So the remake is sticking to the original, but what’s new?
Secondary characters who only appeared in audio logs, like Dr Cross, are now getting proper screen time. Important characters like Nicole will also have a “bit more” background and agency. “So, we’re creating a whole layer of narrative side-quests that will allow you to see, for example, what happened to Nicole during the outbreak.”
'Isaac, I need 25 tentacles to craft... you know... a device.'
Cool, i'd like one of those devices too so i'll get 50!
So the remake is sticking to the original, but what’s new?
Secondary characters who only appeared in audio logs, like Dr Cross, are now getting proper screen time. Important characters like Nicole will also have a “bit more” background and agency. “So, we’re creating a whole layer of narrative side-quests that will allow you to see, for example, what happened to Nicole during the outbreak.”
'Isaac, I need 25 tentacles to craft... you know... a device.'
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
When I replayed the two first games on PC with everything maxed out recently I was shocked how good they looked. Then again, I also think they looked pretty good back in the day on a console in 720p (easy guys, compared to other console titles obviously!)
Im curuious about the remake, but thats about it :/
it's not a remaster. Those are when it's the same game with prettier graphics. Like how Diablo 2 or Command&Conquer are. Where we even get a button to switch to the old style.
This is made from scratch, mimicking the original game, but it'll be different (according to EA) Still, hefty price for what was an 8-9 hour experience for the original. They said they'll make side missions now and the ship explorable in its entirety. We'll have to wait and see how the package ends up.
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
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Join Creative Director Roman Campos-Oriola and Senior Producer Philippe Ducharme as they celebrate this important anniversary with an extensive look at the upcoming Dead Space™ remake.
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