Grand Theft Auto V
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Amadeus




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Location: Yes
PostPosted: Sat, 26th Jul 2025 14:29    Post subject:
10-15 years

gonna be lit
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vurt




Posts: 14626
Location: Sweden
PostPosted: Sat, 26th Jul 2025 14:44    Post subject:
No way. 3-4 years i think. we already have it in various ways, though quite limited. i expect to see the first (glitchy) demos next year.

edit: chat-gpt seems to agree, but is even more optimistic, 2-4 years.

"Technically Feasible Today (with limitations):
For slow-paced or pre-rendered games, this could be prototyped now:

Use Stable Diffusion + ControlNet or Real-ESRGAN + prompt-based transfer on a game video stream.

Run it on beefy GPUs (e.g., RTX 4090 or multiple GPUs).

Low-res and low-framerate only (e.g., 1–5 fps) is doable now."

so yes, give it another year and a another generation of graphics cards and i think it will be doable, though very far from perfect. in 4 years, absolutely possible and it will be low-latency etc.
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FireMaster




Posts: 13778
Location: I do not belong
PostPosted: Sat, 26th Jul 2025 16:49    Post subject:
just gotta sell half your organs and secure a nuclear power plant of your own given the direction nvidia's going.
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Stormwolf




Posts: 24503
Location: Norway
PostPosted: Sat, 26th Jul 2025 16:52    Post subject:
vurt wrote:
No way. 3-4 years i think. we already have it in various ways, though quite limited. i expect to see the first (glitchy) demos next year.

edit: chat-gpt seems to agree, but is even more optimistic, 2-4 years.

"Technically Feasible Today (with limitations):
For slow-paced or pre-rendered games, this could be prototyped now:

Use Stable Diffusion + ControlNet or Real-ESRGAN + prompt-based transfer on a game video stream.

Run it on beefy GPUs (e.g., RTX 4090 or multiple GPUs).

Low-res and low-framerate only (e.g., 1–5 fps) is doable now."

so yes, give it another year and a another generation of graphics cards and i think it will be doable, though very far from perfect. in 4 years, absolutely possible and it will be low-latency etc.


Why do ypu rely on chatgpt in this? It only uses existing info available, meaning a lot of guesses. Factors such as regulations and push to monetize all things ai will likely be roadblocks ahead.
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vurt




Posts: 14626
Location: Sweden
PostPosted: Sat, 26th Jul 2025 17:26    Post subject:
Using "existing info" isn't good? How is using existing info guessing? It's not guessing, it's absolutely right that we can use it right now, though with very low frame rate and not great latency + it will be glitchy.

How would making money of such tech be a limiting factor? Quite the opposite, if you can make money of it (and yes, nvidia will make money of it, a great way to promote with a new card, for example) it is much more likely to become a thing than something which is impossible to monetize.

Regulations for training data can become bigger issues, but i think companies have prepared ahead for this and are now using their own data or data which is bought and paid for instead of scraping e.g entire youtube or using hollywood movies etc. I have noticed a type of decline for audio and AI movie making, very likely due to them using their own data. but it'll get better with time.

what will become bigger is subscription services for using such things, we are moving away from running things locally, which kind of sucks.. not hard to imagine something like "Nvidia AI Realtime Filter - make any game look the way you want, subscribe for $29.99 / month!"
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Stormwolf




Posts: 24503
Location: Norway
PostPosted: Sat, 26th Jul 2025 18:11    Post subject:
Using existing info isnt good because when we reach plateau's with roadblocks the ai cant be relied on, especially with 1 year old data. If things goes swell it'll think it'll always go well.

Honestly, stop using chatgpt to predict the future.
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vurt




Posts: 14626
Location: Sweden
PostPosted: Sat, 26th Jul 2025 19:11    Post subject:
its training data is not 1 year old + its been able to use the web for a very long time, its up-to-date.

for predictions its best to rely on your own knowledge, like i did here, but i also used chatgpt to see what it said, and we were pretty aligned. current info is all that exists, predicting is always predicting of course. taking into account where we are today with this tech, 4 years seems absolutely doable and it would be very odd if we can't reach it by then, tech is not declining, its improving steadily.

Roadblocks are mostly things like vram, model size, performance, these things just naturally improve over time.
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SumZero




Posts: 2492

PostPosted: Sat, 26th Jul 2025 19:39    Post subject:
vurt wrote:
Roadblocks are mostly things like vram, model size, performance, these things just naturally improve over time.

Vurts on the nose about this. Our only limiting factor in how 'good' Ai is now, is our hardware can barely manage to train what we have now. And thats with farms of $30k GPUs.
AI is currently 'dumb' as it is, not by its limits. But by our hardware limits. And its compounding because of it. We can only train models so big on current hardware (fp32 is about the max fp64 is a dream), and can only distill down those models to smaller models limited by vram to do so with.

We are (sort of) in equal to when realtime raytracing, and volumetric shadows was not doable, not because the concept is impossible. But because our hardware was far behind what was needed to do it. What took 5 hours to render in vray then, now can be done 60 time a second at 3-4x the resolution it was then (5 hours for 480x640 vs 1/60th a second for 768x1080).

I can get img2img locally with a lightning SDXL or illustrious model, at about 2-3 seconds per image now. 2 years ago it was 15-20 seconds an image.


Stormwolf - "Who cares about some racial stuff, certainly not the victims."

