MindsEye [Early Access]
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headshot
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Location: UK
PostPosted: Fri, 13th Jun 2025 02:55    Post subject:
Laughing







May the NFOrce be with you always.
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Interinactive
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Posts: 29477

PostPosted: Fri, 13th Jun 2025 03:37    Post subject:
headshot wrote:
Laughing



2:20 Laughing
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headshot
VIP Member



Posts: 36049
Location: UK
PostPosted: Fri, 13th Jun 2025 03:41    Post subject:
^ lol

It’s getting fixed Laughing

https://x.com/mindseyegame/status/1933167455238594939

Quote:
Dear Community,

As always, thank you for your continued support and feedback.
To follow up on our update yesterday, we are sharing insights and actions from the past 24 hours at the studio.

We are heartbroken that not every player was able to experience the game as we intended. Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience.

Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak.

This impacted roughly 1 in 10 of our players. We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox.

We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates. We will do our best to respond to all your comments and feedback.

Thank you for playing MindsEye. Thank you for your understanding and continued support – it truly means the world to us. We’re grateful and blessed to have you on the journey with us.

The MindsEye Team

Friday, June 13-15 – Hotfix #1 – PC & Console

What players can expect:
Initial CPU and GPU performance improvements, along with memory optimizations
Reduced difficulty for the CPR mini-game
A new setting to disable or adjust Depth of Field
Fix for missing controls in the MineHunter and Run Dungeon mini-games
Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

Hotfix #2 – Week of June 16 – PC & Console
What players can expect:
Continuous incremental performance and stability improvements
Fix for the buggy wheels not visually spinning while driving
Fix for areas in Car Manufacturing where players could fall through the world

By End of June – Update 3 – PC & Console
What players can expect:
Ongoing performance & stability improvements
Rebalanced "Hard" difficulty setting
Animation fixes
AI improvements


May the NFOrce be with you always.
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Interinactive
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Posts: 29477

PostPosted: Fri, 13th Jun 2025 04:05    Post subject:
Quote:
This impacted roughly 1 in 10 of our players


These guys really have an issue with the truth
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polosistealth




Posts: 3447

PostPosted: Fri, 13th Jun 2025 07:46    Post subject:
headshot wrote:
^ lol

It’s getting fixed Laughing

https://x.com/mindseyegame/status/1933167455238594939

Quote:
Dear Community,

As always, thank you for your continued support and feedback.
To follow up on our update yesterday, we are sharing insights and actions from the past 24 hours at the studio.

We are heartbroken that not every player was able to experience the game as we intended. Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience.

Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak.

This impacted roughly 1 in 10 of our players. We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox.

We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates. We will do our best to respond to all your comments and feedback.

Thank you for playing MindsEye. Thank you for your understanding and continued support – it truly means the world to us. We’re grateful and blessed to have you on the journey with us.

The MindsEye Team

Friday, June 13-15 – Hotfix #1 – PC & Console

What players can expect:
Initial CPU and GPU performance improvements, along with memory optimizations
Reduced difficulty for the CPR mini-game
A new setting to disable or adjust Depth of Field
Fix for missing controls in the MineHunter and Run Dungeon mini-games
Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

Hotfix #2 – Week of June 16 – PC & Console
What players can expect:
Continuous incremental performance and stability improvements
Fix for the buggy wheels not visually spinning while driving
Fix for areas in Car Manufacturing where players could fall through the world

By End of June – Update 3 – PC & Console
What players can expect:
Ongoing performance & stability improvements
Rebalanced "Hard" difficulty setting
Animation fixes
AI improvements


Also, they will be moving the game to Unreal 5.6


Intel i7 14700K | Gainward RTX4090 Phantom GS 24GB | 32GB DDR5 Corsair Vengeance RGB 6000mhz | SSD nvme Samsung 970EVO 500GB | SSD 2TB Sandisk Ultra 3D | SSD 2TB NVME Crucial P5 Plus |
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vurt




Posts: 13864
Location: Sweden
PostPosted: Fri, 13th Jun 2025 10:34    Post subject:
It'll be a new "No Man's Sky"! you heard it here first!!

Laughing
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headshot
VIP Member



Posts: 36049
Location: UK
PostPosted: Fri, 13th Jun 2025 12:29    Post subject:
Redemption arc? It will be amazing in 9 years time? Laughing


May the NFOrce be with you always.
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Areius




Posts: 14858

PostPosted: Fri, 13th Jun 2025 12:56    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:30; edited 1 time in total
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headshot
VIP Member



Posts: 36049
Location: UK
PostPosted: Fri, 13th Jun 2025 13:19    Post subject:
Damn I need WorthABuy to review this Laughing



Top comment lol

Quote:
My minds eye tells me not to buy Mindseye.


May the NFOrce be with you always.
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Fri, 13th Jun 2025 14:57    Post subject:
polosistealth wrote:
headshot wrote:
^ lol

It’s getting fixed Laughing

https://x.com/mindseyegame/status/1933167455238594939

Quote:
Dear Community,

As always, thank you for your continued support and feedback.
To follow up on our update yesterday, we are sharing insights and actions from the past 24 hours at the studio.

We are heartbroken that not every player was able to experience the game as we intended. Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience.

Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak.

This impacted roughly 1 in 10 of our players. We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox.

