The Witcher 3: Wild Hunt
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madmax17




Posts: 19637
Location: Croatia
PostPosted: Fri, 9th Dec 2022 21:41    Post subject:
 Spoiler:
 


Release timings
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Dazz99




Posts: 7302

PostPosted: Fri, 9th Dec 2022 23:46    Post subject:
bit excessive for a texture pack Laughing


cockcockcockcockcockcockcockcockcockcockcockcock
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madmax17




Posts: 19637
Location: Croatia
PostPosted: Sat, 10th Dec 2022 01:41    Post subject:
https://twitter.com/witchergame/status/1601215096973393923

Quote:
Esteemed witchers!

I, master Dandelion, hereby invite you to the Release Night Stream of #TheWitcher3NextGen on Tuesday, December 13th at 9:30 CET.

Hosted by @lilayaah, @pawelburza and @alicjakozera, it will be a true concert of emotions, even without my humble presence!
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Sat, 10th Dec 2022 19:46    Post subject:
https://twitter.com/Marcin360/status/1600435565387579392

Quote:
In case anyone else was curious, but here are the mods that have been put into the game with the upcoming patch:

The Witcher 3 HD Reworked Project by HalkHogan
HD Monsters Reworked by Denroth
Immersive Real-time Cutscenes by teiji25
Nitpicker's Patch by chuckcash
World Map Fixes by Terg500


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Amadeus




Posts: 2358
Location: Yes
PostPosted: Mon, 12th Dec 2022 11:20    Post subject:
Hope the modders made at least a little bank
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vurt




Posts: 13876
Location: Sweden
PostPosted: Mon, 12th Dec 2022 16:58    Post subject:
Surprised that e.g "HD Reworked" has decided against Donation Points on the Nexus.. either he isn't aware he can make money on it or it's a rich dude who doesn't care.
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Mon, 12th Dec 2022 20:21    Post subject:


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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madmax17




Posts: 19637
Location: Croatia
PostPosted: Mon, 12th Dec 2022 21:43    Post subject:
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couleur
[Moderator] Janitor



Posts: 14381

PostPosted: Mon, 12th Dec 2022 21:50    Post subject:
Ew! I hate the camera angle. I hope it can be changed back.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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madmax17




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Location: Croatia
PostPosted: Mon, 12th Dec 2022 21:55    Post subject:
Yeah you can change it back to default.
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Interinactive
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Posts: 29477

PostPosted: Mon, 12th Dec 2022 21:56    Post subject:
madmax17 wrote:


Quote:
Is it breathtaking? I personally don't think so. It looks better, yeah, but I don't think this amazingly improved to the point that it's worth sacrificing half your frames


Yep, sounds like a modern remaster
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polyluxx




Posts: 356
Location: l.e.
PostPosted: Tue, 13th Dec 2022 11:35    Post subject:
He plays on a playstation 5 Rolling Eyes Have some faith brothers!
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couleur
[Moderator] Janitor



Posts: 14381

PostPosted: Tue, 13th Dec 2022 11:46    Post subject:
madmax17 wrote:
Yeah you can change it back to default.


Good. Smile


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Tue, 13th Dec 2022 18:22    Post subject:
Next-gen update list of changes

The free next-gen update will go live on December 14 at 1 AM CET. It will include various visual, performance, and technical enhancements, as well as fixes and additional content.

After the update your game version will be 4.0. Below you'll find the list of changes:

Added ray traced global illumination and ambient occlusion.
Additionally, PC players with compatible hardware have an additional option to turn on ray traced reflections and shadows.

Added various mods and mod-inspired content to the game to improve visuals and overall game quality. We’ve included some community-made favorites in addition to our own modifications in areas such as environment and cutscene improvements, realistic pavements, and many decoration upgrades.

Community-made and community-inspired mods include:

The Witcher 3 HD Reworked Project by HalkHogan
HD Monsters Reworked by Denroth
Immersive Real-time Cutscenes by teiji25
Nitpicker's Patch by chuckcash
World Map Fixes by Terg500

Upscaled texture to 4K for various characters, including Geralt, Yennefer, Triss, Ciri, Eredin and more.
All main characters, including Geralt, now cast high-resolution self-shadowing even outside cutscenes. Additionally, hair clipping through armor as well as some other armor-clipping issues have been fixed.


Environmental improvements:

Added a new weather type – ""Gray Sky""
Updated sky textures
Vegetation and water improvements
Various mesh improvements
Improved some select VFX
Updated global environmental lighting

Added AMD FidelityFX™ Super Resolution (FSR) 2.1
Added photo mode, allowing players to take stunning pictures within the world of The Witcher 3.
Added the option to pause the game during cutscenes.
Added an alternative camera option that's closer to the player's character and that reacts more dynamically to combat and movement. You can find this new setting in Options → Gameplay under Exploration, Combat, and Horseback Camera Distance.
Added “ULTRA+” graphical settings on PC, which significantly increases the visual fidelity of the game. The graphical settings available on ULTRA+ affect:
Number of background characters
Shadow quality
Grass density
Texture quality
Foliage visibility range
Terrain quality
Water quality
Detail level

Added DLSS 3 support. Available only on compatible hardware.


