I've gotten my Rogue to lvl 60 now in World Tier 3, and I still don't know if I like the game or not. I haven't touched it in about a week now telling myself I'm taking a break till Season 1 where I'll try a new class, but I doubt I'll even get it to the same lvl let alone above.
My problem is the game just doesn't feel fun. I can't tell if I've changed, or its a bit of too much been there done that playing every ARPG and I'm not into that formula anymore, or if it's that they just didn't make their take on the formula engaging enough.
When I compare this back to Diablo 3, I wanted to play that damn thing every day for a long time, having sunk hundreds and hundreds of hours into it over time. Was it just clearer what you were chasing in Diablo 3? Collect set pieces, supporting legendary powers, and look for crit, crit dmg, elemental dmg, cooldown reduction or resource reduction depending on your build, maybe attack speed where you can, and off you go. Leverage enchanting to turn mediocre items into good ones along the way.
I'm still trying to figure out what I'm chasing in D4. Like why is vulnerable dmg % so strong, where the default ranged weapon of choice for Rogue becomes a crossbow just because it has innate % dmg to vulnerable.
Why is there % damage to near, % damage to far, % dmg to healthy, % dmg to injured, wtf even is healthy or injured?? Why do I as a rogue have % crit dmg, and then % crit chance/dmg with imbued skills? Why do elemental resistances completely suck compared to just pushing +armor?
Basically why are the affixes so god damn diluted with nonsense to the point where going through gear to figure out whats better or not is a complete annoying chore. Then you go to enchant to reroll some affixes into something you think might be useful and the game doesn't even tell you what your re-roll options are, and within a few rerolls the expense becomes stupidly prohibitive where you might as well trash the item and start over with a new one.
This game basically needs what Reaper of Souls did to D3 with its loot overhaul, to start. And a lot more from there. Maybe down the line it will turn into something good.
Here a nice summary of D4`s state someone posted on reddit. I Agree with everytrhing and ontop of it the current #Shakogate, fuck Blizz !
Quote:
Big list of my grips:
Affixes for NM dungeons are boring mechanics that don't add anything fun to the game. They are mostly just annoyning.
Why cant you just pick the nightmare dungeon level you want to try? "No anon you have to gamble this currency to potentially get the level you want to push... isnt that fun anon?" "NO!"
Itemization is unrewarding as you get no dopamine rush from anything that drops, mostly because all the unique drops are terrible. All the legendries are just rares with already attached powers. And you have to inspect every rare just to see if it has 3/4 things you want.
To many monsters explode on death.
To many monsters have annoying CC abilities. Looking at you fly monster thing, and snake thing.
Shrines and chest don't need to be cursed. In D3 when you find a shrine during a rift its an "oh yes!" moment. In D4 its - let me clear out all the enemies just in case its cursed then spend the majority of the duration wondering around an empty map trying to find a few monsters to kill.
Re-spec costs are just to damn high.
Re-Roll costs are just to damn high.
The best boss's in the game are during the campaign - you never see them again.
We were told there would be less back tracking in dungeons - that was a lie. All we do is go find item x put in way back on the pedestal you already found. Oh whats that you missed that tiny little side path? Oh thats where it was, run back and get it now. Annoying.
Higher level NM dungeons dont drop higher item power items. Makes no damn sense.
Every decent barbarian build has 3 shouts, and WW or Hota. and the other two slots dont really matter.
We had a "HUGE BALANCING PATCH", which turned out to be minor increases to basic skills.
"Uber-Uniques" might as well not even exist.
Tree of whispers rewards suck ass
Unique's all suck. They dont have the right affixes to be useful. Nor do they have intersting powers to begin with.
Way to many "if then" statements on legendaries, "Lucky hit: while berzering and you score a critical strike on an already bleeding enemy that is crowd controlled you receive a 5% discount on your next kfc purchase for 1.5 seconds"
No you cant have a decent amount of stash space. Go make an alt and use it as mule.
What do you mean you want an in-game timer for World bosses and helltides? Just go to this website for that anon!
WHAT!? You want a way to sell and trade things in game!?!? No no no...just use this discord website.
A GROUP FINDER TOO!? Jeez you want everything now.
Even the season 1 preview looks like its just annonying ass power creep bullshit with no real fun added to the game. "What you dont want to re-grind 2 levels of renown just to be able to socket this whole new type of gem! ITS SUPER FUN BECAUE ITS A NEW TYPE OF GEM! HOW FUN IS THAT!"
"Just shut up and consume season and get ready for next season" - every apologist.
