Resonance: A Plague Tale Legacy
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Posts: 39770
Location: UK
PostPosted: Wed, 2nd Sep 2026 18:21    Post subject:


May the NFOrce be with you always.
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blackeyedboy




Posts: 10851
Location: Transylvania
PostPosted: Sat, 5th Sep 2026 00:17    Post subject:
Man, this game...



The amount of bossy, angry, average (manly) looking, female diverse characters is... so damn unrealistic, and feels so forced.

At least people were not bamboozled into this:



[removed due to being too big / against rules]
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Przepraszam
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Posts: 14794
Location: Poland. New York.
PostPosted: Sat, 5th Sep 2026 03:56    Post subject:
Game is very good 9/10.


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h0rnyfavn
Serial Humper



Posts: 13913

PostPosted: Sat, 5th Sep 2026 04:10    Post subject:
The game is pretty atmospheric and the story is interesting enough to keep me going BUT I'm at Chapter 9 atm and tbh I'm getting really fed up with this
 Spoiler:
 
.

It has really outstayed its welcome...

The game is basically a tomb raider with easy fights, a great setting and music, and an intriguing story.


PS Light "puzzles" are kinda getting old Rolling Eyes


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)


Last edited by h0rnyfavn on Sat, 5th Sep 2026 10:01; edited 2 times in total
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vurt




Posts: 14635
Location: Sweden
PostPosted: Sat, 5th Sep 2026 07:40    Post subject:
To me this is that typical game that gets those 10/10, like the Josef Fares games (total SHIT imo).

Games very tailor-made for casual gamers. I have no idea why gaming journalists loves these games so much, but theres obviously a lot of corruption in this business, its why i dont take IGN etc seriously any more.

These games usually have good presentation and graphics though. But its like giving latest Jurassic Park movie 10/10. It's shit, Jim!
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blackeyedboy




Posts: 10851
Location: Transylvania
PostPosted: Sat, 5th Sep 2026 11:28    Post subject:
vurt wrote:
It's shit, Jim!


More like 'dead', Jim.

1000 players on Steam after only 10 days from release.


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Przepraszam
VIP Member



Posts: 14794
Location: Poland. New York.
PostPosted: Sat, 5th Sep 2026 13:48    Post subject:
What is people obsession with steam charts and player counts?

Can we go back to just if you enjoy the game, just play and have fun?


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bahurata




Posts: 364
Location: Shibimibi
PostPosted: Sat, 5th Sep 2026 15:15    Post subject:
Przepraszam wrote:
What is people obsession with steam charts and player counts?

Can we go back to just if you enjoy the game, just play and have fun?


absolutely agree with you man
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PowerGamer




Posts: 274

PostPosted: Sat, 5th Sep 2026 15:17    Post subject:
This is just a linear walking simulator, and as far as those are concerned, it's a good one. Actually, I think I enjoyed it more, than the Uncharted games ported to PC.
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tonizito
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Posts: 52126
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 5th Sep 2026 17:08    Post subject:
Przepraszam wrote:
What is people obsession with steam charts and player counts?

Can we go back to just if you enjoy the game, just play and have fun?
You can also ignore people obsessing over it if you don't like the numbers/others shitting on the game...?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Il_Padrino




Posts: 8140
Location: Greece by the North Sea
PostPosted: Sat, 5th Sep 2026 22:50    Post subject:
Just got to chapter 4, rather enjoying it so far.


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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h0rnyfavn
Serial Humper



Posts: 13913

PostPosted: Sat, 5th Sep 2026 23:55    Post subject:
Despite its shortcomings I've been really enjoying the game. Mostly coz of the story and the setting.

PS Im currently trying to kill the traitor boss Very Happy


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Przepraszam
VIP Member



Posts: 14794
Location: Poland. New York.
PostPosted: Sun, 6th Sep 2026 01:31    Post subject:
Just finished this. Excellent game. Story was very good, some light puzzles that were never annoying. Music is also very good.


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h0rnyfavn
Serial Humper



Posts: 13913

PostPosted: Sun, 6th Sep 2026 18:42    Post subject:
8.5/10

I gotta say, the first few chapters didn't impress me much, but when I got to the island and the terrible, mysterious, and tragic events started happening, I totally changed my mind.

The strength of the game lies not in its gameplay, which is rather simple, but in its setting itself, great design, fantastic music score, and captivating story.

At its core, the game is basically a mix of Tomb Raider (the new ones) and the previous Plague games. The combat is kinda simplistic, if not primitive, and is rather easy, tbh. Sophie has got just 6 skills, and each skill can be upgraded to one of two mastery levels, granting the skill new effects. As for the weapons, you have 9 blades, each with its own special ability. You find them when you explore the island's mysteries.

Along the way, you solve different puzzles involving light using your magic sphere and the upgrades you get as the story progresses.

Things that could have been done better:

- Very simple combat and ability tree.

- At some point in the game, you have to go through a bunch of repetitive encounters where you're being chased by an unkillable big bad monster, and after a while, it kinda gets old. However, it gets better toward the end, as you become more proactive during the encounters with the monster.

In short, if you want to experience a thrilling, dark, and tragic story (and you happen to like the Ancient Greece myths and legends) and you don't care much about combat, go for it.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)


Last edited by h0rnyfavn on Mon, 7th Sep 2026 23:23; edited 1 time in total
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Il_Padrino




Posts: 8140
Location: Greece by the North Sea
PostPosted: Mon, 7th Sep 2026 11:56    Post subject:
Same, once you get to the island it becomes really fun. The sense of discovery, nice vistas and draw distance, huge setpieces and mechanical puzzles. Combat is more than serviceable, imo.

Simple puzzles that never get old is a good way to phrase it Smile
The trinkets you find throughout that visually add to your character's costume is a nice detail too. I'm a sucker for such stuff Very Happy


The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
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