Crimson Desert [Early Access]
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DaLexy




Posts: 3089
Location: Germany
PostPosted: Thu, 23rd Apr 2026 17:27    Post subject:
Nodrim wrote:
The key words there are "playthrough 2".


Yeah but its the 2nd since i now know the mechanics and do a different approach - not that i was forced to. My Goal this time around is to focus first on the camp and then the quests and not all thrown into the mix where i start upgrading the stuff in chapter 11. Also i sold some gear i didnt pay proper attention to and try now to keep all of it.

Rayque wrote:
https://steamcommunity.com/app/3321460/eventcomments/805723331253889213/


Fast as fuck boiii

Freaking Koreans lol https://www.youtube.com/shorts/HNJ2phg_RmY


Last edited by DaLexy on Sat, 25th Apr 2026 02:44; edited 1 time in total
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Rayque




Posts: 180

PostPosted: Thu, 23rd Apr 2026 20:17    Post subject:
Performance loss is very noticeable. My Gpu is at 100% usage, it used to be 85-90 % at the same place. At least the cloudcart is now spawning.
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headshot
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Posts: 38046
Location: UK
PostPosted: Sat, 25th Apr 2026 15:11    Post subject:
Re-review already Very Happy



May the NFOrce be with you always.
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friketje




Posts: 2538

PostPosted: Sat, 25th Apr 2026 15:21    Post subject:
The game should have been released in early acces. For intsance the difficulty setting they added in the last patch, how can you release a game without that if they were obvisously planning to do so. And they are still fixing all those graphical glitches you don't see in any other game.
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lametta




Posts: 2699

PostPosted: Sat, 25th Apr 2026 15:38    Post subject:
Dunno what the big deal is. AAAA game studios can't bring themselves to bring out a finished product and after it releases they dont even properly support it.
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friketje




Posts: 2538

PostPosted: Sat, 25th Apr 2026 16:04    Post subject:
The support is very good. If only they had posponed the release by 3 months..
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sat, 25th Apr 2026 16:36    Post subject:
They are way too eager to release to get the money rolling in..
what will happen is worse review scores than if they had actually polished for some more months.

though, often times i think its a mix, a team of 20 testers vs millions, the millions will just find so many more bugs, inconsistencies, they will have far, far more opinions too..
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blackeyedboy




Posts: 10575
Location: Transylvania
PostPosted: Sat, 25th Apr 2026 16:44    Post subject:
I like this game, man, but... when looking at details, it looks... ^#$%!

Facepalm Laughing

Crimson Desert CINEMATIC settings + DLSS + DLAA (BLACKSPACE):



VERSUS

Kingdom Come Deliverance 2 ULTRA (CRYMEANENGINE):



I won't even post interiors... Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sat, 25th Apr 2026 17:07    Post subject:
not sure i agree? both looks great, just different environments. i'm sure you can find places in both which looks mediocre, and other places will look great.
So kind of like how it is when actually going out and looking at nature, some parts will look beautiful, others, not so much.

KCD does seem to go for a deep forest look, Crimson Desert not as much, at least not in that image, clearly there are structures there so its not supposed to be a deep untouched forest.

KCD also looks super flat in comparison, but maybe its just because its never as sunny.
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DaLexy




Posts: 3089
Location: Germany
PostPosted: Sat, 25th Apr 2026 17:27    Post subject:
friketje wrote:
The support is very good. If only they had posponed the release by 3 months..


No since the initiial releasedate windows was 2023. I rather take this with weekly fixes and IMPROVEMENTS (like adding more skills to the chars, new pets, gear blablabla) than any triple AAA game which is just the fucking same formula and patches take months (Battlefield for example).

Last Game that got me invested that much was .... i cant even recall any in that genre.

I dont even fucking care for the noise and lightning issues as the game has a compromise to make when you still want performance and no slugfest - this is it and its ok so, less of the same UE5 garbage we see every day. UE5 aint bad, but when everyone uses it und you have the same visuals over and over it gets boring fast.

Stil confused that Todd and his garbage engine are considered Triple A, in my eyes they are not much of a D team at best.

16 times the detail or some noise/light issues, guess its crystal clear
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friketje




Posts: 2538

PostPosted: Sat, 25th Apr 2026 17:42    Post subject:
vurt wrote:
They are way too eager to release to get the money rolling in..
what will happen is worse review scores than if they had actually polished for some more months.

though, often times i think its a mix, a team of 20 testers vs millions, the millions will just find so many more bugs, inconsistencies, they will have far, far more opinions too..


The flickering was all over. You don't need millions of testers to notice that. And the game was missing basic features that were obviously planned for release.

Surprisingly the game doesn't have a lot of quest bugs or other gameplay glitches, the stuff that is usually fixed after a release. So the devs know their shit. This just needed another 3 months of development.
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sat, 25th Apr 2026 17:45    Post subject:
never saw any flickering, i tried it at the day at release. so likely it is with some setting maybe, or maybe driver issue, though of course that should also be tested.
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friketje




Posts: 2538

PostPosted: Sat, 25th Apr 2026 19:20    Post subject:
Are you playing at 4k?