Online Features

Added a cross-progression feature between platforms. Your latest saves will be automatically uploaded to the cloud so you can easily pick up where you left off on other platforms. Cross-progression provides the latest save for every save type. This feature becomes available after you log into account.
By signing up to MY REWARDS in The Witcher 3: Wild Hunt, players can receive:
Swords of the Nine-Tailed Vixen
White Tiger of the West Armor
Dol Blathanna Armor Set
Roach Card

Detailed information on how to redeem the rewards will be available from Dec 14th, 1 AM CET at thewitcher.com/my-rewards.


Additional Content

Added a new side quest, In The Eternal Fire's Shadow, in Velen. Rewards are inspired by Neftlix's The Witcher series.
Added an alternative appearance for Dandelion inspired by Netflix's The Witcher series. You can enable it in Options → Gameplay.
Added an alternative Nilfgaardian Armor set inspired by Netflix's The Witcher series. You can enable it in Options → Gameplay.
Added Chinese and Korean voice-over. Availability on consoles varies by region.


Quality of Life Changes

Added a Quick Sign Casting option. It allows signs to be switched and cast without opening the radial menu. You can find it in Options → Gameplay.
Added a new default map filter. The new filter hides some icons such as ""?"" and boat icons in order to reduce icon clutter on the map. These icons can be turned back on with the “All” map mode toggle.
Adjusted the minimum height for fall damage, allowing the player to survive falls from higher heights.
Herbs can now be instantly looted with a single interaction – without the additional loot window.
Added options that dynamically hide the minimap and quest objectives when not in combat or using Witcher senses. You can find it in Options → Video → HUD Configuration → Hide minimap during Exploration and Hide objectives during Exploration.
Added the option to slow walk when playing with a controller. You can now slow walk by lightly pushing the left stick forward.
Added an alternative sprint mode option when playing with a controller. It's activated by tapping the left stick. You can find it in Options → Control Settings.
Added an option to make target-lock unnaffected by camera inversion. You can find it in Options → Control Settings.
Improved the radial menu so bombs, bolts and pocket items can now be switched dynamically without opening the inventory.
Added the option to scale the font size for subtitles, NPC chatter and dialogue choices. You can find it in Options → Video → HUD Configuration.
Added various other small fixes, tweaks, and quality of life changes, including a few secrets to be discovered by players.


Gameplay

Added the mod Full Combat Rebalance 3 by Flash_in_the_flesh which includes balance changes and various fixes to gameplay. We took a curated approach to this mod, with some elements further tweaked from what you’ll find in the mod by default, while other elements were omitted.
Scavenger Hunt: Wolf School Gear - Fixed an issue where the chest at the Signal Tower couldn't be opened.
From Ofier's Distant Shores - Fixed an issue where the diagram in the chest at the bandit's hideout could be missing.
Hard Times - Fixed an issue where Geralt couldn't talk or give the letter to the blacksmith.
Swift as the Western Winds - Fixed an issue where the quest could sometimes fail despite winning the horse race.
Echoes of the Past - Fixed an issue where, after defeating the Foglets, the quest could get stuck and it wouldn't be possible to talk to Yennefer.
Wine Wars - Fixed an issue where the quest couldn't be completed if the player destroyed one of the required monster nests during exploration.
Fixed an issue where clearing the Ruined Inn Abandoned Site situated on the southern shore of Ard Skellig was not possible in certain scenarios.
Fixed an issue where the Grandmaster Wolven Set wouldn't require Mastercrafted items.
Various small fixes to quests and cutscenes.


Remember – these are just the highlights! There are lots of changes in this update, so check them out for yourself in the game!

_

https://store.steampowered.com/news/app/292030/view/3642879552277333733?l=english


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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A-A




Posts: 3156
Location: New york
PostPosted: Wed, 14th Dec 2022 01:14    Post subject:
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headshot
VIP Member



Posts: 36149
Location: UK
PostPosted: Wed, 14th Dec 2022 01:48    Post subject:
Recap on the official Witcher channel.
I’m not sure about these actors.
Looks like a some cringetastic student project :/



May the NFOrce be with you always.
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Interinactive
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PostPosted: Wed, 14th Dec 2022 06:56    Post subject:
The_Witcher_3_Wild_Hunt_Complete_Edition-Razor1911
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vurt




Posts: 13876
Location: Sweden
PostPosted: Wed, 14th Dec 2022 07:41    Post subject:
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Interinactive
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PostPosted: Wed, 14th Dec 2022 07:59    Post subject:
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qqq




Posts: 1518

PostPosted: Wed, 14th Dec 2022 08:24    Post subject:
Indeed, with RT there are small-ish random stutters as you play. I noticed some artifacts around the sun as i was moving. You can see shadows pop in and out of existence a few metres in front of you. Tried to change the RT settings in game and it crashed.

