Reminder that we didnt have to worry about ghosting or artifacts or vaseline eyes in ancient games and hardware
shit was crisp as fuck
Rosy retrospection, same reason we remember games being better and prettier than they actually were. Also a reason why remasters/remakes sometimes have such a hard time. But then do an actual side to side comparison (esp when accounting for screens and resolutions back then) and it becomes very obvious
I remember most games, running at sub 60, sometimes even sub 30 fps, 640x480 or 800x600, later 1024x786 and 1280x1024
ain't shit that was crisp
CRTs just masked a lot with.. lack of precision basically.
We just didn't give a shit. Easy to enjoy anything when you're younger
Nobody cared that Ocarina of TIme ran at 20fps, even only 16.66? fps in PAL, at 320x240!
Now OLED 120hz 4k is barely good enough, and don't it dare go under 80fps!
I knew it would. The gains weren't there to make it go from ~20 on a 4090 to 60 on a 5090.
If they drew a line in the sand and said 'graphics will now stay as they are', I'd be happier than constantly chasing bullshit with $5,000 GPUs and fake frames.
A lot of games that run like ass these days don't even look that good. Diminishing visual returns are just about here.
The RTX 5090 has an extremely high TDP of 575W, meaning you’ll need a high-end PSU. If you currently have a 750W PSU, you’ll need to upgrade to at least a 1,000W unit to be on the safe side. However, remember to factor in the power requirements of your other components before choosing a PSU.
Reminder that we didnt have to worry about ghosting or artifacts or vaseline eyes in ancient games and hardware
shit was crisp as fuck
Rosy retrospection, same reason we remember games being better and prettier than they actually were. Also a reason why remasters/remakes sometimes have such a hard time.
At the time (from 80'ies to 2010's) we didn't have "greener grass" to compare with and thus it looked great. Quake looked fantastic when it was released since nothing looked that good before for that type of game. Jump forward ~5 years and it would feel very dated in comparison to newer games.
ps. Cyberpunk 2077 runs sub 30 FPS on RTX 5090 in 4K with max graphic settings. The game is from 2020.
To be fair, the 4k max is with full path tracing. Doing full real time path tracing is not something current graphical hardware is capable of brute forcing through.
@Frant
Everything looks better in nostalgia glasses too.
Like for example, when we thought it looked so good they felt the need to let us know it's actually from a game. And we went "Holy hell that is f'ing amazing! This is it, a game can not look better than this"
AMD has finally provided an update. The company, through David McAfee (VP & GM of Ryzen CPU and Radeon graphics), confirmed today that the new Radeon series will be released in March. This puts an end to speculation about an announcement this week.
It appears AMD has adjusted its plans, as the cards were originally scheduled for release this month. However, NVIDIA’s announcement of the GeForce RTX 5070 series launching in February may have influenced AMD’s decision to delay.
McAfee’s announcement is likely to cause some confusion among GPU enthusiasts. Retailers have been stocking these cards since early January, and we have confirmed that some reviewers received them as early as late December. Imagine waiting with a new GPU without drivers for 2.5 months or so, I’m not sure if this has ever happened before.
Thus far, AMD has announced only two SKUs so far: the Radeon RX 9070 XT and the Radeon RX 9070 non-XT. The company has not confirmed the name of the GPU these models will use; however, a render of the processor was shown. Unofficially, it’s Navi 48. In terms of specs, ASUS and other board partners have confirmed that both models feature 16GB of GDDR6 memory.
The good news is, once officially released, the series should have large stock available. So hopefully, AMD won’t disappoint with pricing and FSR4 will be ready as well.
(Also why does this retarded site makes me use the archive.is link to select text...?)
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Yes, because our emotions and experiences from that time are still somewhere in our brains. The wonder and engrossment are being brought to the front (ie. the rose tinted nostalgia-glasses). When we load up a game from our ancient past we experience a kind of cognitive dissonance since our memories doesn't line up with the current reality we're seeing/experiencing.
AMD has finally provided an update. The company, through David McAfee (VP & GM of Ryzen CPU and Radeon graphics), confirmed today that the new Radeon series will be released in March. This puts an end to speculation about an announcement this week.
