Pamela
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JBeckman
VIP Member



Posts: 34999
Location: Sweden
PostPosted: Fri, 16th Sep 2016 23:50    Post subject:
http://store.steampowered.com/app/427880/

Out on Steam now, though it's via a early-access.

Quote:

Why Early Access?
“We're getting close to a point where the core mechanics - exploring, looting, fighting, building, and upgrading - are fleshed out and ready to be experienced in an early state. We've got a lot more planned in terms of content updates, including a rich non-linear narrative element, that is coming down the pipeline in the following months in Early Access.

The team at NVYVE Studios is extremely passionate about making P.A.M.E.L.A. the best game it can be. We've spent the better part of the last 2 years building what we have so far, and have shown the game at several shows since debuting at GDC 2015; it's been a wild ride.

If you like what you've seen from us so far - great! Everything you see in our gameplay trailer is real and playable. We invite you to to explore Eden for yourself, and will do our best to take on the valuable feedback you can provide to make the game that much better for everyone.”

Approximately how long will this game be in Early Access?
“We're planning for an early access period of between 6-9 months.”

How is the full version planned to differ from the Early Access version?
“The full version of P.A.M.E.L.A. will include several new areas, weapons, items, enemies, and most notably, a fleshed out, non-linear narrative for the player to uncover as they survive. The city of Eden will be home to a large amount of lore that will be presented by collectible logs from the citizens, as well as the AI PAMELA's dialogue with the player.”

What is the current state of the Early Access version?
“The current version contains all of the core elements that make up the P.A.M.E.L.A. experience: you will loot items and weapons to survive, construct safe havens, upgrade your character and equipment, defend yourself against hostile citizens, and explore a huge, open sci-fi city.

P.A.M.E.L.A. features a rich combat system, complete with dodging, blocking, and melee and ranged weapons which can be upgraded to unlock special effects. We've put a great deal of work into making sure these core elements feel polished and fun, and they're all in the game today!”

Will the game be priced differently during and after Early Access?
“We will be offering P.A.M.EL.A. at a reduced price during early access, with the price increasing upon full launch to reflect the additional content.”

How are you planning on involving the Community in your development process?
“We'll be keeping our eyes and ears open across all of our channels as well as the Steam forums to make sure our development plans line up with our players' experiences. Whether this means addressing a previously unknown bug, or tweaking some spawn numbers, we'll be doing our best to stay in pace with polishing the game along with adding new content.

As far as new content goes, we're planning on posting a public roadmap which will be linked on this page. This way, the community will have an open look into what's coming next, and (roughly) when they can expect it.”


EDIT: Or not, it's out on the store page under new releases but it's not available for purchase so it might just have been that "bug" where games end up on the store page as a new release if the developers don't move back the release date in time. Very Happy

EDIT: How come every single new game has a couple of threads on it's community forums asking for keys for review purposes, video recordings and what not, wasn't "begging" a pretty serious offense against the EULA?
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riptide77




Posts: 2114

PostPosted: Sat, 17th Sep 2016 08:55    Post subject:
Some may be legit and have actual YT channels but it is also a form of scamming. Some keep the keys for themselves, others sell them off on keysites or to acquaintances. They're counting on the developer to be gullible enough or desperate for attention.


-=the wandering pillow stuffer=-
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Civ01




Posts: 1294

PostPosted: Sat, 17th Sep 2016 09:29    Post subject:
JBeckman wrote:

EDIT: How come every single new game has a couple of threads on it's community forums asking for keys for review purposes, video recordings and what not, wasn't "begging" a pretty serious offense against the EULA?


Because no one uses "Report" function.

Do that
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 30th Sep 2016 19:04    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 23rd Feb 2017 21:48    Post subject:



EA now also starts 9 March.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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ixigia
[Moderator] Consigliere



Posts: 65092
Location: Italy
PostPosted: Thu, 23rd Feb 2017 22:23    Post subject:
Aw, it's a shame that it's "only" the Early Access release, I guess we'll have to wait some more months* as per usual. Oh well, at least they're being honest about it. Looks very promising Smile

*hopefully, unless it's a case of Earlyaccessforever(tm) xD
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ace2kx




Posts: 1992

PostPosted: Thu, 23rd Feb 2017 23:26    Post subject:
Lookin' good mens.
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Casus




Posts: 4429

PostPosted: Fri, 24th Feb 2017 09:38    Post subject:
Looks interesting, though it does have that indie-Unity look to it.
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JBeckman
VIP Member



Posts: 34999
Location: Sweden
PostPosted: Thu, 9th Mar 2017 17:39    Post subject:
http://store.steampowered.com/app/427880/?

