Ray tracing features only available on PC such as ambient occlusion and global illumination — plus ray traced shadows and reflections first debuted on consoles
Didn't expect to get something PC exclusive, but keen to see how it will look. GI is always big
Although that also means we will get a huge wave of "REALISTIC GRAPHICS ULTRA 5090 (BURNING!!!)" videos on GTA V again
Ray tracing features only available on PC such as ambient occlusion and global illumination — plus ray traced shadows and reflections first debuted on consoles
Didn't expect to get something PC exclusive, but keen to see how it will look. GI is always big
Although that also means we will get a huge wave of "REALISTIC GRAPHICS ULTRA 5090 (BURNING!!!)" videos on GTA V again
headshot post count +1000
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
I have tried that modpack and recommended mods always gives issues. UI issues for the most part. Like seeing through maps and minimaps, or they generally looking weird
nah, it's just too many people couldn't migrate their legacy account, I know one who couldn't. it's hit and miss. Also text chat is a huge point in all of this.
Other than that performance is fine for me, it's about the same if a little better than legacy with RT off.
Performance is great, I'm able to maintain 60 fps with absolutely all settings maxed out, including all RT settings set to their max values, and that's with DLSS (quality) both on or off.
I'm playing at 1080p on a 3060Ti slightly bottlenecked by my Ryzen 7 3700x.
Most of the times it's hard to notice a quality improvement in visuals, but on many occasions you can notice the bump in the lighting department.
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