Warhammer 40,000: Rogue Trader
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r3dshift




Posts: 2686

PostPosted: Sat, 9th Dec 2023 03:58    Post subject:
Asgarion wrote:
I'm not really into warhammer lore, so got a question.
Idira has knocked herself out and injured herself twice now when attacking with staff powers or psychic powers.
Is it because she is an unsanctioned psyker?
I'm not finding this to be explained to the casual player.
Should i only use her buffing skills then?

When Idira is selected, there is a gauge above her skills bar on the left, which explains the effects of using psyker powers when hovering the cursor over it.


Frant wrote:
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Asgarion




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Location: Norway
PostPosted: Sat, 9th Dec 2023 11:33    Post subject:
Ah, thanks Smile
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Interinactive
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PostPosted: Sat, 9th Dec 2023 12:08    Post subject:
12hrs in, no bugs so far apart from some t-posing dead enemies

One thing that really bothers me is this:



Reams of references to things I have no clue about. Not the best example I can find, but the one I came across before typing this post. Some words gets highlighted in conversations, but a lot don't. Wrath of the Righteous was much better with this. I am constantly lost as to what people are referring to

There's an encyclopedia, but many of the references in dialogue cannot be found
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Nodrim




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Location: Romania
PostPosted: Sat, 9th Dec 2023 13:24    Post subject:
@Interinactive These are local stories, most likely from the Rogue Trader RPG. It's possible that there's not much more to them than what you read there. Other similar stories come into focus in various dialogues, so there's no need to spoil them with tags.

I would say that they did a pretty good job with the 40K nomenclature so far.

There are plenty of immersion breaking issues/bugs. Half assed animations like when the characters up or down ladders or las gun shots not being aligned with the barrel.

I've always dreamt of a 40k RPG and it kills me that they didn't have a bigger budget to invest more in production value.
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r3dshift




Posts: 2686

PostPosted: Sat, 9th Dec 2023 18:55    Post subject:
Nodrim wrote:
My problem is with the level of difficulty. I'm playing on daring and I didn't have any issues so far, which worries me.


I got my ass handed to me by a shitload of lasgun-wielding rebels even on normal difficulty... Or maybe I went to the "wrong" planet first...


Frant wrote:
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Interinactive
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PostPosted: Sat, 9th Dec 2023 22:36    Post subject:
I feel like I'm far enough in now, on Footfall. It seems like a few things are confirmed

  • There's no trading - selling / buying with resources. This is why inventory management is such a breeze, the 1,000 weapons/armour etc that you pick up have no weight (or value?).
  • There's nobody to talk to on worlds outside of the quest you're on
  • Snipers are OP as hell
  • The 'RPG'ness of the game seems to be confined to dialogue choices and what armour / weapons to use
  • Doesn't seem to be any variation in world types

I played Wasteland 3 not long ago and that whole experience was far more polished / interactive than this one. There was much more to the tactics of a fight as well.

This game isn't bad, but it does feel cheap

r3dshift wrote:
I got my ass handed to me by a shitload of lasgun-wielding rebels even on normal difficulty... Or maybe I went to the "wrong" planet first...


Seems the best way to fight anyone is to always be as far away as possible at the beginning, wait for them to come to you and pick them off as they approach

Idira can melt most of them in a single shot (she usually kills 4 at a time)

Cassia can then either give Idira or Argenta (sniper) an extra turn which usually results in multiple more deaths

And if the shit people in your party have grenades, there's even more AOE damage
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FireMaster




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PostPosted: Sat, 9th Dec 2023 23:50    Post subject:
Interinactive wrote:

[*]Snipers are OP as hell


Laughing wow exactly the build I had in mind when I finally play this game. I somehow knew it would make it a breeze
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Interinactive
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PostPosted: Sat, 9th Dec 2023 23:53    Post subject:
It works both ways at least! AI snipers often 1 or 2 shot my characters. There was one part where the AI had 5 of them
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r3dshift




Posts: 2686

PostPosted: Sun, 10th Dec 2023 00:41    Post subject:
Interinactive wrote:
I feel like I'm far enough in now, on Footfall. It seems like a few things are confirmed

