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tonizito
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Posts: 51419
Location: Portugal, the shithole of Europe.
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Posted: Sun, 28th Apr 2024 16:25 Post subject: |
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ixigia wrote: | After replaying through Gothic 1 last month (Union patch + DX11 renderer + HD textures + various QoL mods) | Dai cazzooooooo, post the full modlist! 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Sun, 28th Apr 2024 18:06 Post subject: |
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tonizito wrote: | ixigia wrote: | After replaying through Gothic 1 last month (Union patch + DX11 renderer + HD textures + various QoL mods) | Dai cazzooooooo, post the full modlist!  |
Go with the Steam version which has full Workshop support, the most popular mods are good and updated:
- Union Patch for Gothic (it replaced the old PlayerKit + Systempack)
- Ninja (required for some additional scripts)
- Gothic 1 Community Patch
- GD3D11 (DX11 Renderer, works out of the box - it's for Gothic 2 too)
- GRawInput (since the original mouse controls are all over the place)
Then:
- Union Advanced Inventory (it makes the inventory similar to Gothic 2 and enables the mouse for browsing)
- Union Thief Helper (it tells you how many picklocks are available etc.)
- Union Gothic Screen Info (self-explanatory - if you want more info/stats on the screen)
- Free Aiming
- Speed Freak (activates the optional x3 speed multiplier which is useful when backtracking a lot)
- Texture Pack By Artemiano
Plus whatever you like 
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Posted: Sun, 28th Apr 2024 18:50 Post subject: |
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Aside from DX11 Renderer there's also LegacyAltRenderer if you want to relive playing with OG graphics for the nostalgia, but want normal FPS. It's not on the workshop I think, but it's just cut and paste anyway.
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W123
Posts: 2509
Location: USA
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Posted: Sun, 28th Apr 2024 19:07 Post subject: |
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Watch out with the FPS- you should cap it at 50 or 60 becausd some fights glitch out if you dont. The dragons regenerate health too quickly and enemies can cast firebolt at you too quickly if you let it go too far.
I just use Union and DX11 mod so I can actually alt tab without crashing. I do use vurt's gfx overhaul but disable it in certain sections if the foliage starts blocking enemies or tanking my FPS.
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W123
Posts: 2509
Location: USA
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tonizito
VIP Member
Posts: 51419
Location: Portugal, the shithole of Europe.
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Posted: Sun, 28th Apr 2024 20:21 Post subject: |
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Thanks for the mods mens, now I'm going to get them installed on the laptop for a future vacation playthrough 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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W123
Posts: 2509
Location: USA
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Posted: Sun, 28th Apr 2024 20:47 Post subject: |
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sun, 28th Apr 2024 20:53 Post subject: |
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What about mod load order?
This is what I have, seems to have been applied automatically:

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Sun, 28th Apr 2024 21:14 Post subject: |
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The automatic order is fine as long as there aren't mods that override each other (the list shouldn't have any problems in this regard). There's also the 'Find Best Load Order' feature on Steam just in case, it's under Gothic 1's Properties->Workshop (requires the Workshop Beta participation)->Show Advanced Options
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tonizito
VIP Member
Posts: 51419
Location: Portugal, the shithole of Europe.
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Posted: Sun, 28th Apr 2024 21:17 Post subject: |
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ixigia wrote: | The automatic order is fine as long as there aren't mods that override each other (the list shouldn't have any problems in this regard). There's also the 'Find Best Load Order' feature on Steam just in case, it's under Gothic 1's Properties->Workshop (requires the Workshop Beta participation)->Show Advanced Options | Guess that's steam version of LOOT then, thanks ixi.
Think I'll also try a bigger/clearer font mod since the default is a bit eye stressing on a 15" screen.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13842
Location: Sweden
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Posted: Mon, 29th Apr 2024 00:07 Post subject: |
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W123 wrote: | Watch out with the FPS- you should cap it at 50 or 60 becausd some fights glitch out if you dont. The dragons regenerate health too quickly and enemies can cast firebolt at you too quickly if you let it go too far.