Up on Steam early access now, nothing on 3DM or ALI213 yet so I guess it's not uploaded elsewhere just yet but it'll probably spread unless it's using some alternate DRM.

http://steamcommunity.com/games/427880/announcements/detail/630906986335792082

Quote:

(Sorry for the huge delay guys! This was supposed to go live at 9AM sharp!)

What a surreal day, at long last; P.A.M.E.L.A. is now available on Steam for $24.99 USD!

It's been a roller coaster ride these last few years, getting to this point. We've poured our hearts and souls into this game, and truly hope that it lives up to your expectations and immerses you completely within the fallen utopia of Eden!

We've got an extra-huge post for today; it's probably worth a read, as we'll cover everything from what's currently in the game, to what's coming next, to bug reporting and feedback.

As we're releasing into Early Access, this in not the end, but rather a new beginning, together. We've already been listening closely to feedback and suggestions before release, and will absolutely keep our eyes and ears open in the coming months, to make sure that P.A.M.E.L.A. becomes the best possible version of the core vision.

So! What's in the game right now? Read below for info about everything you can experience in P.A.M.E.L.A. today.

Core Survival and Exploration - Within the fallen utopian city of Eden, you'll need to pick through the remains of a civilization to find food, water, and stimulants to keep yourself alive. Explore a huge, interconnected network of sci-fi urban environments, including a residential tower, transit station, security hub, shopping mall, sprawling outdoor courtyard, and more.

Combat and Stealth - Encounter, or avoid, the various stages of Afflicted citizens of Eden; from the heavily deformed "Stage 2", to the fearsome "Reapers" which have been turned into deadly killing machines through bio-chemical bonding with the Affliction

Weaponry, Equipment, and Upgrading - Find powerful Holographic Defense Module Attachments, which can be equipped 2 at a time (along with 3 utility attachments) to customize your personal loadout. Uncover and equip armor, utility attachments, improved flashlights, bio-augments, and much more to improve your survivability and gameplay options.

Base Building - Utilize a flexible building system to place node-base wall barriers, hydroponic farms, defense turrets, and more in order to set up a sustainable safe haven wherever you choose within the city.

Eden's Security Force - Imposing Seekers and the diminutive Observer droids still patrol the halls of Eden, on eternal watch for aberrant citizens; take care, as Seekers can turn their attention to the player, if you're caught while hacking or attacking security droids!

Lore, PAMELA, and the Fall of Eden - Uncover Echo audio logs scattered throughout Eden from PAMELA, Eden's AI overseer, that tell the story of her creation all the way until the Fall of Eden. PAMELA will also convey special abilities to the player, unlocked through special Compute Cell items scattered throughout the world. Datalogs left by Eden's citizens also provide insight into the once-perfect workings of Eden. Stay tuned for some big updates in this area, see below!

Lighting and Power Management - Using Power Breakers and larger Power Stations, toggle power modes from on, to emergency, to off; each mode consumes a different amount of power, but can assist in lighting up the environment and making survival more manageable. Power Stations serve as conduits between Eden's central power reserve and your current district; you must draw power from the reserve before turning the lights on in a given district!

Carry over Genome Points between lives - By surviving and killing enemies, you will collect Genome points, which are received upon death. Before respawning, you'll be able to spend these points on stat upgrades to improve your survivability next time around!

That's quite a bit to experience!


However, we're not stopping there. Over the next few months, and depending on your collective feedback, we'll be rolling out a few major updates. This is definitely subject to change, based on feedback, but here is our current plan for the next major updates:

Bugfixing and Stabilization - We'll be continuously squashing bugs and smoothing out the experience throughout Early Access; this will definitely be our #1 priority for the first few weeks following launch, to make sure your main issues are being addressed.

Performance Optimizations - We've built a huge world, with only a single loading screen at the beginning, and there are a few areas that require further performance optimization. We'll be working on this throughout Early Access.