[list][*]There's no trading - selling / buying with resources. This is why inventory management is such a breeze, the 1,000 weapons/armour etc that you pick up have no weight (or value?).
[*]There's nobody to talk to on worlds outside of the quest you're on
[*]Snipers are OP as hell
[*]The 'RPG'ness of the game seems to be confined to dialogue choices and what armour / weapons to use
[*]Doesn't seem to be any variation in world types[/list:u]
I played Wasteland 3 not long ago and that whole experience was far more polished / interactive than this one. There was much more to the tactics of a fight as well.

This game isn't bad, but it does feel cheap

r3dshift wrote:
I got my ass handed to me by a shitload of lasgun-wielding rebels even on normal difficulty... Or maybe I went to the "wrong" planet first...


Seems the best way to fight anyone is to always be as far away as possible at the beginning, wait for them to come to you and pick them off as they approach

Idira can melt most of them in a single shot (she usually kills 4 at a time)

Cassia can then either give Idira or Argenta (sniper) an extra turn which usually results in multiple more deaths

And if the shit people in your party have grenades, there's even more AOE damage


Trading kicks in a bit later. Of course it's in the game, the clue's in the name, ffs. Very Happy

I don't have Cassia yet, but Pasqual joined the group, and he's an absolute beast. Also, grenades aren't available from the start... The biggest frustration for me is traumas after party members get KO'd, as the penalites are highly substantial, and there's no way to remove them during quests (missions). At least not so far.

I'm suffering the first major bug on my end right now, a battle that plays out very slowly because the AI is fucked and doesn't know wtf to do. It's when you need to blow up the AA battery – letting this know so you guys remember to save beforehand (quicksaving is highly recommended like every 10 minutes, anyway).

I disagree about the game feeling cheap. It sure as hell feels like a beta, though.


Frant wrote:
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Interinactive
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PostPosted: Sun, 10th Dec 2023 01:21    Post subject:
r3dshift wrote:
Trading kicks in a bit later. Of course it's in the game, the clue's in the name, ffs. Very Happy


Feels a bit odd that 14hrs in and I'm still not doing what's in the name Embarassed

I did meet one merchant in space, and I hope the trading you're referring to is more than where you meet someone and buy whatever you can with your profit factor

One thing I fucked up on, without knowing, was that I progressed through the first map area not knowing when I'd be locked out of exploring. I missed the prison planet, or whatever that was
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r3dshift




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PostPosted: Sun, 10th Dec 2023 02:14    Post subject:
Interinactive wrote:
One thing I fucked up on, without knowing, was that I progressed through the first map area not knowing when I'd be locked out of exploring. I missed the prison planet, or whatever that was

Well, that sucks ass, but it's good to know.


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Nodrim




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Location: Romania
PostPosted: Sun, 10th Dec 2023 03:01    Post subject:
I hate the fact that respecs start to cost profit factor points.
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AmpegV4




Posts: 6248

PostPosted: Sun, 10th Dec 2023 03:23    Post subject:
Quote:
Trading kicks in a bit later. Of course it's in the game, the clue's in the name, ffs.
Laughing

I hate respecs are now a staple of any game asking the player to make a choice - if it must be there, it should be painfully expensive otherwise why even have a choice - just give the player everything unlocked.

respec lol wut compensation mechanic, but ultimately kills replayability and depth.
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Nodrim




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Location: Romania
PostPosted: Sun, 10th Dec 2023 03:53    Post subject:
It kills replayability if the game isn't complex enough.
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Bendi




Posts: 3363

PostPosted: Sun, 10th Dec 2023 09:49    Post subject:
So how is it? Better than Starfield Cool Face ?

Another Pathfinder would be an instabuy for me, but with this i'll wait till it's at least 50% off.
The game will be fine, the universe doesn't interest me.


sin317 wrote:

typical jew comment
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Nodrim




Posts: 9317
Location: Romania
PostPosted: Sun, 10th Dec 2023 12:52    Post subject:
Bendi wrote:
So how is it? Better than Starfield Cool Face ?

