We all have a pinch of insanity hidden well within.
Also, the first MONSTER / bloodsucker that I encountered killed me a couple of times but it was rewarding to understand the movement pattern and own his ass afterwards.
One of the important side missions is still bugged. They fixed just a section of it. I will stop playing until this mission is fully fixed as it has bigger consequences than most main missions so far.
Yup. The Zalissya? Just tried it. Doesnt work. Reload earlier save. Still bugged. Fuuuuuuuuuuck
Yes, that's the one. I'm afraid to continue the story on the island, because I might lose this mission.
Yup. The Zalissya? Just tried it. Doesnt work. Reload earlier save. Still bugged. Fuuuuuuuuuuck
Yes, that's the one. I'm afraid to continue the story on the island, because I might lose this mission.
Can confirm it works now!
Hamster still dies for me, so I'm still stuck. I reported the issue on their platform, they said they are aware. But who knows when the fix will be provided.
We decided to release the full standalone game up to date. Since there are too many
updates we had no other option. Enjoy the fully fixed game. If you liked the
game, please buy it. Developers deserve your money.
- Extract
- Run setup.exe
- Copy crack from RUNE dir to installdir
- Play
Yeah, I burst out laughing when in some "8kay!!!1!ReAl LiFE GRafIx" videos that derpshot posted, think it was on the cyberpunk thread when the youtuber said something about patreon for a fucking reSHADE mod, get the fuck outta here with that bullshit
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Right boys, install these two mods. When I say this has made the game for me totally playable now, it's an understatement. Granted it still hitches whenever going into a town full of Stalkers, but the rest of the game plays so much better.
Thank you for your feedback and support. We continue to work on the game to make the Zone a better place for you to enjoy and explore. The latest 1.0.3 patch we prepared will address following issues:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
Mouse Smoothing is disabled by default.
Mouse Acceleration is disabled by default.
Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned bellow:
Camera sensitivity: 25%.
Aim sensitivity: 15%.
Main and Side missions:
Fixed issue with that were able to chase player outside during the In Search of Past Glory mission.
Fixed an issue where the NPCs would die after trying to enter a building during the mission On the Edge.
Fixed issue with which could despawn before player loots a collar from it during In the Name of Science mission.
Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
Fixed issue with becoming hostile upon noticing a player during King of the Hill mission.
Fixed an issue when despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
Fixed issue with NPC's despawning when player successfully finishes Legends of the Zone mission.
AI:
Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
Fixed issue with not selling certain ammo types.
Saves:
Fixed issues with missing player saves after a hard reboot of the PC/Xbox.
Thanks again for your support. We will continue working on future updates, reading your comments and feedback, and fixing “anomalies” if they occur. If you detect any — report them to our Technical Support Hub. That will help us investigate your particular case and implement fixes faster:
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