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HubU
VIP Member
Posts: 11360
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Posted: Wed, 7th Apr 2021 18:05 Post subject: Fights in Tight Spaces |
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Fights in Tight Spaces
A stylish blend of deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overcome the odds to defeat your adversaries. Build your deck, control the space and live to fight another day.
PICS:
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https://store.steampowered.com/app/1265820/Fights_in_Tight_Spaces/
MY REVIEW:
8.5/10
Like a card rogue like, with a SUPERHOT aesthetic, you go from mission to mission on a random "map" with encounters, ala Slay the Spire, except here you move on a 2D tactical map. The "map level" progression stays roughly the same, with a general path that divides then crosses again.
You have to win, and also get bonuses for accomplishing x within y turns. Your avatar (same dude, you just choose a different initial deck, each initial decks having a core concept [retaliation, aggressivity, defense, etc...]).
Your dude and cards can be upgraded along the way in specialized "stores", ala Monster Train (like it, you also chose which road you go down to, and you either choose Avatar or Cards upgrade "stores"). You use money you gain from encounters and accomplishing bonus objectives.
It's FUCKING AWESOME, I LOVE IT, IT'S UNFORGIVING AND REWARDING. Try it out, buy it. YOU'LL LOVE IT!
Last edited by HubU on Wed, 7th Apr 2021 18:14; edited 3 times in total
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HubU
VIP Member
Posts: 11360
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Posted: Wed, 7th Apr 2021 18:06 Post subject: |
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Release name: "Fights in Tight Spaces v0.16", no group.
"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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headshot
VIP Member
Posts: 35900
Location: UK
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Posted: Thu, 2nd Dec 2021 20:19 Post subject: |
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Fights.in.Tight.Spaces-PLAZA
May the NFOrce be with you always.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Thu, 2nd Dec 2021 22:43 Post subject: |
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 5th Dec 2021 09:54 Post subject: |
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tried it out but it's not really my cup of tea unfortunately
reminds me of into the breach with it's focus on positioning and manipulating enemy attacks to your advantage and stuff
could use some better animations and sound effects
looks so weird when your character does some grab attack super quick and weightlessly.
could be a lot more satisfying in that regard than it is I think
cool concept though and overall seems pretty well made
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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