When I saw that I - as a (demi?)GOD - had to spam that MAJESTICAL MAGICAL WEAPON for tons of hits... just to kill some... scroungy, punk-ass level 1 skeletons... well...
- Hey team-dev, how do we increase difficulty and time spent in our games?
- Simple, boss. We up the monster(s)' HP to ludicrous levels. The player, after striking the boss for the 375th time, will get bored and stop being focused. At that point, we one-shot his ass back to the start for the fight!
Once you hit equipment level 8 or so, and get runic up to 275, you just melt the screen with runic powers. Pretty fun but yeah it does take a bit to get there.
- Hey team-dev, how do we increase difficulty and time spent in our games?
- Simple, boss. We up the monster(s)' HP to ludicrous levels. The player, after striking the boss for the 375th time, will get bored and stop being focused. At that point, we one-shot his ass back to the start for the fight!
Silly games with time-wasting sponge enemies...
) that pretty much sums it up )
Lol yeah Gotta adjust the difficulty as the game goes to get something enjoyable and semi-"believable". I really hate that shit and frankly it's starting to wear me down, I'll try finishing this but not 100% sure now
R5 5600X - 3070FE - 16GB DDR4 3600 - Asus B550 TUF Gaming Plus - BeQuiet Straight Power 11 750W - Pure Base 500DX
I always found button-mashing games terrible time wasters. Too many sponge-bubs for my taste.
Nodrim wrote:
But at least mouse & keyboard make for a smoother controls.
Wut? Negative mouse acceleration is smooth for you?
The fun button mashers have low health enemies (Yakuza series also comes to mind), and I think this one does too (on medium difficulty). I can easily take on ogres and elementals now (level 4), quickly and without taking damage, and it feels good I was afraid combat was going to require patience and planning (eg """"Souls-like""""), and while it does on occasion, it's just too fun to jump in all crazy-like and it works (so far)
Btw, that dead giant was a damn sight to see. Really cool level that was.
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
Reinstalled this just to see how they changed the mouse. Its perfect now. The game controls as if you're playing quake 3. Why the fuck couldnt they have launched the game like this, so people dont finish the game with the subpar stick emulating shit ? They worked two years on this. They said m/kb is their prefered way to play.
"This new mode works by ignoring the default mouse-to-camera conversion implementation. "
What the fuck is a mouse to camera conversion ? Why dont they all know in 2022 that you always put raw mouse input ? jesus
Reinstalled this just to see how they changed the mouse. Its perfect now. The game controls as if you're playing quake 3. Why the fuck couldnt they have launched the game like this, so people dont finish the game with the subpar stick emulating shit ? They worked two years on this. They said m/kb is their prefered way to play.
"This new mode works by ignoring the default mouse-to-camera conversion implementation. "
What the fuck is a mouse to camera conversion ? Why dont they all know in 2022 that you always put raw mouse input ? jesus
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Just noticed one issue... when you have precision on, WSAD movement makes the animations instantly change. It's not smooth at all
Walk forward while continually pressing A and D, you can easily see what I mean between each mode.
Edit:
yeah, sadly devs don't really care about these kind of things. I've reported issues like this for like 3-4 games and they dont care. "it works." "you can play the game, cant you?"
Oh i play this game with controller 100%. But if the devs come out and talk shit about how good the mouse control is, then you'd think they'd know PC gamers don't want mouse acceleration
It should be good with new patch
There is a low of axe throwing... so mouse might not be too bad lol
5080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Enabling FSR will now no longer result in blurry/blocky image quality
Xbox controllers will now have proper joystick sensitivity
Mouse Precision Mode will no longer cause movement animations to break
New Features
Added translations for Precision Mode that were not included in patch v1.0.5
Mouse Precision Mode now supports Aim Assist
A developer that actually provides a good port of a good game, listens to issues and fixes them in a timely matter? What does the hump do with their pitchforks now?
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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