Otherwise I don't know how you can miss it. The shit was all over 1440P without upscaling. Also the texturing technique they use gives flickering by design. A second cause is the piss poor ray tracing they use to save compute.

But even without the flickering, the game had massive visual updates that improved the visual quality a lot, especially the last patch. Stuff that has nothing to with player feedback, it just wasn't done yet. It still isn't done. Indoor enviroments still have terrible lighting. It has improved a little, but it's still very, very bad.
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sat, 25th Apr 2026 20:04    Post subject:
2560x1440. There was no flickering at all, i fucking i hate that in games so it would have annoyed me directly.
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blackeyedboy




Posts: 10575
Location: Transylvania
PostPosted: Sat, 25th Apr 2026 20:40    Post subject:
@vurt

In CD, for me, there's too much busy / forced DETAIL in the environment, that doesn't blend harmoniously.

Grass is really off - no shadows, just a thousand blades, piercing the eyes.

No shit like this in RL®.

KCD2 'might' look "bland(er)", but it's more appealing visually, has a smoother aesthetic and it's more pleasing for the eye.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sun, 26th Apr 2026 01:55    Post subject:
the grass is not my favorite in CD either, i think especially the almost neon green color (not sure if fixed in later version, the above doesnt look AS bad as i remember it). if they would make it darker they can get away with not having shadows, well, somewhat anyways.
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friketje




Posts: 2538

PostPosted: Sun, 26th Apr 2026 10:18    Post subject:
I think the game looks fine now. There is still room for improvement (for most indoor lighting). But it was a trainwreck at release. And the devs are still adding basic features. This was just released a couple of months to early. The last patch made it release okish, but it's still nowhere Rockstar standards of finished as of now.
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Stormwolf




Posts: 24241
Location: Norway
PostPosted: Sun, 26th Apr 2026 10:24    Post subject:
Much more than a couple of months. The story is a mess.
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vurt




Posts: 14216
Location: Sweden
PostPosted: Sun, 26th Apr 2026 14:10    Post subject:
Have they said they are going to fix the story? I find that very hard to believe, but if so, kudos to them. They would probably be the first to do something like that.
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blackeyedboy




Posts: 10575
Location: Transylvania
PostPosted: Sun, 26th Apr 2026 15:22    Post subject:
friketje wrote:
There is still room for improvement (for most indoor lighting).


That's an understatement.

In some cases interior lighting is abysmal.

I often avoid going inside buildings as the game looks like some alpha / beta game that is still experimenting with how to actually make the interior lighting...

Game has strong good points but also bad ones.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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friketje




Posts: 2538

PostPosted: Sun, 26th Apr 2026 15:57    Post subject:
blackeyedboy wrote:
friketje wrote:
There is still room for improvement (for most indoor lighting).


That's an understatement.

In some cases interior lighting is abysmal.

I often avoid going inside buildings as the game looks like some alpha / beta game that is still experimenting with how to actually make the interior lighting...

Game has strong good points but also bad ones.


It's abysmal. Luckily you don't spend that much time indoors. The game looks fine now 90% of the time.
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PostPosted: Mon, 27th Apr 2026 02:06    Post subject:


May the NFOrce be with you always.
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drinky




Posts: 4

PostPosted: Mon, 27th Apr 2026 09:04    Post subject:
The developers released a soundtrack for the game as a free DLC: https://store.steampowered.com/app/4572870/Crimson_Desert_Original_Soundtrack_Volume_1/
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M4trix




Posts: 9562

PostPosted: Mon, 27th Apr 2026 17:05    Post subject:
Looks like cracling this game while still in beta phase is not worth the effort. Probably that's why voices38 isn't interested. Btw, my crystal ball agrees with me. Razz


Made in China is like a box of chocolates, you never know what you're gonna get.
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DaLexy




Posts: 3089
Location: Germany
PostPosted: Tue, 28th Apr 2026 18:47    Post subject:
No need for a crystal ball, its more than common that cracks are chosen for games that are finished, content and patchwise - makes no sense to crack something for 2 weeks when the roadmap with major content is still along the line.


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PostPosted: Tue, 28th Apr 2026 19:10    Post subject:
Laughing



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DaLexy




Posts: 3089
Location: Germany
PostPosted: Thu, 30th Apr 2026 06:27    Post subject:


Has some intresting parts to it apart from selling his course ad -.- (only couple secs)


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PostPosted: Thu, 30th Apr 2026 11:05    Post subject:
I do like the name of that engine Very Happy


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Radicalus




Posts: 6453

PostPosted: Thu, 30th Apr 2026 21:49    Post subject:
I see people have a problem with CD graphics. That is because you need RenoDX for it to look good - color grading and tone mapping. I have a HDR OLED - looks like ass without this mod. Looks completely awesome with the mod.

https://www.nexusmods.com/crimsondesert/mods/7?tab=description
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vurt




Posts: 14216
Location: Sweden
PostPosted: Fri, 1st May 2026 13:38    Post subject:
that looks like a big improvement indeed Smile
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