Crimson Desert [Early Access]
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Nodrim




Posts: 9925
Location: Romania
PostPosted: Fri, 3rd Apr 2026 18:24    Post subject:
Amadeus wrote:
I too am mad its so successful cause its kind of bad

Not on a technical level mind you.. but otherwise its just bland and uninspired


This is a common problem with today's games.
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mortis4321




Posts: 171

PostPosted: Sat, 4th Apr 2026 11:11    Post subject:
This game is strange. The story is meh, but the world is just one of the best open worlds I've seen (if not the best). I usually plan to spend just an hour or two and end up spending 6 or more doing some stupid shit.

It is kind of "time waster" kind of game, but with not MTX involved and that is what is enticing for me (and maybe others). I've paid for it once and have the whole package with some QOL and other minor patches being released every now and then.

If this would have CP2077 or Witcher kind of story and storytelling this would be a GOTY contender for sure. Now I would say this might win best graphic and best artistic design at best. We are still early in the year and there are some good titles still coming like Gothic, GTA, Kena that can easily swipe those.

And as it will be for sure on my "games I really enjoy to play" list, It wouldn't make it a GOTY for sure as story and narrative wise, it is a wasted potential.
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vurt




Posts: 14133
Location: Sweden
PostPosted: Sat, 4th Apr 2026 11:38    Post subject:
I don't think i ever really grasped the story in Elden Ring, yet its absolutely one of my favorite games. DS, same thing. I also really love Zelda TotK, story-wise that game is laughable.

Story matters but for games its to 99% garbage or very slightly better than garbage Laughing I enjoyed ultima 7's in my youth, some adventure games + PS:T. that's about it.
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Nodrim




Posts: 9925
Location: Romania
PostPosted: Sat, 4th Apr 2026 13:52    Post subject:
Use axiom force to remove the core:
1. Press tab and aim at the core
2. Hold Q at all time
3. Then try to decipher what does a blinking mouse with 4 arrows means: Which translates to pressing the left mouse button while continuously moving the mouse forward. Laughing
4. Fight a boss that's a lesson in bad design.

Must be the gaming journalist's fault for this.
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vurt




Posts: 14133
Location: Sweden
PostPosted: Sat, 4th Apr 2026 15:45    Post subject:
I dont think ive seen a single person claim the controls are amazing for this game tbh, not even the "fanboys".

Its one of the reason i have it on hold + current constant stream of new patches, just not worth playing when its very much a WIP. Annoying but its where we are with games Mad
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Photish




Posts: 1497

PostPosted: Sat, 4th Apr 2026 19:36    Post subject:
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Nodrim




Posts: 9925
Location: Romania
PostPosted: Sat, 4th Apr 2026 19:45    Post subject:
vurt wrote:
I dont think ive seen a single person claim the controls are amazing for this game tbh, not even the "fanboys".


Go back a few pages
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vurt




Posts: 14133
Location: Sweden
PostPosted: Sat, 4th Apr 2026 20:24    Post subject:
? zekkere1 said they were "fine", not seen anyone on here saying they are amazing, 99% in the thread have said they are bad/shit. The little i have played, i thought it was ok, but i have not engaged in puzzles or anything too advanced so its not my final take Wink
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Nodrim




Posts: 9925
Location: Romania
PostPosted: Sat, 4th Apr 2026 20:33    Post subject:
@vurt
zekkere1 wrote:

game jurnos are trash, game media is trash. i have literally no idea why are they having problems with controls, its not like there arent milion pop ups and info about them rotfl, also its not that fking hard, cmon. but to who am i even talking, game jurnos idiots cant finish easy ass tutorials in platformer or play like retarted. kojima was right, special mode with immortality and with everything x times easier, just for game media lol. seen somewhere that dude had problems with jumping on platforms, when u literally have precision jump controls, ffs whats wrong with those people.



There's pages of people wondering what the fuck to do in certain situations and videos trying to shed light on the misleading prompts, even for controllers.

The deeper you go, the more bloated the game mechanics are. There's no logical reason from a gameplay or narrative standpoint to have the punch and the focused punch to break a fucking wall, besides the pushing and the axiom pushing. Or to use the light of the sword to look for the weak spot of an enemy when the weak spot is its fucking body.

On the plus side, I love the effort they put in the fauna (and flora). Seeing an eagle dive for a fish was peak. The hippos are a bit too pacifistic, but you can't have it all. Laughing


Last edited by Nodrim on Sat, 4th Apr 2026 21:12; edited 3 times in total
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lametta




Posts: 2683

PostPosted: Sat, 4th Apr 2026 20:39    Post subject:
Amadeus wrote:
I too am mad its so successful cause its kind of bad

Not on a technical level mind you.. but otherwise its just bland and uninspired

Everyone has their opinion but imo:

This is the first single player game of a studio.
It had an odd development cycle and was supposedly shifted from MMO to sp game.
Does that excuse all the faults and short comings?

Ofc not but fact is it's their first game and it has enough to offer to ppl for it to succeed and sell miliions of copies.
Doesn't mean everyone has to like it but not everyone has to hate it either. Plus they are trying to fix the short comings. For how long ? We'll see I guess.

Maybe their second game will be much better.
More competition+ potential of the dev can be good.
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vurt




Posts: 14133
Location: Sweden
PostPosted: Sat, 4th Apr 2026 23:16    Post subject:
I doubt Bethesda or UBI-slop are too happy with its success, that in itself is a win Laughing They have to step it up, this is a small and very inexperienced and new studio in comparison.

@Nodrim
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vurt




Posts: 14133
Location: Sweden
PostPosted: Sat, 4th Apr 2026 23:57    Post subject:
What i often miss in many of these new open world games are more traditional fantasy creatures. I was thinking the same when i saw Mortal Shell 2... everything has to be "weird", "unique". Instead it just turns into generic mush.

I appreciate it in Elden Ring and DS because they are actual artists, they can do them justice. In these games with less talented artists, they should stick to the classics, Harpies, Skeletons and Zombies, Golems, Goblins. I think Dragons Dogma 1 did this in a good way.
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blackeyedboy




Posts: 10511
Location: Transylvania
PostPosted: Sun, 5th Apr 2026 21:11    Post subject:


Trying to get rid of the terrible noise.

Using DLAA with DLSS 4.5L atm.

Can't use RR as it just destroys the framerate.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito
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PostPosted: Mon, 6th Apr 2026 00:02    Post subject:
https://x.com/KindredBlade/status/2040427989167731151
https://xcancel.com/KindredBlade/status/2040427989167731151

Apologies if repost, but Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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headshot
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PostPosted: Mon, 6th Apr 2026 01:59    Post subject:


May the NFOrce be with you always.
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dsergei




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Location: Moscow, Russia
PostPosted: Mon, 6th Apr 2026 10:07    Post subject:
"It's neither immersive nor photorealistic"
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madmax17




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PostPosted: Mon, 6th Apr 2026 11:24    Post subject:
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blackeyedboy




Posts: 10511
Location: Transylvania
PostPosted: Mon, 6th Apr 2026 15:46    Post subject:
tonizito wrote:
https://x.com/KindredBlade/status/2040427989167731151
https://xcancel.com/KindredBlade/status/2040427989167731151

Apologies if repost, but Laughing


Speaking of stealing...

There are thieves / beggars(?) that pickpocket you. Laughing

See @2:00 in this video:



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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PredOborG




Posts: 2028
Location: BG
PostPosted: Mon, 6th Apr 2026 15:56    Post subject:
headshot wrote:
https://youtu.be/3jjEVfqNQWU


Lightning in these videos looks so weird. The sunny parts look too bright and the shady parts are too dark. I had similar issue in Clair Obscur: E33. Was almost impossible to see anything inside some caves. But higher brightness pierced my eyes in outside areas. Sad
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KillerCrocker




Posts: 20532

PostPosted: Mon, 6th Apr 2026 17:23    Post subject:
this game is ... terrible.
I got like 15 hours in it.
First I did like 4 chapters of the story which was AWFUL. Like... makes no sense. Even bad for mmo quest design.

Then I see that everyone is saying "ignore the story, do the exploration!!!!"

So I explore a ton, run in that direction, run in that direction... and there is kinda nothing?
Sure you find a cave or a bandit camp but ... i'ts kinda nothing? world feels like a huge window dressing.

And some parts of the world are wholly aggressive to you if you dont progress past chapter 8... so those "jsut explore" people are full of shit


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headshot
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Posts: 37813
Location: UK
PostPosted: Mon, 6th Apr 2026 20:07    Post subject:
I’ve played 70 hours and I’m about done in the starting region lol.
I’m probably never finishing it Laughing


May the NFOrce be with you always.
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LeoNatan
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PostPosted: Mon, 6th Apr 2026 20:12    Post subject:
You'll finish it.


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friketje




Posts: 2491

PostPosted: Mon, 6th Apr 2026 21:12    Post subject:
KillerCrocker wrote:
this game is ... terrible.
I got like 15 hours in it.
First I did like 4 chapters of the story which was AWFUL. Like... makes no sense. Even bad for mmo quest design.

Then I see that everyone is saying "ignore the story, do the exploration!!!!"

So I explore a ton, run in that direction, run in that direction... and there is kinda nothing?
Sure you find a cave or a bandit camp but ... i'ts kinda nothing? world feels like a huge window dressing.

And some parts of the world are wholly aggressive to you if you dont progress past chapter 8... so those "jsut explore" people are full of shit


True, you can't actually explore in this game. For most you'll run into a lot of stuff that's locked behind quests that you haven't unlock and often the game doesn't even tell you like that abandoned factory quest early on. The game literaly begs you to solve that one and it's between 2 sidequests that you do have, but it's locked untill a couple of hours later and the game doesn't tell you.

You're supposed to follow quests and be distracted in the area you are questing, that's the game.

Somehow it works though and I still do not understand why this game is fun, but it's a great experience. I'm past the 50 hours point were basicaly every other game (for me) becomes tedious but this is still fun.
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lametta




Posts: 2683

PostPosted: Mon, 6th Apr 2026 21:50    Post subject:
friketje wrote:

Somehow it works though and I still do not understand why this game is fun, but it's a great experience. I'm past the 50 hours point were basicaly every other game (for me) becomes tedious but this is still fun.


For me personally this game is fun not the best game ever mind you but a solid 8/10.

Dunno if it will make sense to people but this for me is the equivalent of Euro Truck Simulator but for an open world action game.
I come from work want to chill do some casual "questing" without much thought and absorbing a beautiful scenery I just play this. Sometimes if i do want just a little more complexity I port to the abyss and do some puzzleing. (Disclaimer: I'm not too far in yet)

Imo ppl forget that this game has many things in common with Elden Ring. Elden Ring has almost all the same weaknesses this game has but it gets saved by boss moves and variety/amount of bosses and imo slightly superior exploration/ superior combat (while the combat here isnt too bad).


Last edited by lametta on Mon, 6th Apr 2026 22:47; edited 2 times in total
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friketje




Posts: 2491

PostPosted: Mon, 6th Apr 2026 22:08    Post subject:
lametta wrote:

Dunno if it will make sense to people but this for me is the equivalent of Euro Truck Simulator but for an open world action game.


This Laughing.

It's very relaxing. And the devs did a great job with the open world.

The games just throws a lot of stuff at you, but most of it takes 5 minutes and then you'll do something else so you don't get bored. And the world map is so big that it feels fresh all the time and the game smartly pushes you back and forth so you don't get bored with the surroundings. And somehow every stupid sidequest feels like you are progressing. Sure you don't need it, but those extra 3 inventory slots, it feels worthwhile every time.
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