Death Stranding (Kojima)
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Mon, 10th Aug 2020 14:01    Post subject:
Finished it last week, did a lot of side stuff as well, played for about 60 hours.

I don't know how to feel about this game, it has some aspects which I enjoyed, but it has some huge flaws.

It certainly is different than anything I've ever played, I enjoyed parts of the gameplay, the cameos and the atmosphere/soundtrack, and the game is incredibly beautiful.

It is incredibly repetitive though and it gets pretty tiring, when you have to do the same thing for 40+ hours (if you want to finish the main story). Also the minute you have the option to get a vehicle or to start building some roads, the fear factor is gone. In the first 10 hours or so I was afraid every time that I'm going to encounter a MULE camp or BT's that will demolish me, but after I started building roads and got some vehicles I was just driving through the map and couldn't care less what was happening around me.

I love Kojima as much as the next guy but ever since MGS4 he is trying way too hard to be different (TM). He goes out of his way to add plot points that just don't make sense only so he can artificially prolong the story. Halfway through the game more stuff are being introduced to you and still have no idea what's going on. There are some chapters that are just there for the sake of content, it's all a big clusterfuck - go over here, now go over there, now go over here again, this time you need to go over there so you can get something that you will need over here, there is literally no story points during these moments, they are there just so they can make the game feel longer. The side missions on the other hand are non-existent, it's literally the same task over and over again.

The ending is shit, it's a 2 hour cutscene that feels underwhelming, the story never officially pick up and there is a lot of wasted potential.

Also I don't know if this is something that you guys experienced, but I got invested into world road-construction, but no one else on my server was building roads, so i just got tired and said fuck it Laughing

(I'm not entirely sure if the roads are shared between servers or not, but I was getting a lot of likes for them.)


Last edited by Ke1N on Mon, 10th Aug 2020 14:23; edited 2 times in total
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 10th Aug 2020 14:10    Post subject:
Roads are semi-shared. Basically if you don't build your own roads the game will slowly start spawning in segments from other players. And if you quickly build them, then your road segments will be spawned into other people's games if they don't bother, and you get likes as they use those roads.

Same with normal structures. Not everything is shared, if all the signs were visible even on a single server, you wouldn't be able to leave any city without walking through dozens of them and there would be hundreds of generators and zip lines littered all over the place.

The game just checks what's lacking in certain areas in your own world and grabs stuff from the server to fill in some gaps.


Last edited by zmed on Mon, 10th Aug 2020 14:17; edited 1 time in total
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Mon, 10th Aug 2020 14:17    Post subject:
zmed wrote:
Roads are semi-shared. Basically if you don't build your own roads the game will slowly start spawning in segments from other players. And if you quickly build them, then your road segments will be spawned into other people's games if they don't bother, and you get likes as they use those roads.

Same with normal structures. Not everything is shared, if all the signs were visible even on a single server, you wouldn't be able to leave any city without walking through dozens of them and there would be hundreds of generators and zip lines would be littered all over the place.

The game just checks what's lacking in certain areas in your own world and grabs stuff from the server to fill in some gaps.


Oh, I see!

Thanks!
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Stormwolf




Posts: 23008
Location: Norway
PostPosted: Mon, 10th Aug 2020 14:42    Post subject:
You need to progress the story too when you see no player built structures around. When you progress they'll suddenly pop up.
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Ke1N




Posts: 2403
Location: Bulgaria
PostPosted: Mon, 10th Aug 2020 14:46    Post subject:
Oh yeah, I know that but I never saw any roads. Saw a lot of bridges and other helpful stuff, but never new roads.
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Interinactive
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Posts: 29168

PostPosted: Mon, 10th Aug 2020 14:52    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 08:56; edited 3 times in total
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 14th Oct 2020 23:02    Post subject:
Death.Stranding-CPY


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cyclonefr




Posts: 6964

PostPosted: Wed, 14th Oct 2020 23:04    Post subject:
let's play a game : who said "scene is dead", "scene doesnt crack denuvo anymore", "scene was better before"... Crying or Very sad
"They are really disappointing lately", "scene is too slow".

Yet he'll be the first to instaleech these rlz (and complain when other games are not cracked day 1)

Question

Laughing


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ixigia
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Location: Italy
PostPosted: Wed, 14th Oct 2020 23:07    Post subject:
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pho08




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PostPosted: Wed, 14th Oct 2020 23:08    Post subject:
Wow that was unexpected Cute Pom Pom's
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tonizito




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Location: Portugal, the shithole of Europe.
PostPosted: Wed, 14th Oct 2020 23:16    Post subject:
So Much Win

сука блять repackshit should be ready by the weekend, fantastic news Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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jackbomb




Posts: 2492
Location: Tortilla de patatas
PostPosted: Wed, 14th Oct 2020 23:28    Post subject:
Is it worth it without other players' (meaning online) aid? Something about not having enough stairs and buildings and doodads to progress fast enough (and not turning this game a chore?)