PAMELA Lore Systems, V2 - We'll be greatly enhancing PAMELA's integration throughout the game world, including her being present more often as you explore the city. We were close to having some of this implemented for launch, but held it back to make sure that it's not rushed in.

New Area and NPC types - You may have noticed a large, red, smoggy area in the Oasis Courtyard... this will be the focus of an upcoming update; stay tuned for more information!


And to wrap up this already huge post...

Bug Reporting and Feedback

Your Feedback, Ideas, and Bug Reporting will have a huge part in shaping P.A.M.E.L.A.'s development throughout Early Access. We've set up some Sub-forums, as well as Bug/Crash Report guidelines, that you can find below:

Ideas and Suggestions Forum

Bug and Crash Reports Forum

We'll be looking into setting up some public issue/idea trackers, so that you guys can vote on the topics that you care about most and we know where to focus our efforts most. Stay tuned for more updates on that in the future.

Known Issues with the current build

Unfortunately due to a family emergency in the team last night, PAMELA's intro sequence, as well as a fix for saving/loading buildable items placed in the world, did not get implemented in time for the build that's live as of 9AM EST today. We're working on fixes for these issues (and many others), and will post a patch update as soon as they've been addressed.

Load times are currently somewhat long as well; we only have one loading screen, when you first enter the world, so please be patient - the game hasn't crashed!

Lighting changes also take some time to take effect (for example turning the lights from off to on); this is related to internal Unity functionality and will be improved in further versions.

- - - - - - -

If you're still with me at this point, congrats! Smile We're excited to kick off this journey together, and continue to expand upon the substantial foundation you can play right now.

We sincerely hope you enjoy! Talk again soon.


In addition to the highlighted known issues section it does seem like overall load times and stability is currently a concern in this first version, waiting for a few patches is recommended I guess. Very Happy
http://steamcommunity.com/app/427880/discussions/

(It's called 1.0 / stable. Razz Well, hopefully at least, never know with the early-access games how it's going to end but hopefully it'll turn out alright.)
(Course you don't know with "AAA" published big-budget developed games either so...)
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Fugen




Posts: 2250

PostPosted: Thu, 18th Jun 2020 16:03    Post subject:
P.A.M.E.L.A-CODEX


chill out man, life is beautifull...
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 18th Jun 2020 16:15    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Yuri




Posts: 11000

PostPosted: Thu, 18th Jun 2020 16:23    Post subject:
5 years later, just saw my post on the first page from 2015. Atleast it escaped the clutches of Early Access Laughing



1 and 2 are still amazing.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 18th Jun 2020 16:36    Post subject:
Posted: 27 May 2016 17:47
“We're planning for an early access period of between 6-9 months.”


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Fri, 19th Jun 2020 09:44    Post subject:
is it good now? man,i waited for aeons to try it. was still doing heroin on a daily basis when i´ve first heard about this


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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tet666




Posts: 5092

PostPosted: Fri, 19th Jun 2020 10:00    Post subject:
BettyShikle wrote:
is it good now? man,i waited for aeons to try it. was still doing heroin on a daily basis when i´ve first heard about this


Nice, so you got it down to weekends only now? Laughing
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 21st Jun 2020 16:33    Post subject:
nono,i quit and try to be part of society with job,car and paying lots of taxes for everything
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tet666




Posts: 5092

PostPosted: Sun, 21st Jun 2020 16:41    Post subject:
BettyShikle wrote:
nono,i quit and try to be part of society with job,car and paying lots of taxes for everything


Yeah don't get me started about taxes lol completely ridiculous here Rolling Eyes
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 21st Jun 2020 16:46    Post subject:
Ok,back from Heroin (man,i´d love to do some heroin right now) and fucking taxes (man,i´d hate to pay some taxes right now) back to PAMELA.

Is this game good now or no? While it was in EA people´s opinions were kinda "meh..." but maybe that changed after 1.0 and its supertoll now. anyone tried it yet?


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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tet666




Posts: 5092

PostPosted: Sun, 21st Jun 2020 18:58    Post subject:
Dunno i was hoping for something narrative driven action adventure like but according to reports on the steam forums like this one: https://steamcommunity.com/app/427880/discussions/0/2514645967863628484/ it's mostly just a sci fi survival sim with a short story consisting of fetch quests so i'm skipping it i guess.
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