Lol, when I watched that opening shot of Pripyat in that video I thought "wow, that looks very realistic".. only to realize 1 second later that it IS actual footage of Pripyat.
That was a good video. Long but good. Slightly increasing my hype level for the game. I hope it's polished enough at release. Otherwise it'll follow the same process as Cyberpunk 2077 etc. with patches over the next 1-2 years to get it to tip top condition.
Oh man, these reviews: "intense game", "unforgiving", "guns can feel unreliable", "you must pick your fights", "bleak", "atmospheric", "it's not for everybody", "it can be depressing"...
Music to my ears
Spoiler:
No talk about bugs and performance issues makes me suspicious, though
gosh one of those reviewers actually complained the enemies flanked him and headshotted him without gamerbro knowing he was there cry cry cry are u for real .... thats a huge plus to have flanking ai and its the main reason why u first circle around and recon the area to know all enemy positions
like wtf .... trash gamers
but its false hope , bet it wasnt even a flanking maneuvr just a retarded gamer who didnt look around a corner
and no bug mentions indeed is a HUGE red flag
seriously , looking back now, halflife one had great scripts where the npcs flanked and trew grenades at ur ass to get u out of ur hiding hole , i dont really remember stalker ai, only that on higher difficulties the enemies with guns just were living walking aimbots ...
"intense game", "unforgiving", "guns can feel unreliable", "you must pick your fights", "bleak", "atmospheric", "it's not for everybody", "it can be depressing"...
That means nothing coming from derp journos that never even played Stalker SoC...
The surprises didn't end here either. I agreed to help Squint by retrieving the artefact, and descended into a cave system for a fraught encounter with a bloodsucker – a tentacle-faced mutant that can turn invisible. But after defeating the creature and retrieving the artefact, I received a "mission failed" notification. Excuse me, Stalker 2, but don't you mean "mission succeeded"? I soon found out the game was in the right, as upon returning to Squint’s hidey-hole, I discovered that he was dead.
I'm still not entirely clear what happened, whether a mutant or bandit had rocked up and killed him, whether Squint had accidentally triggered one of the many traps he'd set up to defend himself from such an ambush, or whether this was a good old fashioned bug. I asked the developer supervising the session if this was supposed to happen, to which he shrugged, explaining that Squint was not a particularly important character. This much certainly proved true. Despite "failing" to help Squint, the story continued unhindered, and I got to sell the artefact I found for a nice cash bonus.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
The surprises didn't end here either. I agreed to help Squint by retrieving the artefact, and descended into a cave system for a fraught encounter with a bloodsucker – a tentacle-faced mutant that can turn invisible. But after defeating the creature and retrieving the artefact, I received a "mission failed" notification. Excuse me, Stalker 2, but don't you mean "mission succeeded"? I soon found out the game was in the right, as upon returning to Squint’s hidey-hole, I discovered that he was dead.
I'm still not entirely clear what happened, whether a mutant or bandit had rocked up and killed him, whether Squint had accidentally triggered one of the many traps he'd set up to defend himself from such an ambush, or whether this was a good old fashioned bug. I asked the developer supervising the session if this was supposed to happen, to which he shrugged, explaining that Squint was not a particularly important character. This much certainly proved true. Despite "failing" to help Squint, the story continued unhindered, and I got to sell the artefact I found for a nice cash bonus.
It's not a bug, it's A-Life should be part of the marketing campaign
Fingers crossed for a technically presentable and fully moddable beast, including all the various UE-related shenanigans. At this point I've been crossing fingers for so long I've turned into a human fusillo.
at three mins second video, in stalker one he would have been dead already in 30 seconds for some reason the pack of boars pathfinding was completly crap and also they spawned like 20 meters away from him ... thats retarded ... thats like doom 3 spawning enemies 2 meter behind u for the whole game ....
An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or miniature wargame. These add-ons usually add new game areas, weapons, objects, characters, adventures or an extended storyline to an already-released game.
Now, mods *do* absolutely fit that description, but' I've never saw anyone calling Anomaly, OP-2.2, Lost Oblivion, Gold Sphere, etc an expansion pack for STALKER
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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