It appears AMD has adjusted its plans, as the cards were originally scheduled for release this month. However, NVIDIA’s announcement of the GeForce RTX 5070 series launching in February may have influenced AMD’s decision to delay.
McAfee’s announcement is likely to cause some confusion among GPU enthusiasts. Retailers have been stocking these cards since early January, and we have confirmed that some reviewers received them as early as late December. Imagine waiting with a new GPU without drivers for 2.5 months or so, I’m not sure if this has ever happened before.
Thus far, AMD has announced only two SKUs so far: the Radeon RX 9070 XT and the Radeon RX 9070 non-XT. The company has not confirmed the name of the GPU these models will use; however, a render of the processor was shown. Unofficially, it’s Navi 48. In terms of specs, ASUS and other board partners have confirmed that both models feature 16GB of GDDR6 memory.
The good news is, once officially released, the series should have large stock available. So hopefully, AMD won’t disappoint with pricing and FSR4 will be ready as well.
(Also why does this retarded site makes me use the archive.is link to select text...?)
ps. Cyberpunk 2077 runs sub 30 FPS on RTX 5090 in 4K with max graphic settings. The game is from 2020.
To be fair, the 4k max is with full path tracing. Doing full real time path tracing is not something current graphical hardware is capable of brute forcing through.
Like I mentioned, not current and not many more which will be released in the future. We are years away even from 60FPS let alone 120 or more.
Ryzen 9800X3D CO Per Core ~-28 | Freezer III 360 A-RGB & 3x Phanteks T30 | Strix X670E-F WiFi | MSI GeForce RTX 5090 Ventus OC | Fury Beast 64GB (2x 32GB) DDR5 5600MHz C40 @ 6000MHz C28 | FURY Renegade G5 4TB PCIe 5.0 | 38GN950-B | S.M.S.L RAW-MDA1 & HiFiMAN Arya Organic | Lancool III Snow White + 4x be quiet! Silent Wings Pro 4 140mm | RM1000x (2021) Gold | G Pro X SUPERLIGHT 2 & POWERPLAY | Win 11 Pro | Logitech MX MECHANICAL
ps. Cyberpunk 2077 runs sub 30 FPS on RTX 5090 in 4K with max graphic settings. The game is from 2020.
To be fair, the 4k max is with full path tracing. Doing full real time path tracing is not something current graphical hardware is capable of brute forcing through.
Like I mentioned, not current and not many more which will be released in the future. We are years away even from 60FPS let alone 120 or more.
Yep, it's actually insane we are capable of running real time ray tracing in more than single digit FPS. Good performance on path-tracing without tricks is probably going to take a while.
To be fair, the 4k max is with full path tracing. Doing full real time path tracing is not something current graphical hardware is capable of brute forcing through.
Like I mentioned, not current and not many more which will be released in the future. We are years away even from 60FPS let alone 120 or more.
Yep, it's actually insane we are capable of running real time ray tracing in more than single digit FPS. Good performance on path-tracing without tricks is probably going to take a while.
It's done with a ton of tricks and shortcuts. Full raytracing in real-time isn't possible yet and will probably not be a thing this decade.
@z0lid
1 hour ago
The reason you dont feel the performance increase in DLSS 4 framegen, is cos your mouse inputlag will still be the same as if you had 24fps. This will be extremely notable, and make everything feel sluggish and low fps, even if the counter is high
Hmm, 24% increase from 4090 in Counterstrike 2. It feels like they didn't really improve the core performance (non-AI/non-DLSS) that much, instead relying on a lot of cheats and tricks to get the framerates they want us to drool over. And it pulls ~550W+ which is by far the most power hungry consumer GPU ever made.
32GB GDDR7 VRAM is really good for 4K+ gaming though.
@headshot
Am I missing it, but they didn't even have the card?
It's not a review, it's a recap. They didn't review the card, or have the card, or test the card (as far as I can tell). They just resaid the numbers Nvidia gave.
This would be like me doing a tool review video. By reading the stats off the box of the tool. And I don't even have the tool I am just reading them off a box image on amazon sale listing
"[Reading description on box, online] This impact drill has 1.75x times the driving power of the nearest competitor with up to 6 hours battery life. Thanks for watching my tool review like and subscribe"
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