Might be better to install the regular game and mod it manually with the same stuff for much better performance. They need some pretty substantial extra work to get this in more proper shape
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vurt




Posts: 13876
Location: Sweden
PostPosted: Wed, 14th Dec 2022 08:51    Post subject:
IGN gave it 10/10 lol.

I guess it would be impossible to even take off 0.5 for bugs, performance issues, because yes its just paid promotion and not a real review.
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couleur
[Moderator] Janitor



Posts: 14381

PostPosted: Wed, 14th Dec 2022 09:39    Post subject:
Interinactive wrote:
PC users having issues too:

https://www.reddit.com/r/pcgaming/comments/zlbtf5/the_witcher_3_nextgen_update_is_now_available_on/


Its the Christmas magic again.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Wed, 14th Dec 2022 10:16    Post subject:
Fix for OSD problem (RTSS etc.):

https://twitter.com/CapFrameX/status/1602947871778668545?s=20&t=a-NqBOR4l4dGqF_IweJ-_A


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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qqq




Posts: 1518

PostPosted: Wed, 14th Dec 2022 10:16    Post subject:
https://imgsli.com/MTM5ODA5
https://imgsli.com/MTM5ODEw
https://imgsli.com/MTM5ODEx


i would say RT GI should be on at the very least, as it has the most difference visually. Then shadows. Reflections can be missed, its not like you're in water very much. Ambient Occlusion adds depth to various elements in a scene, but its probably subtle enough for most people to have it turned off.

Now they just need to tune it some more if they can so its more stable and a bit more performant
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Wed, 14th Dec 2022 11:07    Post subject:
blackeyedboy wrote:
Hmm...

This seems too good to be true.

What if the PC ray-traced edition is unoptimized and runs like shit?

Devil Troll


Me and my fucking big mouth...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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couleur
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PostPosted: Wed, 14th Dec 2022 11:09    Post subject:
I suspect they oPtImIzEd the PC raytracing so that you need a 40x0 and DLSS3 to run it properly.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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qqq




Posts: 1518

PostPosted: Wed, 14th Dec 2022 11:25    Post subject:
Thats not a problem at all, its a good thing. Like how when Turing launched in 2018 we had some reflections in Battlefield, because the performance wasnt there. Then at Ampere, 2 years later we had a more comprehensive suite of RT effects due to the increase in power. Now we can get Portal path traced and a giant open world with RT Global Ilumination. Its good that we got them, we're not gonna stay with shit hardware forever and when we do upgrade, we'll have some nice stuff to play.

Its not that someone purposefully gimped the game on older hardware, it just naturally runs worse because you keep adding stuff as new hardware comes out so the older hardware has a harder time. In 2 years, when a 5090 launches, we'll have even more stuff in games so a 4090 will sweat then.

What they should do here is put some granularity in the ray tracing options. Its either on or off. Its often times under 60 frames, with quality DLSS on 3080 at 1440p. Its not a pleasurable experience at the moment
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Rifleman




Posts: 1402

PostPosted: Wed, 14th Dec 2022 11:28    Post subject:
blackeyedboy wrote:
Fix for OSD problem (RTSS etc.):

https://twitter.com/CapFrameX/status/1602947871778668545?s=20&t=a-NqBOR4l4dGqF_IweJ-_A

I've tried 1st solution - it works. Thanks a lot.
Now I can see clearly that my 3070TI crawls @1440p
Thanks Very Happy


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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blackeyedboy




Posts: 10155
Location: Transylvania
PostPosted: Wed, 14th Dec 2022 11:34    Post subject:
^ Excellent! 👍


couleur wrote:
I suspect they oPtImIzEd the PC raytracing so that you need a 40x0 and DLSS3 to run it properly.


But ofc.

That's why they know how to count in 4s...

Game versions (updates): 1.0... 1.30, 1.31, 1.32, 4!

4 (four) is for...

Well, take a wild guess. Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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couleur
[Moderator] Janitor



Posts: 14381

PostPosted: Wed, 14th Dec 2022 11:47    Post subject:
qqq wrote:


What they should do here is put some granularity in the ray tracing options. Its either on or off. Its often times under 60 frames, with quality DLSS on 3080 at 1440p. Its not a pleasurable experience at the moment


See, thats exactly what "unoptimized" means. Raytracing is pretty scalable. Number of rays, number of bounces, different effects (lightning, illumination, shadows, reflections etc.) So you can make it work on a number of hardware.

I don't expect the highest RT settings to work on most hardware. But there should be means to adapt settings.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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