Dark Souls modding keeps getting crazier. I have to wonder if the push from the modding community to get here would have been there, had FromSoft released a... well... not shit port.
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This game hasn't aged so well for me. I used to love it but now it feels very empty. Big maps with very few enemies in-between, empty and uninteresting. Demon Souls is so much better
Experience Dark Souls like you never have before, with fresh visuals all throughout the game!
This mod changes all textures, icons, fonts, and visual effects into pixel art based on the original game textures. Additionally, the music and sound effects have been reduced in quality. Even the enemy and player equipment models have reduced fidelity! This should give the game a fun, somewhat cursed, "retro" feel.
Dynamic shadows added to whole game. Removed almost all baked lighting. Fix mesh holes and issues. Enhanced lighting. Porting the visual look of PTDE. Better distant meshes in some cases. Better water reflections. Better trees. New landscape meshes. And more!
What does Dark Souls Re-Remastered mod do?
1. Adds dynamic shadows to every map. Most DS1 shadows were baked, but this mod adds dynamic ones which are far more accurate and include waaaay more objects too
2. Restores PTDE lighting to every map
3. Upscales almost every texture, most of which are ported from PTDE
4. Generates new normal maps for most surfaces
5. Upscales armor/weapon textures, most of which are ported from PTDE
6. Adds parallax occlusion mapping to more surfaces (wip)
7. Better water reflections
8. Better distant geometry. Replaces the fake distant mappieces and uses the actual mappieces
9. Blighttown visible from Firelink Shrine. Moonlight Butterfly Castle visible from Undead Burg
10. More grass added in Undead Burg, Firelink Shrine, and more
11. Fixes mesh holes that were present in many mappieces
12. Adjusts the Depth of Field effect so it's closer to how PTDE used it
13. Shadows are now higher resolution, thanks to DSR Shader Overhaul being built into the mod
14. Better AO on the player lantern, due to DSR Shader Overhaul
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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