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DXWarlock
VIP Member
Posts: 11548
Location: Florida, USA
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Posted: Thu, 26th Oct 2023 22:33 Post subject: |
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Playing with the setting, Just turning off the quasi-RT universal lighting takes me back up to 100+fps at 3440x1440 with dynamic res crap off.
For my setup anyway, just that one lighting setting cuts it sub 50fps. And I can't see a difference, unless I zoom in on a shiny building and pay attention to look for the lighting difference.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Sun, 29th Oct 2023 08:43 Post subject: |
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Posted: Sun, 29th Oct 2023 09:16 Post subject: |
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Meh... who cares?
Their ASS (AI Specialist in Sales) told them that people will STILL BUY the game like crazy, despite having shite performance!
And IT was right.
👍
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73298
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sun, 5th Nov 2023 20:01 Post subject: |
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garus
VIP Member
Posts: 34197
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Posted: Sun, 5th Nov 2023 21:09 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:15; edited 1 time in total
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DXWarlock
VIP Member
Posts: 11548
Location: Florida, USA
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Posted: Sun, 5th Nov 2023 23:47 Post subject: |
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To be honest, the game itself is fine performance wise once you disable the practically useless RT crap.
It's the quasi-RT and global illumination that kicks it in the balls. I turn those two things off, my FPS hovers around 80-100 depending on where I look.
This is without the frame-gen dynamic resolution shit too. Just basic "native res, and usual graphics settings on high, eye candy RT shit off".
I'm not saying it doesn't need fixing, they screwed the pooch on implementing it. I'm confused WHY they added it to start with. I literally cannot tell a difference with it on and off, only if I screenshot it on, screenshot it off, and look at the two side by side and really focusing can I see what that shit even does..which is barely anything.
Why did a city game need RT anyway? Just leave it out and your launch would have been fine. It runs on par (or better in some situations) than the first on same-same sized cities.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Mon, 6th Nov 2023 08:52 Post subject: |
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I am afraid DLSS Frame generation would introduce more artifacts than the count of fps gain here
Again, some head's at CO/Paradox should be slapped hard, to have released this game with gfx options (and not even talking by making them on by default) that don't make it performance wise.
Game would have launched smoothly and would be rated 75-80% instead of mixed 56%
AI, road management, transports, industries, services are all a step up in the right direction.
Economy feels a bit weird at the beginning : permanent deficit but with magical "level up" money boost. I take them as gov subvention to stay a little "RP" here
@LeoNatan impressive article here, will take time to read it all, thx.
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Posted: Tue, 18th Mar 2025 11:28 Post subject: |
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Cities.Skylines.II.Leisure.and.Legacy-RUNE
Full game with latest updates and DLC.
chill out man, life is beautifull...
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