That's insane. The guy who managed to do that must have some SERIOUS OCD issues in order to play the same game for years to get the timings and positions exactly right. It's inhuman.. and impressive.
I don't think he needs years to get that series. After I posted that, I watched several of these records being broken. It seems these guys have great muscle memory and reflex, so once they understand what they need to have, they manage to do these rather quickly. Of course, quickly is a relative term, but not years.
That's why I love watching AGDQ/SGDQ, still haven't watched all the speedruns of SGDQ 2020, catching up slowly, it's the closest thing to vidya olympics we have. Sequence breaking in some games is really insane.
Starts out as a decent little explanation of flat-Earth cookyness...and half way through takes a HAAARD turn into breaking down the batshittery of QAnon nonsense and crazyness. Pretty good hour long exploration of certified insanity.
Last edited by zmed on Thu, 17th Sep 2020 19:01; edited 2 times in total
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
"There are no innocent victims. If you're born on this planet, you are guilty, fuck you, end of report, next case, NEXT FUCKING CASE! Your birth certificate is proof of guilt!" - George Carlin
Hmm, that's a good list that pretty much nails it.
If I had to choose which ones I like it'd be Raypunk (not many good games in that setting, plenty of some good b-movies though), Atompunk (some great games in this one like Stalker etc.) and Cyberpunk (William Gibson's Sprawl trilogy etc., "Neuromancer"... waaah).
S.T.A.L.K.E.R. isn't atom punk, lol. It's not even Sci-fi, period, really.
Roadside Picnic was written in 1972, the movie Stalker that was based on Roadside Picnic was released in 1979, neither of them specifying a particular year but from the movie the tone is very 70'ies, the game was inspired by Stalker as well as the Chernobyl disaster that happened in 1984 and takes place in an alternate reality in Soviet in the area known as the zone after a second explosion at the Chernobyl plant which created all the anomalies, mutations and reality warping stuff.
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