I just use Union and DX11 mod so I can actually alt tab without crashing. I do use vurt's gfx overhaul but disable it in certain sections if the foliage starts blocking enemies or tanking my FPS. |
you use my gothic 2 mod for gothic 1? does it have basically the same textures, tree meshes then? i haven't played Gothic 1 since it was released almost.
I'm thinking i should maybe do either a Gothic 1 graphics overhaul next or i will do one for Chronicles Of Myrtana. But not sure, got a lot of Morrowind stuff planned too and it might burn me out.
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W123
Posts: 2509
Location: USA
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Posted: Mon, 29th Apr 2024 01:09 Post subject: |
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Sorry, geriatric moment-was all G2 related.
I've only played through G1 once whereas G2 is almost an annual playthrough at this point.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73208
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 29th Apr 2024 01:44 Post subject: |
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vurt
Posts: 13842
Location: Sweden
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tonizito
VIP Member
Posts: 51419
Location: Portugal, the shithole of Europe.
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Posted: Thu, 2nd May 2024 18:30 Post subject: |
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Barely two hours in and I've already broken the game
Herek (https://gothic.fandom.com/wiki/Herek) has 1HP and is dropping a crude sword every time you beat him, apparently, since I've already collected 3 for beating him 3 times and sold them all together for 150 ore.
I'm tempted to continue the farming but we'll see 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13842
Location: Sweden
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Posted: Thu, 11th Jul 2024 12:52 Post subject: |
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W123
Posts: 2509
Location: USA
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Posted: Fri, 12th Jul 2024 01:46 Post subject: |
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I still can’t believe they’re remaking this. It’s gonna piss off the core fans and not like it’ll bring that many newcomers to the franchise.
Whoever sold this idea to the publisher has got some mad salesmanship skills
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vurt
Posts: 13842
Location: Sweden
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Posted: Fri, 12th Jul 2024 03:24 Post subject: |
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They seem to be interested in making it extremely faithful to the original, maybe even to a stupid degree... Gothic 3 and Arcania are both likely way worse deviations from the original games. Arcania was a much, much worse idea. I could've understood it, if the franchise was immensely big, it isn't, it requires the core fans, they must be on board.
The publisher (THQ Nordic) aren't idiots either. So i think this actually might turn out good.
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W123
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vurt
Posts: 13842
Location: Sweden
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Posted: Sat, 13th Jul 2024 03:10 Post subject: |
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I think after the success of Elden Ring and other Souls games people are actually more appreciative towards games that aren't super easy from the beginning.
I do wonder if it'll ever come out though, or just one of those games which will be shut down eventually. I listened a bit to the podcast they released yesterday and it still sounds like they're nailing down basic stuff like atmosphere + they said they will ask the fans / see how they react to it. It's been ~5 years since the demo.
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W123
Posts: 2509
Location: USA
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Posted: Sat, 13th Jul 2024 04:00 Post subject: |
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Yeah, Elden Ring is probably the hardest main stream game that has come out in a decade or two i would think and i'm surprised how popular it got. But they did add optional easy mode with summons. In Gothic1 i dont remember how common it was that you could ask Diego or whoever to follow you around and kill shit for you.. but if it wasn't common i would expect it to be.. or just a complete rework of the combat and progression system which IMO would probably ruin the game. Been far too long since i've played the original but the sequel is a once a year or every other year playthrough for me.
I will have to listen to the pod.
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Posted: Fri, 2nd Aug 2024 21:55 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Fri, 2nd Aug 2024 22:35 Post subject: |
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That certainly looks better and more faithful than the appalling demo from 2019, if anything the ambience and core elements seem to be there (on paper). Unsure about the climbing or all the other unknown modern features, but I imagine compromises had to be made. Hopefully they're not too derpy, though it's early to tell.
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W123
Posts: 2509
Location: USA
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vurt
Posts: 13842
Location: Sweden
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W123
Posts: 2509
Location: USA
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Posted: Sat, 3rd Aug 2024 01:56 Post subject: |
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My only gripe was the bad British voice talent, i hope they don't shoehorn brits in there bcuzfantasysetting
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Posted: Sat, 3rd Aug 2024 10:12 Post subject: |
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Damn, it looks better than I expected.
Still clunky, but promise is there...
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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