Sid Meier's Civilization Series (VII)
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tjuma




Posts: 542

PostPosted: Thu, 6th Feb 2025 16:00    Post subject:
Linux version is out there and working nicely!

That UI is something else though jeez...
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4treyu




Posts: 23155

PostPosted: Thu, 6th Feb 2025 16:41    Post subject:
Thankfully UI is one of the things that modders tend to prioritize. But no rush here to play (or buy), plenty of great stuff on my backlog, plus Civ6 can still provide my 4x fix Very Happy
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pho08




Posts: 2683

PostPosted: Thu, 6th Feb 2025 16:58    Post subject:
tjuma wrote:
Linux version is out there and working nicely!

That UI is something else though jeez...

heh'

can i run this in WSL (ubuntu)? Very Happy
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tjuma




Posts: 542

PostPosted: Thu, 6th Feb 2025 17:52    Post subject:
pho08 wrote:
tjuma wrote:
Linux version is out there and working nicely!

That UI is something else though jeez...

heh'

can i run this in WSL (ubuntu)? Very Happy

Check the thread on cs someone supposedly got it running via wsl.
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Immunity




Posts: 5628

PostPosted: Fri, 7th Feb 2025 04:02    Post subject:
So this is yarrable on Linux only at the moment (saw a release by Razor)? I'm assuming this has something to do with Linux not playing nicely with Denuvo?


I can never be free, because the shackles I wear can't be touched or be seen.
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dethy




Posts: 3112
Location: Conclave of Shadows
PostPosted: Fri, 7th Feb 2025 05:35    Post subject:
This game is growing on me the more I play it. Getting used to the shit UI. Playing Fractal maps make the world somewhat better looking than giant squares for continents.


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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Fri, 7th Feb 2025 06:09    Post subject:
dethy wrote:
This game is growing on me the more I play it. Getting used to the shit UI. Playing Fractal maps make the world somewhat better looking than giant squares for continents.


I agree. Sure, i wish it had more stuff like perhaps Civ6 with all its expansion..but i hope we get it at some point.
The combat system is entertaining. There is still alot i don't know yet (cos its such a big difference from Civ1-6) but its growing on me.


shitloads of new stuff in my pc. Cant keep track of it all.
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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Fri, 7th Feb 2025 08:32    Post subject:
Started a game yesterday at 6:00 PM ...
Looked at my watch a few turns later ... 2:00 AM Crying or Very sad

Definitely a Civ game here Very Happy

Gameplay is excellent, influence points are finally useful, diplomacy and combat are way better as well.

But !

UI is awful indeed and some simple QoL elements are missing (why ? serioulsy) like :
- no auto focus when an enemy is attacking your units
- no units list
- no reminder about "what the hell did I just finished building in that city?"
- no way to rename cities
- no auto exploration for scouts

These are really simple elements, so why did they miss them


But the game is great enough to keep me hooked in so far. Smile


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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Fri, 7th Feb 2025 10:16    Post subject:
https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/

Quote:

Hey, Civ fans! Early Access has finally arrived, and it's great to see both franchise veterans and new players begin to jump in with Sid Meier's Civilization VII!


Guys, guys, why the criticism, didn't you know this is an EA game? For just 70€ Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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friketje




Posts: 2125

PostPosted: Fri, 7th Feb 2025 10:55    Post subject:
What a rip off this is. 50% extra for deluxe and casually adding some stuff like extra civs, leaders and wonders in cause they know that's what the fanatic fan base wants. As if the base game isn't way to expensive allready.

Hard pass.
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Fri, 7th Feb 2025 11:04    Post subject:
So every time you advance an age, you are forced to choose a new civ to play as, and then the game reloads with half your stuff reset? Who thought that was a good idea Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Fri, 7th Feb 2025 13:42    Post subject:
Il_Padrino wrote:
https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/

Quote:

Hey, Civ fans! Early Access has finally arrived, and it's great to see both franchise veterans and new players begin to jump in with Sid Meier's Civilization VII!



Guys, guys, why the criticism, didn't you know this is an EA game? For just 70€ Laughing


I guess they talk about Anticipated access (for deluxe/Founder editions) and not EA as we are used to Wink


Il_Padrino wrote:
So every time you advance an age, you are forced to choose a new civ to play as, and then the game reloads with half your stuff reset? Who thought that was a good idea Laughing


Yep, I don't think I am a great fan of this idea as well Neutral


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Fri, 7th Feb 2025 14:32    Post subject:
I know what they probably meant. But there's a real difference between Early Access and Advanced Access. On their store page it says Advanced Access. An EA game is not finished, an AA is finished and you pay for faster access.


According to a post on the steam forum, there are actually 3 separate files, one for each era. Like it's actually 3 separate games glued together. Truly amazing Laughing


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Sat, 8th Feb 2025 07:43    Post subject:
https://www.polygon.com/news/520793/civilization-7-firaxis-responds-mixed-reviews


shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Sat, 8th Feb 2025 07:44    Post subject:
Il_Padrino wrote:
I

According to a post on the steam forum, there are actually 3 separate files, one for each era. Like it's actually 3 separate games glued together. Truly amazing Laughing


yeah, the game loads the next Era


shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Sun, 9th Feb 2025 08:07    Post subject:
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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Sun, 9th Feb 2025 08:46    Post subject:
Surprised

Could be fun in VR, but hopefully game sessions wont last +8 hours straight Laughing


As for Civ VII so far : the more I play the more a love it Smile
Less complex/complete than Civ VI yet of course
But !
Way more fun (I can't explain why, maybe less micro management) more beautiful, but what really shine here is : combat, these war leader mechanics are just excellent. Especially if you manage to keep leaders alive trough ages so they keep their bonuses which can be a game changer.

On performance notes, turns are incredibly fast compared to the previous game. I often wait like an idiot whereas the turn is already done Laughing
IA is way improved as well and diplomacy is more "fluid' and convincing, I like how they come and propose some deal with you when you got enough influence point so you don't forgot to use them.

I am almost finished with my first Exploration age (2nd part). I was a little confused at first with this "game rearrangement" on start but it goes rather well.
It turns out I what I like the most is the game starts, where you go out with your scouts to discover new things. So it was like a second "start" here when you go with bigger ships to make your way through oceans and I kinda liked it Smile

On the other side, I am still not a fan of this Leaders / Civs mixing nonsense Sad




Edit : Oh, a thing a really like is that some buildings/Wonders you build may trigger some game events with differents choices which bring even more bonuses.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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pho08




Posts: 2683

PostPosted: Tue, 11th Feb 2025 16:40    Post subject:
runs like ass on WSL2
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SumZero




Posts: 2491

PostPosted: Tue, 11th Feb 2025 17:22    Post subject:
Silent_Lurker wrote:


As for Civ VII so far : the more I play the more a love it Smile
Less complex/complete than Civ VI yet of course
But !
Way more fun (I can't explain why, maybe less micro management)

Sad
That is the only thing I liked some of the past ones for. the micromanagement. I wanted it more Stellaris-like (my turn taking 15 minutes of tweaking/managing exactly how I want it), not less.
But thats just me, Im a sucker for games that get exponentially more complex as the hours go on.
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