, Underlords were meant to be low-spec friendly titles.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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