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headshot
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Posts: 36809
Location: UK
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Posted: Tue, 27th Apr 2021 00:48 Post subject: |
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Why physics based destruction is still not a thing, we have so much CPU / GPU power.
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vurt
Posts: 13976
Location: Sweden
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Posted: Tue, 27th Apr 2021 01:38 Post subject: |
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| Breezer_ wrote: | | Why physics based destruction is still not a thing, we have so much CPU / GPU power. |
or better AI...
the answer: it's all used up for graphics instead. it seems like it will never change. it even seems like it has gotten worse, almost to the degree that AI is turned off, just the basics running so you can push graphics to the maxxx.
at least there's the indie scene where at least a few thinks differently about it.
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vurt
Posts: 13976
Location: Sweden
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Posted: Tue, 27th Apr 2021 02:21 Post subject: |
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are there even ai's in games anymore? i have a feeling it's just scripts doing their thing, they do a bit of tracking. i wouldnt call it ai.
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Posted: Tue, 27th Apr 2021 02:42 Post subject: |
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Last game with good and above all FAIR AI was the original F.E.A.R. They never cheated, actually flanked, used suppressive fire, etc. It's all just been falling backwards ever since.
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Posted: Tue, 27th Apr 2021 08:55 Post subject: |
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Looks like some mobile game.
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Posted: Tue, 27th Apr 2021 17:11 Post subject: |
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