Edit: Forgot - the other annoying thing....FUCKING SPAWNING 12 MILES AWAY FROM WHERE YOU DIED.
Starting to get burned out at level 80ish. I could be a good game but it isn't.
There is no point to endgame, doing WT4 early was the only fun part.
It's a grind to level 100. There is zero incentive to push for higher difficulty NM dungeons, so there is no skill involved.
So it's doing dungeons that you'll always gonna clear +3 levels cause that's the fastest. It's very easy to clear that. I could even push +10 levels or more but... It will only slow you down. It's not even that hard but certain mobs with poison damage for instance, it will cost you extra time to clear for no benefit cause you'll have to break combat frequently to survive for no real benefit doing the harder content.
Gear: 99%+ is trash. So loot is a hassle, you're not rewarded for getting good stuff, it's work. The "good" drops have an aspect and the game tells you you'll should be happy. Why bother, I don't need those. I need that perfect ancesteral item that I can only find screening my inventory after i've done the dungeon cause it will slow me down if I do it during a run. Finding a good drop while playing the game and be happy about it, it's not in Diablo 4. You'll have to pick al yellow+ up for cash though to gamble for attributes, that's the money sink. Screening all the trash fast is a skill in itself to speed up stuff (and it's not fun). I'm now at the point that I have a potential upgrade once an hour. This is getting even slower with every level. But when you'll find one it's always a marginal updrage, if you're lucky though. Cause then you'll have to RNG your upgrade. You can have a bad attribute roll upgrading: it's trash agian. Then gamble at the occultist to fix the final attribute. You can get lucky, most of the time it will burn your bankroll taking 1-2 hours to fill it again. So i'm at the point I don't bother updrading stuff for a few point's extra. The whole point of an aRPG getting better gear: it's terrible in Diablo 4. The only real progression is working towards certain paragon nodes.
I agree, i have a 100 Necro and i get now an item that can be potentially be used twice a week. I am looking for another 800+ 2 hand sword since weeks and i dont find anything close to the one i have which makes it no fun at all.
As you said the leveling process till 75 is fun but afterwards its a chore and if youre lucky you allready have best in slot at that point. The whole item system is absolutly dull and the game needs Loot 2.0 asap. All the random affixes you can roll are just to situational or polluted by crap like necro minion stats which makes it even harder to find something with atleast 3/4 good rolls on it.
Also it suxx that in the endgame there are so few builds you can use, till lvl 50 minions were fine but afterwards i didnt do any damage so i respecced to blood surge which was even worse and i didnt wanted to do Bonespear but i had no other option and now im running it and blasting everything to smitherins in an instant. Not doing NM 60+ cause everything just one shots you just by looking at you and there is no reward, absolute lackluster.
If this game doesnt get some huge rewrites and QoL updates, it will be dead within weeks/months as the season stuff is just laughable by looking at S01 which was allready finished before the release of the game. Even S02 is allready finished since the stuff like leaderboards will come as early as S03.
Really curious what the patch brings on the 18th, either lots of nerfs or hopefully buffs to make all your skills viable.
Here a nice summary of D4`s state someone posted on reddit. I Agree with everytrhing and ontop of it the current #Shakogate, fuck Blizz !
Quote:
Big list of my grips:
Affixes for NM dungeons are boring mechanics that don't add anything fun to the game. They are mostly just annoyning.
Why cant you just pick the nightmare dungeon level you want to try? "No anon you have to gamble this currency to potentially get the level you want to push... isnt that fun anon?" "NO!"
Itemization is unrewarding as you get no dopamine rush from anything that drops, mostly because all the unique drops are terrible. All the legendries are just rares with already attached powers. And you have to inspect every rare just to see if it has 3/4 things you want.
To many monsters explode on death.
To many monsters have annoying CC abilities. Looking at you fly monster thing, and snake thing.
Shrines and chest don't need to be cursed. In D3 when you find a shrine during a rift its an "oh yes!" moment. In D4 its - let me clear out all the enemies just in case its cursed then spend the majority of the duration wondering around an empty map trying to find a few monsters to kill.
Re-spec costs are just to damn high.
Re-Roll costs are just to damn high.
The best boss's in the game are during the campaign - you never see them again.
We were told there would be less back tracking in dungeons - that was a lie. All we do is go find item x put in way back on the pedestal you already found. Oh whats that you missed that tiny little side path? Oh thats where it was, run back and get it now. Annoying.
Higher level NM dungeons dont drop higher item power items. Makes no damn sense.
Every decent barbarian build has 3 shouts, and WW or Hota. and the other two slots dont really matter.
We had a "HUGE BALANCING PATCH", which turned out to be minor increases to basic skills.