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Stormwolf




Posts: 23008
Location: Norway
PostPosted: Wed, 14th Oct 2020 23:30    Post subject:
I warn you guys. This will be horrible offline Very Happy
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 14th Oct 2020 23:56    Post subject:
tbh o hated the online shit ... or at least had bad luck with people building stuff like idiots

turned it off and so far didnt have much problems


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madmax17




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Location: Croatia
PostPosted: Thu, 15th Oct 2020 00:08    Post subject:
All hail offline! Very Happy
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reb0rn




Posts: 177

PostPosted: Thu, 15th Oct 2020 01:27    Post subject:
any hope for RDR2 now.....
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Mas3ter




Posts: 1941

PostPosted: Thu, 15th Oct 2020 01:33    Post subject:
prudislav wrote:
Death.Stranding-CPY


Nice must try courier simulator Surprised Laughing
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Stormwolf




Posts: 23008
Location: Norway
PostPosted: Thu, 15th Oct 2020 01:34    Post subject:
reb0rn wrote:
any hope for RDR2 now.....


RDR2 has an online component to it which makes it difficult i believe. Lets hope for some magic in due time.
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KillerCrocker




Posts: 20488

PostPosted: Thu, 15th Oct 2020 01:36    Post subject:
jackbomb wrote:
Is it worth it without other players' (meaning online) aid? Something about not having enough stairs and buildings and doodads to progress fast enough (and not turning this game a chore?)

The game is amazing but it's online is a must. It's like the whole meaning of it


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Stormwolf




Posts: 23008
Location: Norway
PostPosted: Thu, 15th Oct 2020 01:42    Post subject:
No it's not, but its definitely convenient having player buildings around to aid you. A nightmarish scenario is having to build everything yourself.
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jackbomb




Posts: 2492
Location: Tortilla de patatas
PostPosted: Thu, 15th Oct 2020 01:48    Post subject:
KillerCrocker wrote:

The game is amazing but it's online is a must. It's like the whole meaning of it

Stormwolf wrote:
No it's not, but its definitely convenient having player buildings around to aid you. A nightmarish scenario is having to build everything yourself.



Ok thanks. I'll wait for the time I can afford a new GPU and get it for cheap. I sense this game will be something else as an experience and I will wait... maybe two years Laughing Sad


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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 15th Oct 2020 02:00    Post subject:
Last I heard the game will just randomly populates your world with buildings if you play offline. I think you'll miss out on signs and you won't find cargo and equipment left in post boxes.

Online is not essential, but gives the playthrough a kind of "lived in" vibe.

And those who are playing for the first time: this is a Kojima game. Gameplay here is more of a distraction between story beats. Sure, it's incredibly satisfying to conquer a particularly nasty piece of (gorgeous) landscape while dodging BTs and mules, but the main attraction here is the same as it is in every Kojima game: the batshit imaginings of his weird AF brain.
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jermore




Posts: 1086

PostPosted: Thu, 15th Oct 2020 07:15    Post subject:
tbh i'd rather buy this as it seems like a decent effort unlike the majority of AAA releases.. but being honest i don't know if i actually want multiplayer structures shitting up the landscape Laughing

i figure if i wait for a sale, then at least the 'multiplayer' will play out sensibly as there will be a bunch of new shared areas. or i could just grab it now Razz
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VonMisk




Posts: 9416
Location: Hatredland
PostPosted: Thu, 15th Oct 2020 07:19    Post subject:
Yes... You have to be Kojima fan, maybe even fanboy to enjoy this game. First hour especially when Low Roar music kicks in is amazing but later you might have this feeling of hatred torwards yourself for playing this becuase you have seen everything in first few hours.

I watched the exposition ending on YT because I couldn't bother to punish myself with the shit they pulled of here. But well enjoy it you all Laughing


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raven_g20




Posts: 1272
Location: Greece
PostPosted: Thu, 15th Oct 2020 08:19    Post subject:
2020 man....only thing left is alien invasion and it will be a complete year Laughing


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JackQ
Non-expret in Derps lagunge



Posts: 14109
Location: Kibbutznik, Israel
PostPosted: Thu, 15th Oct 2020 08:31    Post subject:
You have been defeated Denuvo,accept your defeat Twisted Evil


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Mister_s




Posts: 19863

PostPosted: Thu, 15th Oct 2020 08:42    Post subject:
I'm not a Kojima boy and I thought this was very good. You don't have to be a Kojima fan to like it.
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garus
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PostPosted: Thu, 15th Oct 2020 10:28    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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garus
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Posts: 34200

PostPosted: Thu, 15th Oct 2020 10:32    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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DV2




Posts: 5219

PostPosted: Thu, 15th Oct 2020 10:45    Post subject:
So.... Is it worth it or..?


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