Cyberpunk 2077 (CD Projekt RED)
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DCB




Posts: 5410

PostPosted: Wed, 23rd Sep 2020 10:52    Post subject:
blackeyedboy wrote:
Are they for 30 or 60 FPS?

The safe bet is 30fps. Using games like AC Odyssey and RDR2 as rough comparisons, I can't see a 1060 holding a consistent 60fps at 1080 unless it is running medium settings (and maybe still not even then).
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Wed, 23rd Sep 2020 11:01    Post subject:
Yeah.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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termcan




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PostPosted: Wed, 23rd Sep 2020 17:12    Post subject:
30fps are not pc framerates. Why would they release specs that are not acceptable for pc gamers?
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Nodrim




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Location: Romania
PostPosted: Wed, 23rd Sep 2020 19:11    Post subject:
Because the graphics are not really made for PC. Mr. Green
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Photish




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PostPosted: Wed, 23rd Sep 2020 19:14    Post subject:
termcan wrote:
30fps are not pc framerates. Why would they release specs that are not acceptable for pc gamers?


ALL FRAMERATES MATTER! PC Master Race
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Wed, 23rd Sep 2020 19:18    Post subject:
Not so much when you have motion bleughr.

/wink


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito
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PostPosted: Wed, 23rd Sep 2020 19:48    Post subject:
Photish wrote:
termcan wrote:
30fps are not pc framerates. Why would they release specs that are not acceptable for pc gamers?


ALL FRAMERATES MATTER! PC Master Race
Oh noes more CDPR bigotry REEEEEEEEEEE Razz


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Sat, 26th Sep 2020 10:50    Post subject:


9 minutes of updated gameplay (Maelstrom gang hideout from 2018 and braindance segment) shown at TGS 2020.

And a side by side comparison (for the Maelstrom gang part):

https://old.reddit.com/r/cyberpunkgame/comments/j01o7c/side_by_side_comparison_to_the_new_japanese/
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sunseeker




Posts: 430

PostPosted: Sat, 26th Sep 2020 11:49    Post subject:
The background music sounds great! I love how eerie it sounds, very Nolan-esque but with a dark synth feel.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Sat, 26th Sep 2020 18:07    Post subject:


Additional gameplay video from TGS2020, a meeting with Dexter DeShawn and what seems to be T-Bug.

Rough translation from Reddit:

 Spoiler:
 
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sunseeker




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PostPosted: Sun, 27th Sep 2020 14:27    Post subject:
Furattoheddo Very Happy


7800x3D, 32GB DDR5 6000MHz, RTX 5070
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Mas3ter




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PostPosted: Sun, 27th Sep 2020 14:38    Post subject:
Delayed to march 2021 ? Sad
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sunseeker




Posts: 430

PostPosted: Sun, 27th Sep 2020 14:48    Post subject:
Mas3ter wrote:
Delayed to march 2021 ? Sad

uh, no....?


7800x3D, 32GB DDR5 6000MHz, RTX 5070
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Ke1N




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Location: Bulgaria
PostPosted: Sun, 27th Sep 2020 15:13    Post subject:
Mas3ter wrote:
Delayed to march 2021 ? Sad


No delays, 52 days to go Very Happy
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lolozaur




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PostPosted: Sun, 27th Sep 2020 20:38    Post subject:
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madmax17




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Location: Croatia
PostPosted: Sun, 27th Sep 2020 20:47    Post subject:
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Tue, 29th Sep 2020 12:32    Post subject:
if this doesn´t blow people away like VTMB2 did back in the golden age, CDPR goes kaputt Idea


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Tue, 29th Sep 2020 12:49    Post subject:
BettyShikle wrote:
if this doesn´t blow people away like VTMB2 did back in the golden age, CDPR goes kaputt Idea


Confused
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Tue, 29th Sep 2020 13:10    Post subject:
i meant to say: i do hope that the game is at least as good as VTM:bloodlines was back in the day (stupid as i am,i made the error to add a 2 behind vtmb).

the game itself may be kinda unfinished,raw,buggy and crash a lot but it has to ooze cyberpunk in music,visuals and gameplay/quests

should lay low with the magic powder for a while...


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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xxax
Banned



Posts: 2610

PostPosted: Tue, 29th Sep 2020 15:57    Post subject:
BettyShikle wrote:
i meant to say: i do hope that the game is at least as good as VTM:bloodlines was back in the day (stupid as i am,i made the error to add a 2 behind vtmb).

the game itself may be kinda unfinished,raw,buggy and crash a lot but it has to ooze cyberpunk in music,visuals and gameplay/quests

should lay low with the magic powder for a while...


Bloodlines wasn't a success when it was released. It sold poorly, it had a ton of bugs and ran like fucking crap.

There's nothing to suggest the game will be in a state like bloodlines was at launch.
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Tue, 29th Sep 2020 16:00    Post subject:
Highly doubt it tbh. The devs were given an unfinished source engine to work with.
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Ke1N




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Location: Bulgaria
PostPosted: Tue, 29th Sep 2020 16:37    Post subject:
It didn't help that it came out the same day as Half Life 2.
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headshot
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Posts: 36049
Location: UK
PostPosted: Wed, 30th Sep 2020 01:23    Post subject:
Cybercrunch 2077 Laughing

https://gamerant.com/cyberpunk-2077-crunch-time/

Quote:
CD Projekt Red is reportedly enforcing mandatory six-day workweeks leading up to the launch of its next game, Cyberpunk 2077.

Crunch culture continues to play a major role in video game development, and many devs understandably want to avoid this stressful kind of situation. Now, Cyberpunk 2077 devs are reportedly being forced to work crunch time, making CD Projekt Red the latest in a list of companies accused of video game dev crunch culture in recent months.


May the NFOrce be with you always.
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AmpegV4




Posts: 6248

PostPosted: Wed, 30th Sep 2020 01:27    Post subject:
Crunchtime can suck a dick, why should any worker pay for your multi-million dollar project with their own time and money, hire more staff or get better metrics to make make your release estimations.. (i say this to all people that stay back to 6-9pm working).
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Wed, 30th Sep 2020 01:34    Post subject:
I remember times when I dreamed of working in gaming companies and working on games. Nowadays, I wouldn't touch them.

One of my friends worked in Slightly Mad Studios on Project Cars games and the stories he told me confirmed pretty much all of the bad things you hear talking on internets.


Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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vurt




Posts: 13864
Location: Sweden
PostPosted: Wed, 30th Sep 2020 01:41    Post subject:
BettyShikle wrote:
i meant to say: i do hope that the game is at least as good as VTM:bloodlines was back in the day


So a buggy, mediocre mess? No thanks. Even with the giant fan patch (which has been improving the game for what, 12-15 years?) it's still not a very good game apart from perhaps the initial 5-6h where it's pretty decent.

and yeah, working for a game company would suck. I have considered it and you could say i've tried it, though with smaller indie projects, and even there it can be stressful..
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zTurbo




Posts: 654
Location: 9th Circle of Hell
PostPosted: Wed, 30th Sep 2020 01:45    Post subject:
i might be wrong but i doubt something like this would be permitted in trully developed nations?!


Last edited by zTurbo on Mon, 11th Oct 2021 16:51; edited 1 time in total
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madmax17




Posts: 19546
Location: Croatia
PostPosted: Wed, 30th Sep 2020 01:54    Post subject:
THey have 1 day rest at least Laughing
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Interinactive
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PostPosted: Wed, 30th Sep 2020 02:03    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:48; edited 4 times in total
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 30th Sep 2020 02:12    Post subject:
zTurbo wrote:
i might be wrong but i doubt something like this would be permitted in trully developed nations like switzerland, all scandinavia, austria, new zealand maybe australia too?!

thoughts?



Euhm wtf is that excluding most of Europe about?

@Inter
Having worked in various fields I can't say I ever worked 6 days a week or overtime for weeks on end. Sure there may have been emergencies in the weekend (or being on standby) or some over time here and there... but I never experienced it that it was common. And before someone goes: "yeah, Sweden" no that was my work experience from Belgium. Edit: And that is 8 hour work days.

Don't think I experienced crunch for more than a week either and that usually happened within normal work hours.


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