"Uber-Uniques" might as well not even exist.
Tree of whispers rewards suck ass
Unique's all suck. They dont have the right affixes to be useful. Nor do they have intersting powers to begin with.
Way to many "if then" statements on legendaries, "Lucky hit: while berzering and you score a critical strike on an already bleeding enemy that is crowd controlled you receive a 5% discount on your next kfc purchase for 1.5 seconds"
No you cant have a decent amount of stash space. Go make an alt and use it as mule.
What do you mean you want an in-game timer for World bosses and helltides? Just go to this website for that anon!
WHAT!? You want a way to sell and trade things in game!?!? No no no...just use this discord website.
A GROUP FINDER TOO!? Jeez you want everything now.
Even the season 1 preview looks like its just annonying ass power creep bullshit with no real fun added to the game. "What you dont want to re-grind 2 levels of renown just to be able to socket this whole new type of gem! ITS SUPER FUN BECAUE ITS A NEW TYPE OF GEM! HOW FUN IS THAT!"
"Just shut up and consume season and get ready for next season" - every apologist.
Edit: Forgot - the other annoying thing....FUCKING SPAWNING 12 MILES AWAY FROM WHERE YOU DIED.
He forgot to add that for some reason they thought it would make a lot of sense for items to always drop with the level requirement of your current level
Making trading absolute bullshit once you hit the higher levels, god forbid level 100
Oh here you found this nice item that would be good for trading or for an alt? Well it's only for level 100 characters despite having an item power close to a sacred item that you could have found with level 50
There was never anything wrong with being able to trade all items in D2. You still had to earn them with gold, which you likely got by playing a ton or trading yourself, aka. having found great items you didn't need but someone else might
Adding to the whole "loot just is no fun" debacle. Cause even if you find some rare uniques or well rolled legendaries. If you don't need em it's not exciting cause you cant really do anything with them.
This game was in development for how long? What did they even do or was the team just 20 people?
Once the story is over the game is 0 effort, endgame barely exists and is basically just Helltides, Worldbosses and extremely repetive,tedious and boring dungeons with bosses that might as well be elites.
Honestly, the dungeons are like those random copy pasta dungeons in elden ring. And they're absolutely zero fun because you're not rushing through them slashing monsters, as you do in ARPS, nah you have to do some timewasting stupid objectives.
And why bother with any of it anyway? Finding the right affixes on legendaries to put on other items is easy enough. From there on out it's just min maxing. All of endgame is tiny amounts of min maxing by doing really uninspired, boring and outright lazy content.
Literally everything that guy mentioned in that list is 100% accurate but you could probably double or triple that list with equally stupid, unneccesary, nonsensical and unfun shit.
I'll maybe play this game again in a year or two when they fixed it.
Still have not installed the game lol, I think i can wait a couple of months more
So, how is the game compared to the other 3 parts? Whats the difference?
Hasjkikker wrote:
The ''to'' instead of ''too'' gave me pure eye cancer. How hard is it to manage such a basic thing?
How much does it matter btw? Its not a spelling contest honey
shitloads of new stuff in my pc. Cant keep track of it all.
After all the nerfs with the patch, now it makes sense why Blizzard posted yesterday that those who bought the Deluxe or Ultimate Editions could save those season pass unlock tokens for a future season as they probably realized a lot of people might leaving the game now till Season 2.
Good to hear you can bank your season pass, wasn't gonna play beyond BG3 release anyway.
Poor job from Bilzzard indeed, this is going to slow. There is still zero incentive to push harder content, even the 3 level + bonus is nerved. So the grind got grindier. The game would be fine imho if NM dungeons would give you a xp reward for pushing higher tier that slightly overcompensates the extra time it takes to clear those. Then there is a reason to get better, now it's only spend time/doing content/get to level 100. No changes to gear either so endgame gear will still suck.
Also wanted to do wizzard: nerved while being the weakest class allready
For me it was just really clear this was going to be a really bad game, kinda self deserved and you probably got 50 hours or something out of it anyway.. meh *shrug*
Diablo 4 was comfortably the best-selling game of the month and it's the second fastest-selling game of the year behind Hogwarts Legacy. Zelda is the third fastest-selling game, but that game is missing its digital download data (Nintendo doesn't share this information), so it's possible Diablo 4 is really No.3 in terms of the list of fastest selling games of the year.
Diablo 4 is the biggest video game launch in June since the GSD charts began in 2017.
Over 66% of Diablo 4 sales were on PC, with over 21% on PS5 and just under 9% on Xbox Series S and X. The remaining 4% was on PS4.
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