Nice to see some progress!
Even Xbox Splinter Cell Double Agent is inching closer to fully playable now it seems.
Once it renders in 4k and without visual glitches, we'll finally have the proper Chaos Theory sequel on PC.
But this is not the best "next gen version".
That would be the 360 version, the one in the original xbox you can already fully play it with GC dolphin emulator, its the same version.
Pc has the same version as the 360 but its buggy and incomplete/unfinished.
the one in the original xbox you can already fully play it with GC dolphin emulator, its the same version.
The Original Xbox version is superior to the rest of the "classic" versions in terms of graphics, also I thought the GC and by extend Wii supposed to have better hardware than PS2, for some reasons, PS2 lighting effects looks better, but the sharpness better on Nintendo consoles, but original xbox beats all the other "classic" versions in a cake walk.
Was something about games before. They were more atmospheric. Darker and it felt like the colors were more natural. Modern games are so bright and colours look washed out, which is why we need reshade.
But i don't get why this change has happened. Play a game from xbox or anything from that era and you never think about that.
Same goes for movie VFX these days, looks absolutely horrible which pops to your eyes instantly , everything needs to be with candy colors that has nothing to do with natural look.
Was something about games before. They were more atmospheric. Darker and it felt like the colors were more natural. Modern games are so bright and colours look washed out, which is why we need reshade.
But i don't get why this change has happened. Play a game from xbox or anything from that era and you never think about that.
They didn't really use a lot of shaders or screen space effects back then (xbox was the first console with full pixel and vertex shader support) so the worst they could do was over-bright bloom or some blur effects and as soon as shaders where in widespread use in 3d games they completely went overboard with them so here we are.
Apparently you can mod loads of pc games that do not initially support it to have split screen. U can use multiple monitors for each split, give each monitor a different controller and u can even play online with some titles.
Haven't had the time to check it out yet but it looks super interesting.
Apparently you can mod loads of pc games that do not initially support it to have split screen. U can use multiple monitors for each split, give each monitor a different controller and u can even play online with some titles.
Haven't had the time to check it out yet but it looks super interesting.
Apparently you can mod loads of pc games that do not initially support it to have split screen. U can use multiple monitors for each split, give each monitor a different controller and u can even play online with some titles.
Haven't had the time to check it out yet but it looks super interesting.
Sadly I'll never be interested unless there will be a valid way/method to implement mouse and keyboard, as playing with the chopsticks is something that very much ruins the experience for me.
I've finished only a handful of emulated 3D games in my life (Splinter Cell Double Agent, Zelda Breath of the Wild and Metal Gear Solid 3 Subsistence) and although they were relatively slow-paced and didn't rely on shooting, it always felt artificially annoying and clumsy to use free aiming in those. Not difficult mind you, just terrible all-around, and since auto-aim is even more retarded...well, I don't really have an alternative option.
I can't find any info on YUZU running Bayonetta 3. It runs on Ryujinx though.
So I installed Ryujinx just so I could play bayonetta 3. It runs like a champ!! 60FPS so far. But I haven't played through the opening scene yet. Once it is stable and even working on YUZU I will move it over to YUZU. All of my Switch games are on YUZU
Don't count on it. They promised fixes for xenoblade 3 also, we got some but now the game is old enough that they don't care about the rest. Shin megami tensei V has a random lockup when initiating combat, it's still there. Game was not popular enough to care.
Ryujinx is in a lot of cases more stable, but the devs don't seem to care about prioritizing fixing new games regardless how popular they are.
Blinkhawk the Yuzu dev responsible for the GFX part of the emulator which is the most important part of the work on the emulator and bug fixing now is unfortunately a huge Pokemon fan so if we are really lucky he works on the game for a few days before Scarlet and Violet drop next month .
I would not really expect much after that especially considering that Pokemon games probably make them more money then anything else on Patreon.
As for Ryu yes it's a bit more stable but performance is often shit and it's shader generation stutters a lot i avoid it if i can.
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