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vurt
Posts: 14069
Location: Sweden
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Posted: Wed, 20th Aug 2025 00:29 Post subject: |
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Does this play like the typical survival game, like Conan? I can't stand base building.
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Ankh
Posts: 23437
Location: Trelleborg
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Posted: Wed, 20th Aug 2025 05:48 Post subject: |
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| vurt wrote: | | Does this play like the typical survival game, like Conan? I can't stand base building. |
Well, you do need a base if thats what you mean
shitloads of new stuff in my pc. Cant keep track of it all.
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vurt
Posts: 14069
Location: Sweden
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Posted: Wed, 20th Aug 2025 05:59 Post subject: |
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ok.
i dont get why they don't just create finished templates with cool buildings, small to large. that i wouldnt mind, maybe instead they'll cost money instead for gathering material, for people who hate that stuff.
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harry_theone
Posts: 11367
Location: The Land of Thread Reports
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Posted: Wed, 20th Aug 2025 08:54 Post subject: |
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| vurt wrote: | ok.
i dont get why they don't just create finished templates with cool buildings, small to large. that i wouldnt mind, maybe instead they'll cost money instead for gathering material, for people who hate that stuff. |
Well you can also take many of the existing buildings, there are plenty that aren't destroyed and well built.
Especially some of the rather recent mountain areas have new-ish settlements (after clearing out the enemies) and housing that is in a very good state (as in only requires you to clear the inside and place whatever you need).
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vurt
Posts: 14069
Location: Sweden
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Posted: Wed, 20th Aug 2025 15:45 Post subject: |
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Ok, that's at least a bit better.
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Ankh
Posts: 23437
Location: Trelleborg
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Ankh
Posts: 23437
Location: Trelleborg
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Posted: Wed, 20th Aug 2025 15:54 Post subject: |
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| vurt wrote: | | Ok, that's at least a bit better. |
But you still need to do some building as you want the comfy part to be as high as possible - but thats just adding furniture stuff
shitloads of new stuff in my pc. Cant keep track of it all.
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harry_theone
Posts: 11367
Location: The Land of Thread Reports
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Posted: Mon, 10th Nov 2025 14:19 Post subject: |
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Ankh
Posts: 23437
Location: Trelleborg
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Posted: Mon, 10th Nov 2025 15:42 Post subject: |
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Its out. Ive only found a small puddle so far lol
shitloads of new stuff in my pc. Cant keep track of it all.
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headshot
VIP Member
Posts: 37532
Location: UK
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Posted: Mon, 10th Nov 2025 19:24 Post subject: |
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Latest version is on rin.
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Ankh
Posts: 23437
Location: Trelleborg
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Posted: Mon, 10th Nov 2025 21:42 Post subject: |
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Right, got to the new area. Only checked it abit - but it looks great. Also, 10 more levels added so cap is lvl 45 now
shitloads of new stuff in my pc. Cant keep track of it all.
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harry_theone
Posts: 11367
Location: The Land of Thread Reports
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Posted: Tue, 11th Nov 2025 09:07 Post subject: |
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They really did well with the water mechanics, swimming and it's animations and the water itself are beautiful.
I really did not expect this in a voxel game at all, pretty stunning. Only played an hour or two but love it so far. Also lots of the quality of life updates are really good.
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harry_theone
Posts: 11367
Location: The Land of Thread Reports
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Posted: Wed, 21st Jan 2026 16:20 Post subject: |
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Road to 1.0
| Quote: | A few highlights of tomorrow’s patch include further combat tweaks such as “modifying damage number visibility, blocking and parry animations/telegraphy, projectile spells/attack improvements in accuracy, and their related displays,” a new vanity armor set obtainable by talking to the Huntress, as well as exploding barrels that are less likely to randomly trigger.
Enshrouded’s 0.8 update marks the survival game’s final early access content drop. Set to launch this spring, it brings us the initial version of Adventure Sharing, a feature that allows us “to easily explore the bases of [our] fellow Flameborn,” alongside additional polishing and bugfixes.
In autumn 2026, Enshrouded’s 1.0 update finally heralds the game’s full release after more than two years spent in early access. Not only does it aim to improve the new player experience and general quest progression, but it also adds greater tactical depth to combat.
Developer Keen Games is also continuously working on optimizing its survival game, especially targeting lower-end configurations for launch while aiming to improve the way in which the title handles shader compilation. |

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