The Emulation Thread
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C.MAC




Posts: 218

PostPosted: Wed, 13th May 2020 16:27    Post subject:
Last time I played through the Xenosaga (undub) trilogy (pre 2018 I think) I didn't have any issues.
Everything worked just fine on the OpenGL renderer incl. widescreen patches.
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JBeckman
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Location: Sweden
PostPosted: Wed, 13th May 2020 16:34    Post subject:
Aside from the obvious (Where was that slotted in.) how does that attack even work??

Also 2D over early 3D for that particular attack from wherever that's from but whatever. Razz
 Spoiler:
 


Even some combat hug JRPG style attack wouldn't work because the data storage assets block the blades short length.


Think the later games went a bit weird with the lore too but the Xeno games themselves always looked interesting even before fan-service and gacha elements landed.
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The_Zeel




Posts: 14922

PostPosted: Wed, 13th May 2020 16:59    Post subject:
Xenogears is the game that needs a proper remake the most of all. It had a great story and characters and was butchered so badly on the 2nd disc.
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tonizito
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PostPosted: Wed, 13th May 2020 20:16    Post subject:
The_Zeel wrote:
Xenogears is the game that needs a proper remake the most of all. It had a great story and characters and was butchered so badly on the 2nd disc.
Aye, but I doubt it will ever happen. The rights must be a nightmare, IMO.
Because I sure as shit don't want present Square Enix anywhere close that game, if it happened.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
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PostPosted: Wed, 13th May 2020 21:23    Post subject:
Licensing, getting the original team or at least writer and other leads on board and then Square or Enix and then Square-Enix going through multiple project leads and burnouts and fatigue to where I doubt some of them would want to return.

Wonder how the situation looks behind the scenes for Final Fantasy VII-R that many years for expanding one area and like one third of the first disc compared to the original?
(Although it might also be due to some of the older talent like Nomura being given more free reigns and doing whatever which might be part of the dev troubles and lengthy development time too for all I know.)

Would be really nice to see some of these given a second chance but just a re-release could be hindered by all sorts of things and then some genius throws a bunch of bilinear filters over the pixel art or you get stretching to 16:9 and hell knows what.

Fan translations for some of the more unknown titles or fixing some of the early 1990's English scripts a bit and fan patches might be better and I suppose it's also gone from Playstation to Nintendo platforms now with the newest games and whatever the rights and licensing situation looks like for this franchise and the characters and then voice work, music and yeah that would be a complicated affair wouldn't it.
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paxsali
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PostPosted: Tue, 19th May 2020 15:24    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:14; edited 2 times in total
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KillerCrocker




Posts: 20501

PostPosted: Tue, 19th May 2020 18:47    Post subject:
The darkness still broken on rpcs3 Sad


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Civ01




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PostPosted: Tue, 19th May 2020 22:03    Post subject:
@paxsali
Saturn version has extra content, yeah
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paxsali
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PostPosted: Tue, 19th May 2020 22:27    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:14; edited 2 times in total
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Civ01




Posts: 1294

PostPosted: Wed, 20th May 2020 00:11    Post subject:
paxsali wrote:
Civ01 wrote:
@paxsali
Saturn version has extra content, yeah


What what whaaaat???


Huh? I thought it was well-known fact. It has 2 extra dungeons (small), playable Maria and some weapon changes and some other small stuff.
Only maria was added to PSP re-release.
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DV2




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PostPosted: Wed, 20th May 2020 01:14    Post subject:
And here i've finished SotN on PS1C and missing stuff.. But i prefer english and not japanese grinhurt


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Civ01




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PostPosted: Wed, 20th May 2020 04:51    Post subject:
I think there is a translation
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paxsali
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PostPosted: Tue, 26th May 2020 17:24    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:14; edited 2 times in total
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xyzg




Posts: 1835

PostPosted: Wed, 3rd Jun 2020 04:42    Post subject:
Hi guys I just started using CXBX (XBox emulator) to play the old mech assault games. The first game works but the second one is just a black screen unfortunately btw)

I've run into an unexpected problem however once im in game. I'm using my old 360 gamepad and have mapped out the controls as default but the controller's right stick is moving the mouse around too. Which is causing all sorts of havoc behind the scenes whilst the emulators running lol. It's opening programs from the desktop and it's switching the emu on and off by going on and off the desktop amongst other things.

