|
|
| Page 2 of 2 |
prudislav
VIP Member
Posts: 29147
Location: The land of beer and porn
|
Posted: Mon, 17th Oct 2022 19:48 Post subject: |
|
 |
|
|
|
| Back to top |
|
 |
|
|
Posted: Mon, 17th Oct 2022 19:50 Post subject: |
|
 |
|
|
|
| Back to top |
|
 |
DXWarlock
VIP Member
Posts: 11549
Location: Florida, USA
|
|
| Back to top |
|
 |
|
|
|
| Back to top |
|
 |
StEFaN7
Posts: 6062
Location: them swamps
|
Posted: Tue, 18th Oct 2022 13:45 Post subject: |
|
 |
there are plenty of half life and unreal clones but nobody plays them except for the old fags, that type of game is just outdated
u just didnt played the new games cuz ur stuck in ur old mentality. a tactical mp game like r6 siege puts something like cs to shame
super fast paced games like apex is another example that puts quake or ut to shame
like wtf u talking about
I can see your soul at the edges of your eyes..
|
|
| Back to top |
|
 |
|
|
Posted: Tue, 18th Oct 2022 14:57 Post subject: |
|
 |
You also just can't create new genres out of thin air, the masterpieces we get nowadays are not revolutionising anything gameplay wise at all, they just tend to be well crafted and that's it. If one wants novelty, indie gaming is where it's at, and even there I fail to see anything "new".
R5 5600X - 3070FE - 16GB DDR4 3600 - Asus B550 TUF Gaming Plus - BeQuiet Straight Power 11 750W - Pure Base 500DX
|
|
| Back to top |
|
 |
|
|
Posted: Tue, 18th Oct 2022 21:28 Post subject: |
|
 |
Anyone else miss the golden ages of modding too? Was just talking about this to someone I forget who but back with like Unreal Tournament and Half Life 1 (and 2) people just went crazy on making full featured full conversion mods for MP.
Like Day of Defeat was just sooooo good back then. Counter Strike. I played the SHIT out of one called The Specialists, basically like an FPS Matrix deathmatch that was insane all the time.
There was a mod I followed forever I don't think ever came out was called I think Falcon something? Was for HL1, and they were going CRAZY on every little detail they could, they were going to add vehicles to it. Wish I remember what it's actual name was.
|
|
| Back to top |
|
 |
|
|
|
| Back to top |
|
 |
|
|
Posted: Wed, 19th Oct 2022 12:52 Post subject: |
|
 |
Last edited by AmpegV4 on Mon, 23rd Feb 2026 08:57; edited 3 times in total
|
|
| Back to top |
|
 |
DXWarlock
VIP Member
Posts: 11549
Location: Florida, USA
|
Posted: Wed, 19th Oct 2022 12:53 Post subject: |
|
 |
I think it was the 'just right' phase of gaming for it: Where games had acceptable sound and visuals to be appealing to a broader audience. But wasn't yet 60+ gig in size complex 3d environments with complex engines.
Modding a 100-600meg 2d or 2.5d game was FAR easier for a single person than modding games now a days.
To mod a RTS, or duke nukem, or HL you didnt NEED to know maya, and blender, and how complex texture layering and modern shaders worked in the 3d engines, along with deep programming knowledge for most basic mods.
You could mod in new guns, or creatures, or maps with some basic graphic editing skills and/or knowing how to modify an ini/xml/flat file game source.
So all we have left now, is the equal to the people that did complex multi month project type mods. The dude that spent a weekend tossing together a map and some sprites is gone by that ease no longer being viable to do with todays game complexity and engines.
Akin to the saying "I miss the old days when more people cared to know how to work on and modify their own cars". Thats because back in the day you only had 3 reasons it needed fixed if it didn't start: Not getting gas, spark, or air. And everything was simpler to grasp if you cared to know.
Now its interconnected 'non-tangible' computer systems that all need to play nice with each other and messing one up fucks with the rest of the car. 20 years ago changing the starter out on my old 1980's mustang took 20 minutes. Changing the starter on my wifes toyota rav4 recently, took nearly a day, lots of cursing, and googling shit when the ignition computer system kept throwing cryptic startup errors and somehow fucking with the air/fuel ratio adjuster...by changing the starter. (A badly ground sensor wire that goes on the starter to tell the computer system when the starter has stopped engaging was the issue)
People still do, but its the enthusiast. Random dads and dudes slapping in bigger carburetors or changing out rear end ratios due to the simplistic nature of the system are long gone.
Same concept here of sorts.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
|
|
| Back to top |
|
 |
deelix
PDIP Member
Posts: 32062
Location: Norway
|
Posted: Thu, 20th Oct 2022 05:15 Post subject: |
|
 |
I dont know if I would boot it up, even if it was possible. But I have great memories from Urban Terror (Q3 mod)
|
|
| Back to top |
|
 |
|
|
Posted: Sat, 22nd Oct 2022 10:51 Post subject: |
|
 |
Play VR multiplayer games it's fun I promise.
|
|
| Back to top |
|
 |
| Page 2 of 2 |
All times are GMT + 1 Hour |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group
|
|
 |
|