Phoenix Point (Julian Gollop)
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Yondaime
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Posts: 11741

PostPosted: Sat, 7th Dec 2019 16:40    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Sat, 7th Dec 2019 17:00    Post subject:
There is a timer here as well.
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Yondaime
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Posts: 11741

PostPosted: Sat, 7th Dec 2019 18:40    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:30; edited 1 time in total
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Sat, 7th Dec 2019 18:50    Post subject:
Q: When I play through steam link, somehow right trigger doesn't work (xbox). Works fine when I play the game directly. I ended up binding rt to f (enter fire mode/shoot) but I can't use items! On my tablet that is fine, I just tab the screen with my finger, but on the tv I can't. Anyone has an idea why that could be?
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Sun, 8th Dec 2019 22:08    Post subject:
I am really enjoying this, didn't expect to. Cant wait to play it legit with game pass, lol. Or not, since I play this exclusively on couch and TV or bed and tablet Smile
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Mon, 9th Dec 2019 08:00    Post subject:
I was put off by difficulty spikes. And i'm playing on pussy veteran. It is possible to cheese it by save-scumming, i guess. The tiles get repeatable noticeably quicker than in XCOM (the classic and modern too).
Also somebody (on rin) reported enemy spawning in an unreachable space and being unable to continue.
I did enjoy the game up to a certain point. I'm glad i didn't buy it though, it's clearly early access.
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VonMisk




Posts: 9477
Location: Hatredland
PostPosted: Mon, 9th Dec 2019 10:00    Post subject:
Yeah. I'll wait for some clearly needed fixes. I got infinite loading when took a mission to steal an aircraft.
I would wish for better GUI because with more soldiers and items it becomes a chore to manage anything. And some balancing would be nice too with the lair attack mission revision. I mean is it some tribute to TFTD most difficult and long missions?


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Mon, 9th Dec 2019 20:20    Post subject:
https://www.reddit.com/r/PhoenixPoint/comments/e8bk6h/phoenix_point_hotfix_patch_v1054580/

Quote:
We have just deployed a hotfix patch for Phoenix Point taking it to version 1.0.54580

Patch Notes:

Fixed a crash that occurs when launching the game with certain locales.

Fixed an issue with invalid targeting when behind cover.

Fixed various sound issues.

The main purpose of this hotfix was to resolve the crash at launch issue.

We have a larger patch on the way later this week to address some of the other issues. We will continue to identify and work through the reported issues and release patches as soon as they’ve been resolved.

We ask if anyone encounters bugs in-game to please report them with the F12 tool - as this sends important game-state data directly to our QA team and allows us to more easily identify the issues.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 19th Dec 2019 06:15    Post subject:
Phoenix Point was added to XGP today. I'm actually very surprised by that.. I'd have put money on it not arriving before Christmas.

(oh and even though you have to find+install it via the Xbox beta app, it doesn't actually *show* in the app once installed, you have to launch it from Start Menu Laughing )


Last edited by sabin1981 on Thu, 19th Dec 2019 14:40; edited 1 time in total
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PickupArtist




Posts: 9940

PostPosted: Thu, 19th Dec 2019 12:39    Post subject:
sin, how would u play the xbox gamepass version on tablet?
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Thu, 16th Jan 2020 15:02    Post subject:
PickupArtist wrote:
sin, how would u play the xbox gamepass version on tablet?


I wouldn't. I play the EGS version through steam.

Anyway, big patch today:

Quote:
Patch Notes 16/01/2020 "Dunwich" (v1.0.54973 EGS)
Today, our latest patch, “Dunwich,” (revision 1.0.54973 EGS) releases on the Epic Games Store. This addresses the following issues.

Ability Changes
Rage Burst - Reduced to 5 bursts maximum with 50% accuracy penalty - We want to reduce the effectiveness of the ability while retaining its usefulness against big targets

Mind Control - Cost increased by 1 AP - Mind Control without any AP cost requirement was making the ability too versatile and, in some cases, too powerful when used by Pandorans.

Mind Crush - Cost increased by 1 AP - The ability was too strong against groups of enemies, allowing for chain use (as long as enemies die in the process). We are keeping its power effect, but limiting the number of its uses per turn.