Is there any way to disable the mouse whilst in a game at all or any other work around about?. I've tried searching google and haven't found any solutions only other users asking the same question as me.

Any help would be appreciated, thank you. Such an odd problem that is preventing me from playing the game.

ps: switching the emu to fullscreen mode doesn't help or solve the problem either.
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Morphineus
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PostPosted: Wed, 3rd Jun 2020 15:06    Post subject:
Sounds like a Steam problem. Close down steam and run the emulator.

Alternatively you can also:
uncheck the Xbox configuration support for your Xbox 360 controller in the Steam controller settings.
or
In controller settings for big picture mode changing the settings for your right analog stick. Think its default binded to web browser or something.

Naturally if you use the controller on Steam and don't want to diddle with the settings than the easiest thing would be to just close Steam whenever you do non Steam things.


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TheZor
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PostPosted: Wed, 3rd Jun 2020 19:03    Post subject:
Goddamn is that Steam gamepad thing annoying.. it's practical for a handful of games who don't properly support gamepads/have bad remapping options; but it pretty much fucks with every other one in the meantime.


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xyzg




Posts: 1835

PostPosted: Thu, 4th Jun 2020 21:02    Post subject:
Morphineus wrote:
Sounds like a Steam problem. Close down steam and run the emulator.

Alternatively you can also:
uncheck the Xbox configuration support for your Xbox 360 controller in the Steam controller settings.
or
In controller settings for big picture mode changing the settings for your right analog stick. Think its default binded to web browser or something.

Naturally if you use the controller on Steam and don't want to diddle with the settings than the easiest thing would be to just close Steam whenever you do non Steam things.


Thanks guys, that worked Morphineus. It didn't even occur to me that Steam would be the culprit. Don't even remember i had it running at the same time when I tried it. Big thanks though mate, much appreciated!.
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paxsali
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PostPosted: Wed, 1st Jul 2020 18:58    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:12; edited 2 times in total
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JackQ
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PostPosted: Wed, 1st Jul 2020 18:59    Post subject:
I guess 20 years is better than never....


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Morphineus
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PostPosted: Wed, 1st Jul 2020 21:56    Post subject:
I wonder if we'll see some cross over on other systems.


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Guy_Incognito




Posts: 3434

PostPosted: Thu, 2nd Jul 2020 08:50    Post subject:
I'd rather see an FPGA implementation of PS2, it's been 20 years already, come on!
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paxsali
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PostPosted: Thu, 2nd Jul 2020 13:06    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:12; edited 2 times in total
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spajdr




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Location: Czechia
PostPosted: Tue, 7th Jul 2020 14:27    Post subject:
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Interinactive
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PostPosted: Sun, 26th Jul 2020 01:38    Post subject:
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JackQ
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PostPosted: Sun, 26th Jul 2020 06:32    Post subject:
I had a blast playing emulated Resistance split screen, works almost as well as native PS3 which I gave to my younger sibling years ago

Hardcore titles are progressing very nicely on this emulator.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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jackbomb




Posts: 2531
Location: Tortilla de patatas
PostPosted: Sun, 26th Jul 2020 20:31    Post subject:
JackQ wrote:
I had a blast playing emulated Resistance split screen, works almost as well as native PS3 which I gave to my younger sibling years ago

Hardcore titles are progressing very nicely on this emulator.


Do you need a GPU powerhorse to play PS3 games? Or is it CPU and RAM-bound?
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paxsali
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PostPosted: Mon, 27th Jul 2020 00:17    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 23:12; edited 2 times in total
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JackQ
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Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 27th Jul 2020 05:53    Post subject:
jackbomb wrote:
JackQ wrote:
I had a blast playing emulated Resistance split screen, works almost as well as native PS3 which I gave to my younger sibling years ago

Hardcore titles are progressing very nicely on this emulator.


Do you need a GPU powerhorse to play PS3 games? Or is it CPU and RAM-bound?

My current PC is 6 years old...(buying new one probably next year) I have 16 GB ddr 3 Ram, i5 i54670k and gtx 970....

I am running it on Vulkan latest offical version of the Emulator, and it seems to be enough for full speed and 1080p.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Interinactive
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PostPosted: Mon, 27th Jul 2020 12:39    Post subject:
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Last edited by Interinactive on Mon, 4th Oct 2021 08:58; edited 3 times in total
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Mon, 27th Jul 2020 13:01    Post subject:
How exactly does Yuzu work, do I need to jailbreak my Switch?
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