Clockwork Revolution is a time-bending steampunk first-person RPG from the creators of Wasteland and Arcanum. After stumbling across an incredible invention that allows you to travel into the past, you discover the city you call home—the vibrant steam-powered metropolis of Avalon—has been carefully crafted through the alteration of historical events. By traveling back to key moments, your interactions and choices will have a butterfly effect on the deep, narrative-driven world and characters of Avalon, causing them to change and react in unprecedented ways.
whats going on on the hump.. ppl too lazy to create threads these days?
Inxile isn't the type of dev that can make a game like this.
You clearly didn't pay attention to the dialogue.
And FPS games... ?! Any derp studio can do this shite nowadays...
Inxile is a derpstudio. Never delivered. There turn based RPG's were hyped but there is lack of competition in that genre. The games are below avarage.
FPS RPG, no chance.
What ? Both Wasteland 2 and Torment: Tides of Numenera where solid. I didn't play Wasteland 3, but I doubt it would be much worse then 2. All of those are definitely not below average games. Not that it matters since it's been over 5 years since their last game, so who even knows how much of the teams that made those games are even there...
I played some of it and that game was eyopening. Wasteland 2 was released at a time when tRPG was having a though time. At the day I though it was good.
Wasteland 3 made me realize that Inxile is just a mediocre dev. They did well when the genre was gasping for air, but it's not an AA level dev. It's not there.
Hope to be proven wrong, but I'm not expecting anything from an Inxile game.
I thought Wasteland 2 and 3 were competent entries in the cRPG world despite some flawed designs/Unity-related technical limitations, but as always, to each their own. I'm one of those weirdos who enjoyed the extra-janky Bard's Tale IV as well (Numanuma is still sitting on my backlog), so the Fargonian inXilefolks are a-okay in my book.
There are several question marks surrounding an ambitious project like this Clockwork Or..evolution and to be honest, I'm not the biggest fan of RPGs pursuing the goofy route at all costs (definitely ramped up compared to Arcanum) -- however, the combo exploration + C&C + Bioshock-meets-Singularity loop looks interesting on paper.
Looks great. Singularity's time manipulation and guided sniper bullets were amazing for its time. This setting and level of detail will make it even better (like this game looks, great.)
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