There's a fairly massive difficulty spike later on, pretty sure that's what you're referring to, plus probably typical open world game fatigue. Hard to keep open world formula fresh
Considering it takes more than 60 hours to get to that point and most journalists probably had barely played 60 hours, the obscenely high ratings make sense.
Is it true that you are basically fucked at that point, if you spend your upgrade materials on heavy weapons?
I'm currently 10 hours in and usually play From games with greatswords. I'm worried about wasting my time.
I completed the game with a Gargoyle Greatsword and it was fine. I found all the end game bosses fairly easy in all honesty. Radahn was the only boss that caused me to hate my life.
Spent around 130 hrs on the game, explored every corner, got all endings and achievements.
Even though its not perfect, like no From game is, it is still one of the very best things I have played in my almost 30 years of gaming.
Everything I play now will feel lacking, empty and generic, so I need to take a break from gaming as a whole. I will use the time to catch up on world politics, I heard some shit has happened in the past 2 weeks
Well I stopped at Maliketh after 50 hours, I am a bit burned out. Hoping to finish it this weekend but yeah.. How's life after Elden Ring ? Back to horizon, I didn't even touch it lol
Yea I cant even touch Horizon, it just feels like the most generic shit of all time after Elden Ring, the graphics are nice for like 15 minutes, then the dumb everything else kicks in.
Been a while since a game made me think about it all the time. Even at work I browse item descriptions over fextra and look at different builds on reddit
Everybody praises this game but sadly I'm one of the few people who don't like souls games. I even tried this for 30 minutes but I guess I'm just not worthy.
Everybody praises this game but sadly I'm one of the few people who don't like souls games. I even tried this for 30 minutes but I guess I'm just not worthy.
But you do you and I hope y'all enjoy it.
I'm also on that wagon. 18 minutes on Steam. I wanted to play more but game crashed Maybe that was save of my life and sanity
Beat Starscourge Radahn after 15 attempts. Probably the most frustrating fight so far, even with the warrior summons.
Dodging his ranged attacks was easy, but when it comes to melee he just keeps doing sweep attacks, and you have to be very cautious, get a hit in and back away.
I staggered him a few times but couldn't get the crit, he recovered so quickly.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
Switched my Katana build for a warrior-mage build with the Sword of Night and Flame in one hand, and the Prince of Death's Staff in the other, and I'm a total cheese lord now.
The sword can fire a concentrated energy beam that deals crazy damage, and also has a secondary sweep attack that shoots flames.
Combine that with an upgraded mimic and you're mopping the floor with bosses. Elemer of the Briar was a 30 second fight.
God, this is by far the cheesiest I've ever played a Soulsborne game and I'm both mad at myself and enjoying the hell out of it.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
This is an Any% speedrun, meaning every tactic is fair game, including glitches and other exploits. Distortion2 uses some exploits as well as in-game skill, for example using double jumps while mounted to cover ground faster. He also “wrong-warps” the game, which forces the game to respawn his character into new locations after he dies, so he can skip to late-game areas that much faster.
But people don't die as easily as summoned NPCs (unless they're really bad). NPCs will just stand there getting clobbered over and over, whereas humans will run around, use strategies, heal themselves multiple times and take turns at bringing health down
Yeah, the boss health scales when you use summons like usual, but most bosses so far don't stand a chance. Been doing runs on the university and on the underground dragon soldier (this one is easy as hell).
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
They dont scale up in HP when you use ashes though
Last few bosses were such trolls. Except
Spoiler:
Radagon, which i had fun with until realizing it leads to the Elden Beast, the ultimate troll which looks like a giant dick spewing jizz'm all over the arena. Wasn't hard by any means but had some annoying projectile spam... and i had 3 flasks left. Not wanting to spend 10 hours on it i ended up summoning ashes. Godfrey was absolute trash, spamming grab attacks with hitboxes so huge the animations would glitch. Didnt realize you could JUMP to avoid his AOE spam.
I hope the open world format is not used by Fromsoft again though judging by their sales numbers i'd be amazed if all their games aren't from now on filled with copy pasted bosses, dungeons and other bullshit to pad the game length.
Finished @ level 150 ~82 hours, stopped giving a shit about exploring after the capitol city and got to the mountaintops.
Also just youtubed all the endings, they're all the same except changing basically one word
Also just youtubed all the endings, they're all the same except changing basically one word
Nah, there are 6 endings so far, 4 of them are just slight variations of the same ending, but there are still 3 endings with completely different outcomes.
i kept checking back on kenneth everytime i made progress in the game but still the same thing. did a google and it seems a bunch of characters questlines aren't done. like one character will apparently just drop the same line they drop after you did their last quest, even when the place they are at has things happening at the moment.
hopefully people don't give fromsoft a pass on this sort of thing
Fromsoft had a pass for that before the game even released, you can't reason with their fanbase
For the last several hours of gameplay I speak to NPCs, skip past their pompous cryptic bullshit (as if you have any understanding of the things they refer to), then just resume killing all the things. I tried to get a handle of it all in the past few games, but there doesn't seem to be much of a point until you finish the games at least once. The strong suit of these games definitely isn't in the story, writing or quests.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum