Imho they are doing a pretty good giveaway this year, all are 85% + rating decent indy titles.
This always makes me wonder how they want to earn money with this. If you release an okish game every day, why would people spend money on your platform, cause they can release something tomorrow you actually can play for free
It'd be interesting to know a revenue spread between big titles and smaller games, with corresponding units volumes and $
Funny thing is that I saw this game on my brother's steam yesterday and told him that I would like to play the game some time finally but didn't even bother to get it in any way yet. Now I don't have to 'bother' that much ;D
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