Another Pathfinder would be an instabuy for me, but with this i'll wait till it's at least 50% off.
The game will be fine, the universe doesn't interest me.


The choice at the end of the chapter 1 and its consequences weigh more than the vast majority of the "choices" in BG3. Does this help you? Laughing
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Interinactive
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PostPosted: Sun, 10th Dec 2023 23:25    Post subject:


This seems awfully low for a new game
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vurt




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PostPosted: Sun, 10th Dec 2023 23:29    Post subject:
lots of people buy, play for 1h or something, and then wait for patches i bet Very Happy
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Sun, 10th Dec 2023 23:50    Post subject:
Interinactive wrote:


This seems awfully low for a new game


Achievements are bugged.
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r3dshift




Posts: 2686

PostPosted: Mon, 11th Dec 2023 00:03    Post subject:
Damn,

 Spoiler:
 


Frant wrote:
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polyluxx




Posts: 350
Location: l.e.
PostPosted: Mon, 11th Dec 2023 00:16    Post subject:
She ist a beast, you will Love her.
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r3dshift




Posts: 2686

PostPosted: Mon, 11th Dec 2023 00:46    Post subject:
Pascal is also a beast, and he isn't a brat. Laughing


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Interinactive
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PostPosted: Mon, 11th Dec 2023 00:50    Post subject:
What do you do with Pascal? I find him pretty useless. Maybe I don't understand how to use him. But Cassia, she turns the tide of most fights
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r3dshift




Posts: 2686

PostPosted: Mon, 11th Dec 2023 01:46    Post subject:
He is a brutal melee fighter, his Omnissiah Axe is ridiculously powerful. I also gave him a lasgun, and he's pretty decent with it if need be. Also, he can buff the party.

And more importantly, his chatter and remarks are quite amusing. Oh, and he's the main tech/logic guy in the party.

What is Cassia's archetype? Edit: nvm, I can see she's an officer. Well, my main is an officer too.


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Nodrim




Posts: 9317
Location: Romania
PostPosted: Mon, 11th Dec 2023 08:40    Post subject:
@Interinactive Pasqal is also a skills monkey.

@r3dshift Spend points in her origin.
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Kezmark




Posts: 479

PostPosted: Wed, 13th Dec 2023 11:24    Post subject:
I'm guessing the -30 fellowship debuff from going through the sewer sludge or whatever isn't permanent right? Cause it says so in the debuff at least, so I dunno, kind of don't want to continue playing from there if that is the case.
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Nodrim




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Location: Romania
PostPosted: Wed, 13th Dec 2023 12:47    Post subject:
Permanent = until you visit the ship
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Wed, 13th Dec 2023 12:54    Post subject:
Nodrim wrote:


@r3dshift Spend points in her origin.


Sorry for the noob question, but do you mean the origin related common talents?


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Kezmark




Posts: 479

PostPosted: Wed, 13th Dec 2023 16:28    Post subject:
Nodrim wrote:
Permanent = until you visit the ship


Alright, still I think it should be worded differently since all other shit that can be fixed on the ship it says so in the description, but all this had was permanent, so yeah. I did just go back to an earlier save at that point and just sent someone else in to be sure Smile

And yeah, the game is for the most part really good so far. I expected it somewhat cause although I couldn't get in to Wrath of the Righteous, I loved Kingmaker and the fact that it is turn based and not real time with pause is a massive bonus to me.
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r3dshift




Posts: 2686

PostPosted: Wed, 13th Dec 2023 18:03    Post subject:
Il_Padrino wrote:
Nodrim wrote:


@r3dshift Spend points in her origin.


Sorry for the noob question, but do you mean the origin related common talents?

I think all of us are noobs when it comes to Rogue Trader. Very Happy

He meant that you should spend points in her Origin Talents.

She has actually ended up being a perma member in my party since I tried her out. And I'm not even min/maxing, yet she's still quite powerful (her buffs too). With my main being an offcier too, I basically get at least 2 extra attacks every turn.


Frant wrote:
Shitass games are ruining piracy.
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