Master Marksman - Accuracy bonus is reduced from 50% to 30%. The ability is too versatile (useful with highly inaccurate weapons) so it needed a bit of tweaking downwards.

Quick Aim - No longer gives bonus accuracy. The ability is mainly used for its cost reduction component and the added accuracy bonus made it too good.

Dash - Now costs 1 AP but the range of the ability is increased from 50% to 75% of movement range. Dash is one of the most abused abilities in the game because of its versatility. We do not want to reduce the fun factor of the ability or reduce its power but we want to limit the situations in which it is used. Before the change with 4 dashes a character’s movement range was 100% + 4 x 50% = 300%; after the change 0% + 4 x 75% = 300%. Mobility wise the ability is the same but provides less versatility when it comes to shooting and can effectively be used about 2 times per turn.

Induce Panic - Cost increased from 2 WP to 3 WP and 1 AP. The ability cost was way too low for its effect and the fact that it had no AP requirement made it spammable.

Bloodlust - Bonus speed and damage is capped at 50% bonus. The previous bonus of 100% was too strong and was leading to undesired exploits.

Weapons
Grenade Launcher - Accuracy increased. This change will reduce the frustration of players not hitting anything they want to.

PRCR Sniper - Damage reduced from 130 to 120. Statistics show that piercing weapons are overused because their power level was not on par with other weapons of the same tech level.

PRCR Assault Rifle - Damage increased from 30 to 40, burst reduced from 5 to 4, pierce value reduced from 20 to 10 and ammo capacity reduced from 40 to 32. Statistics show that piercing weapons are overused compared to other equivalent tech.

Pandorans
Mortar Chiron - Reduced explosive power from 60 to 50. Damage was reduced because on some maps players weren’t able to find cover fast enough.

Spawnery - Hit points are nearly doubled. It was too easily destroyed on Lair missions

Misc
Mutog Recruitment - Cost of recruitment has been increased significantly. The previous cost was unintentionally low.

Human Enemies - Generally have more stat points, because they were too easily mind controlled or killed with one shot.

Medical Bay - Heals not only soldiers but Mutogs too for 4 hit points per hour. Before mutation lab construction there was no chance for the player to heal Mutogs.

Environmental Destruction - Floors and roofs can be partially destroyed by grenades now.

Major Fixes
Fixed a hang when a Mindfragger tries to mind control a decoy.

Fixed a hang when using the flamethrower near the edge of Alien Lair maps.

Fixed a hang when a Scylla used the Sonic Blast ability right after using the Mist Launcher.

Fixed a hang when breaking an Arthron's gun arm while the enemy was stepping out of cover.

Fixed an issue where the player's units could be deployed between impassable cover on some Disciples of Anu maps.

Fixed an issue where units would fall through stairs and die.

Fixed an issue where the player's soldiers could deploy in the walls of a Phoenix Base mission.

Fixed an issue where vehicles couldn't reach the evacuation zone on some maps.

Fixed an issue where the environment was blocking the passage to the Spawnery in Alien Lairs.

Other Fixes
Fixed an issue where vehicles had no collision with some unbreakable pillars.

Fixed an issue where enemy vehicles could be deployed on the roofs of buildings.

Fixed an issue where enemy Pandorans could not move from their initial deployment in Alien Lairs.

“Dunwich” will deploy a few days later on the UWP (Windows Store / Windows Game Pass) due to certification requirements.

Snapshot Games is committed to making Phoenix Point a fun and enjoyable experience for everyone, so please keep giving us your feedback. We will be rolling out a new feedback platform soon, more to come on that in another update. For now, please do continue to report bugs in-game via the F12 tool, or on our forums.

If an issue you have reported hasn’t been addressed in this patch, don’t worry. Fixes and balance changes take time and have to be performed incrementally to avoid causing additional issues with balance and stability further down the line.
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VonMisk




Posts: 9477
Location: Hatredland
PostPosted: Thu, 16th Jan 2020 16:27    Post subject:
One more year and it will reach golden status Very Happy


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Mon, 9th Mar 2020 17:00    Post subject:
Blood and Titanium DLC is out (for a couple of days).
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pho08




Posts: 2692

PostPosted: Mon, 9th Mar 2020 17:04    Post subject:
yet another game i would really like to try but have to restrain myself bc obviously it needs more time in the oven..

