finished the main game, was very enjoyable, has little pacing issues at some chapters but other than that everything else was top notch, graphics and animations it just dosent look like a game from 2016, it even puts many games from today to shame, some amazing set pieces as well. was maybe expecting a little more darker tone given the teaser years ago i still remember that, and being directed by druckmann this time, but was mostly a light tone as the rest of the games but with a little more mature characters. a really touching farewell to the series too.
My fav part is when you are solving clues on the island and then clouds come in.
The overcast looming blizzard gives such a great atmosphere
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
This is just another overrated game by Sony for me. I'm in chapter 13 and I scrapping for reasons to continue.
The story is just not intriguing at all, it just seems to needlessly drag on. The action is so bland, especially because the shooting mechanics are just bad. Hitman (2016+) is not even an combat focused game, yet the combat and the AI are easily 10 times better than in this...
Even the technical aspects are not as flawless as people exaggerate. Sure, it's an older game by now. But some of the effects and physics related moments are bizarrely dated even for its time.
Thief's End was indeed a bit on a midiocre side but surprisingly Lost Legacy was a better experience overall.
Before I played the Uncharted I always thought it's somewhat superior to the Tomb Raider reboot series because all of the fanboys praise, but actually it's the other way around, new TRs are so much better as a gaming experience.
After SotTR and RotTR, Uncharted feels too shallow, it's only better for backseat gamers, nothing else.
I thought it nails the sense of wonder and discovery, you're constantly wondering what's going to happen next. Main difference with TR, imo, is that this feels a lot more linear and guided. But the quality of this guiding is just done really well. TR is (even objectively speaking) a better game, but, I still think I enjoyed Uncharted more.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
I never wondered what will happen next. It was pretty obvious for the most part. I'm not saying TR is better, it does some things better. The latter has a whole lot of issues of its own.
Climbing fucker isn't he, between that and the luck-luster combat ugh, finished both just for the story and the acting, 6.5/10.
Agreed. Story was ok/servicable, dialogues were ok, I liked talks between brothers, motion capture.
But that climbing, combat... so meh. With every jumping/climbing sequence I was more bored and bored. Climbing, for me, wasn't as fluid as in AC oraz TR.
I didn't encounter any bugs, so that's a plus. +1
6/10 +1 for no bugs = 7/10
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Could not even play more than 2 hours. I found even RoTR and SoTR to be better than this... (just a personal pref. not keen on bashing this one)
And speaking of TLoU: what was so special about this?! It's... an... okay(-ish) game, but it's hard to understand the MASSIVE hype and console succ... Wait.
I dont think its that, its just a cinematic game after all. PC invented those. Its just a mind numbingly bad game on near every front. But last of us i think takes the cake. I could have a seminar about the worst design things one could ever do and only use last of us as an example for 90% of them. GTA 4 having a 98 on metacritic is not as insulting as these 2 games getting the reception they got
Game is fantastic, except for the woke sequence with the black woman. I'll admit the game never felt clean after it was done that dirty. But it still is a good game
I really enjoyed the game for what it is. I expected a well made interactive Indiana Jones film and that's exactly what I got.
But a system seller it is not.
UNCHARTED: Legacy of Thieves Collection Patch 1.4 Release Notes
Improvement to address camera jitter experienced by some mouse and keyboard users
Added a new menu option to allow users to adjust the smoothing level of mouse movement (Options > Controls > Mouse Smoothing)
Added new Audio Compatibility options (Options > Audio > Compatibility)
Output Mode: Adjust which sounds are played through the OS spatial sound driver. Select different settings if you experience muffled, missing, or unusually quiet audio.
If you are experiencing abnormally quiet music or dialogue during cutscenes, for example, try the Spatial mode instead of the Hybrid default.
Latency: Adjust the short period of delay between when a sound effect is requested and when it plays. Higher latency improves reliability of audio playback, especially on lower spec CPUs. Increase this value if you are experiencing pops, clicks, or distorted sound. Higher latencies also resolve issues with audio interfaces configured with large buffer sizes and some wireless headphones. Note: You must restart the game for the change to take effect.
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