Sony’s latest earnings report has hit the airwaves, and it’s not painting a pretty picture. The company is dwelling on some enormous losses, the most important of which concerns Bungie, the studio acquired by Sony for $3.6 billion in 2022. Sony confirmed an enormous $765 million impairment loss tied directly to Bungie, which has struggled since launching Marathon just two months ago.
Bungie is yet to reveal much in the way of numbers for Marathon, but taking what we know from Steam’s public data, it’s clear that the player count is wavering past a point of desperation. At the time of writing, Marathon boasted just 6,000 players on Steam, with a 24-hour peak of around 15,000. It’s being outclassed by almost every other major extraction title on the market, even those that launched months – or years – before it.
The recent impairment revealed by Sony in an all-new earnings report was backed by a 24% drop in operating income year-over-year, slipping below analyst expectations. The PS5 has shipped almost 100 million units, but the volume of consoles sold is starting to slow amid ongoing component struggles impacting the global market.
Bungie obviously have no one to blame but themselves. Having hundreds of devs make a niche pc game that was also never gonna be popular on console is as dumb as it gets. Cunt of a company so fuck them i say...
Well, of course, because they saw what happened to the previous reddit "communities", turning into shitposting Highguard subreddit basically changed hands from serious mods to shitposter mods, because serious ones saw the writing on the wall.
So for Marathon, no matter how bad it looks, they are clutching their pearls harder than shareholders during the emergency "player engagement" meeting
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