- Democracy Dies in Dumbness.
- Watching people my age grow from cynical youth who distrusts and dismisses the older generation, into cynical old people who distrusts and dismisses younger generations.
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headshot
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Location: UK
PostPosted: Thu, 28th Aug 2025 18:41    Post subject:


May the NFOrce be with you always.
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4treyu




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PostPosted: Sun, 7th Sep 2025 18:53    Post subject:
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4treyu




Posts: 23449

PostPosted: Thu, 20th Nov 2025 20:17    Post subject:


Quote:

You’ve already built an empire. Now let Prix Luxury Real Estate erect your palace. Own the extravagant residence of your dreams in GTA Online: A Safehouse in the Hills, coming this December.

The preeminent purveyors of luxury listings are breaking ground on a series of new property developments in some of Los Santos' most exclusive neighborhoods. These meticulously designed estates will feature sprawling grounds, breathtaking views, and first-rate amenities — including the latest in personal assistance and business service technology.
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headshot
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PostPosted: Thu, 27th Nov 2025 20:36    Post subject:
Laughing



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LeoNatan
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Location: Israel
PostPosted: Thu, 27th Nov 2025 23:47    Post subject:
It's not funny.


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Przepraszam
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PostPosted: Fri, 28th Nov 2025 01:58    Post subject:
LeoNatan wrote:
It's not funny.


Think it's time to have petition to ban @headshot


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headshot
VIP Member



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Location: UK
PostPosted: Wed, 3rd Dec 2025 06:21    Post subject:
^ Oof :/



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LeoNatan
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PostPosted: Wed, 3rd Dec 2025 10:28    Post subject:
It still holds, it’s the same game.


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4treyu




Posts: 23449

PostPosted: Fri, 5th Dec 2025 22:46    Post subject:


The only main character to never have made an appearance in the Online is back for the new (and probably final) DLC Smile
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SteamDRM




Posts: 2861

PostPosted: Wed, 17th Jun 2026 21:40    Post subject:
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headshot
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PostPosted: Tue, 1st Sep 2026 13:05    Post subject:
Impressive stuff.



May the NFOrce be with you always.
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PickupArtist




Posts: 10609

PostPosted: Tue, 1st Sep 2026 13:07    Post subject:
ugh to many modes will give people choice paralyze Sad
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Stormwolf




Posts: 24503
Location: Norway
PostPosted: Tue, 1st Sep 2026 14:15    Post subject:
looks quite overbrightened.
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PredOborG




Posts: 2086
Location: BG
PostPosted: Tue, 1st Sep 2026 16:29    Post subject:
Yeah, this video is bad example. Colors are just brighter and washed out. Surface is shinier, but looks unrealistic. Characters skins is like gum. Vanilla is still better looking to me.
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madmax17




Posts: 21756
Location: Croatia
PostPosted: Tue, 1st Sep 2026 16:34    Post subject:
Shadows are awol, looks bleak.
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headshot
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Location: UK
PostPosted: Tue, 1st Sep 2026 16:39    Post subject:
Haha well I thought it looked good Laughing


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Iwasfaggotonce




Posts: 899

PostPosted: Tue, 1st Sep 2026 16:41    Post subject:
haha...
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headshot
VIP Member



Posts: 39764
Location: UK
PostPosted: Tue, 1st Sep 2026 23:23    Post subject:
https://www.rockstargames.com/newswire/article/17857581o753k1/introducing-nopixel-v

Quote:
GTA Roleplay transforms Grand Theft Auto V into a community-run, multiplayer version of Los Santos where players create their own characters and tell their own stories in a dynamic, shared world. From civilians pursuing an honest living to criminals chasing their next score — and the player-run police force keeping them in check — every player helps shape the city, and every relationship matters.

For years, nopixel has set the standard for the genre through its ambitious releases. Now, nopixel V overhauls the experience once more: A reworked character customization system gives roleplayers more ways than ever to create characters as unique as their backstories, while new corners of the city — from the brand new Pixel Hotel & Casino to a six-block revamp of Cypress Flats — set the stage for new stories.

With refreshed visuals, new ways to make a living on either side of the law, and smarter, more reactive pedestrians, GTA Roleplay has never felt more alive, and there has never been a better time to tune in.




May the NFOrce be with you always.


Last edited by headshot on Tue, 1st Sep 2026 23:30; edited 2 times in total
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DaLexy




Posts: 3144
Location: Germany
PostPosted: Tue, 1st Sep 2026 23:25    Post subject:


My SysProfile

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
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harry_theone




Posts: 11597
Location: The Land of Thread Reports
PostPosted: Wed, 2nd Sep 2026 08:49    Post subject:
It holds up well for such an old game, but a comparison with GTA V on PS3 would make more sense than a version that was enhanced twice (PC+PS5 release and Enhanced)
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bringiton




Posts: 3920

PostPosted: Wed, 2nd Sep 2026 12:18    Post subject:
harry_theone wrote:
It holds up well for such an old game, but a comparison with GTA V on PS3 would make more sense than a version that was enhanced twice (PC+PS5 release and Enhanced)

I think the sense of the video was more comparing which features can be expected in VI based on what was later put into V.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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vurt




Posts: 14626
Location: Sweden
PostPosted: Sun, 6th Sep 2026 22:35    Post subject:
first person view with dlss 5, i also installed naturalvision and LWE. Looks and plays great. used HDR when i recorded, probably not the best idea but came out decent.
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