We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates. We will do our best to respond to all your comments and feedback.

Thank you for playing MindsEye. Thank you for your understanding and continued support – it truly means the world to us. We’re grateful and blessed to have you on the journey with us.

The MindsEye Team

Friday, June 13-15 – Hotfix #1 – PC & Console

What players can expect:
Initial CPU and GPU performance improvements, along with memory optimizations
Reduced difficulty for the CPR mini-game
A new setting to disable or adjust Depth of Field
Fix for missing controls in the MineHunter and Run Dungeon mini-games
Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

Hotfix #2 – Week of June 16 – PC & Console
What players can expect:
Continuous incremental performance and stability improvements
Fix for the buggy wheels not visually spinning while driving
Fix for areas in Car Manufacturing where players could fall through the world

By End of June – Update 3 – PC & Console
What players can expect:
Ongoing performance & stability improvements
Rebalanced "Hard" difficulty setting
Animation fixes
AI improvements


Also, they will be moving the game to Unreal 5.6


So it will run shittier then. Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito
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Posts: 51432
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 13th Jun 2025 15:09    Post subject:
T'was only a memory leak, they say Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Fri, 13th Jun 2025 15:10    Post subject:
They have themselves to blame. They hid everything almost and barely let anyone try it before release. They knew it was a turd and now they're "sorry some players have bad experiences" Laughing
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Fri, 13th Jun 2025 15:52    Post subject:
Inflated egos with too much money on their hands, but no talent, passion or respect for players did this to the industry.

Keep buying and consooming, derps!®

👍


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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headshot
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Posts: 36049
Location: UK
PostPosted: Fri, 13th Jun 2025 16:44    Post subject:






May the NFOrce be with you always.
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headshot
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Posts: 36049
Location: UK
PostPosted: Fri, 13th Jun 2025 20:55    Post subject:
Laughing



Wow WTF? lol these must be from the Build mode.





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Breezer_




Posts: 10826
Location: Finland
PostPosted: Mon, 16th Jun 2025 13:08    Post subject:
Should be called Derpseye Laughing... Im really done with gaming soon, modern gaming is truly becoming something.... Laughing
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Mon, 16th Jun 2025 21:26    Post subject:
One of the rare exceptions where I will definitely say I won't play this even for free Laughing
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headshot
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Location: UK
PostPosted: Tue, 17th Jun 2025 01:42    Post subject:
Good review Laughing



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EyePatchLives




Posts: 5712
Location: Israel.
PostPosted: Tue, 17th Jun 2025 01:53    Post subject:
Jim Sterling? Ew.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Przepraszam
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Posts: 14507
Location: Poland. New York.
PostPosted: Tue, 17th Jun 2025 01:57    Post subject:
This fat fuck is still around


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FireMaster




Posts: 13510
Location: I do not belong
PostPosted: Tue, 17th Jun 2025 02:08    Post subject:
Przepraszam wrote:
This fat fuck is still around


boy am I glad YT algorithm no longer pushes him to my recommended feed.
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headshot
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Posts: 36049
Location: UK
PostPosted: Tue, 17th Jun 2025 02:13    Post subject:
Yes he’s fat, yes he’s a she or something but he’s a good journalist and reviewer. You don’t see him in that video that I recall Very Happy


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tonizito
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Posts: 51432
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 17th Jun 2025 08:48    Post subject:
headshot wrote:
Yes he’s fat, yes he’s a she or something but he’s a good journalist and reviewer. You don’t see him in that video that I recall Very Happy
Headshot with the pride month representation Laughing
Even if xezir isn't in the video, that thing in the thumbnail is haunting enough


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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headshot
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Posts: 36049
Location: UK
PostPosted: Tue, 17th Jun 2025 10:21    Post subject:
lol yeah I suppose so.
That weird mascot thing is new I think Laughing


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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Tue, 17th Jun 2025 10:28    Post subject:
So now it identifies as a ... lobster?!


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Przepraszam
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Posts: 14507
Location: Poland. New York.
PostPosted: Tue, 17th Jun 2025 15:04    Post subject:
Calling Jim a journalist ,

How low we have fallen.


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headshot
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Posts: 36049
Location: UK
PostPosted: Tue, 17th Jun 2025 18:20    Post subject:
^^ Yeah maybe that was a bit much Laughing



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headshot
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Posts: 36049
Location: UK
PostPosted: Fri, 20th Jun 2025 02:20    Post subject:
This video really makes me appreciate GTAV lol.
Physics @08:40 are crazy!
GTA6 is expected to be good as good as this if not better! Very Happy



Laughing











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headshot
VIP Member



Posts: 36049
Location: UK
PostPosted: Wed, 25th Jun 2025 02:09    Post subject:
Plans to fix the game with 100 less employees due to impending layoffs.

https://www.ign.com/articles/mindseye-developer-build-a-rocket-boy-begins-layoff-process-amid-disastrous-launch-studio-sources-say

Quote:
Build A Rocket Boy has told staff a redundancy process has begun amid the disastrous launch of MindsEye. The cuts could affect over 100 employees.


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Interinactive
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Posts: 29477

PostPosted: Wed, 25th Jun 2025 02:28    Post subject:
I think if you were working there, and had a brain, you'd have started looking for a new job before this even released
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