#firstworldproblems
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Prandur




Posts: 2685

PostPosted: Mon, 9th Mar 2020 19:11    Post subject:
They still haven't activated the ironman option, so I'm staying away from that for now.
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VonMisk




Posts: 9477
Location: Hatredland
PostPosted: Mon, 9th Mar 2020 20:00    Post subject:
Yeah, it's 21st century development. Releasing DLC before the base game is fixed and bug free.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 9th Mar 2020 23:52    Post subject:
its in Early EGSess anyway , might be patched when tit actually releases


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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ixigia
[Moderator] Consigliere



Posts: 65105
Location: Italy
PostPosted: Tue, 10th Mar 2020 00:20    Post subject:
When I tried the sweeneydemo 1̶.̶0 0.1 version it really was evident that the game required many more months of development time, it felt rough and unbalanced. It has the potential to be good-ish (maybe), though with the various slimy practices and dark side affiliation they've permanently lost a customer.
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Fugen




Posts: 2267

PostPosted: Thu, 30th Apr 2020 14:16    Post subject:
Didn't posted on this forum for almost two years. Very Happy

Phoenix_Point_Derleth-HOODLUM


chill out man, life is beautifull...
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ixigia
[Moderator] Consigliere



Posts: 65105
Location: Italy
PostPosted: Thu, 30th Apr 2020 14:46    Post subject:
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Fugen




Posts: 2267

PostPosted: Thu, 11th Jun 2020 19:28    Post subject:
Phoenix_Point_Danforth-HOODLUM

Quote:
This release is standalone and contain previous material.


chill out man, life is beautifull...
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jackasshole




Posts: 1433

PostPosted: Thu, 11th Jun 2020 20:59    Post subject:
Ok, so, how good is this?

I enjoyed XCOM minus the missing on 99% chance hits.

I haven't touched the gears of war type game because I fucking hate gears of war.

What is this one similar to?
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Thu, 11th Jun 2020 21:20    Post subject:
It's more like XCOM. I quite enjoyed it when it was released, but it had its quirks and well, they announced like 4 or 5 DLC's, so I am waiting for it to be "complete", before playing more.
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VonMisk




Posts: 9477
Location: Hatredland
PostPosted: Thu, 11th Jun 2020 22:24    Post subject:
jackasshole wrote:
Ok, so, how good is this?

I enjoyed XCOM minus the missing on 99% chance hits.

I haven't touched the gears of war type game because I fucking hate gears of war.

What is this one similar to?

It's more of XCOM but the combat is pretty different. It's based on line of sight and weapon spread and not hit chance.
Also from what I have read the latter part of the game is not really polished.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Fugen




Posts: 2267

PostPosted: Thu, 30th Jul 2020 15:19    Post subject:
Phoenix.Point.Cthulhu-CODEX

Quote:
This release is standalone and includes all content and DLC from our previous release and updates.

The game is updated to v1.6.


chill out man, life is beautifull...
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Sin317
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Posts: 24321
Location: Geneva
PostPosted: Thu, 30th Jul 2020 16:03    Post subject:
why cthulhu?
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VonMisk




Posts: 9477
Location: Hatredland
PostPosted: Thu, 30th Jul 2020 16:24    Post subject:
It's not a DLC just an update codename.
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Fugen




Posts: 2267

PostPosted: Thu, 30th Jul 2020 20:28    Post subject:
Sin317 wrote:
why cthulhu?


Code:
https://www.youtube.com/watch?v=dQw4w9WgXcQ


chill out man, life is beautifull...
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konkol84




Posts: 3684
Location: Po(o)land
PostPosted: Thu, 30th Jul 2020 21:23    Post subject:
@Fugen I Am Disappoint

 Spoiler:
 


Ryzen 7600x/5600x/3600 | 5070TI/3080/3070Ti | 32GB RAM | LG 55OLEDC9/42OLEDC2 |
Oculus Quest 2 | Steam Deck
\[T]/
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Fri, 28th Aug 2020 03:11    Post subject:
Wonder what's taking so long on the next release. DLC came out yesterday. Or does this have the Denuvo?
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