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Posted: Sun, 6th Sep 2026 01:18 Post subject: |
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Zoing, the hunted is now the hunter, died 'only' 80 times.
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vurt
Posts: 14650
Location: Sweden
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Posted: Sun, 6th Sep 2026 05:36 Post subject: |
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started playing it just to check out DLSS 5, now i dont want to go back to KCD2, this is way more fun i think.
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Posted: Sun, 6th Sep 2026 07:50 Post subject: |
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Posted: Sun, 6th Sep 2026 11:41 Post subject: |
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Yeah, ruznning from monsters, hiding from emission then trekking back 
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Posted: Sun, 6th Sep 2026 12:06 Post subject: |
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Sun, 6th Sep 2026 13:20 Post subject: |
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Posted: Sun, 6th Sep 2026 23:47 Post subject: |
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Yes, to the south-east of the Chemical plant there is a small place with a trader and guide, it's veery close.
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Posted: Mon, 7th Sep 2026 09:04 Post subject: |
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^ That's the same location as Chemical Plant.
But look at my location on the map / around the player position.
In a radius of ~1.8 KM (and more) there is NO GUIDE to help move around -- that's A LOT of space that you must cover on foot.
Spoiler: | Shelter and Zalissya no longer have guides. |
I guess gotta say goodbye to artifact hunting in Zalissya...
[removed due to being too big / against rules]
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Posted: Mon, 7th Sep 2026 09:08 Post subject: |
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I have a guide there, mod 'Rebuild Zalissya' 
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Posted: Mon, 7th Sep 2026 13:35 Post subject: |
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Dlc as well, some HL2 vibes at times.
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Mon, 7th Sep 2026 13:44 Post subject: |
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| 4treyu wrote: | Game has been great so far, that SIRCAA level gave me some strong Half-Life vibes, I'm convinced that the devs used some obvious references to HL there
BTW, the main story events in that SIRCAA level are so heartbreaking and terrifying at the same time, I really like the story telling and am looking forward to see how events unfold. | Now, unless they somewhat fixed the loot balance and running around, you'll see what peeps meant when they said that the game got worse post SIRCAA 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Mon, 7th Sep 2026 14:14 Post subject: |
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No idea about the DLC, but after that most of the areas except for the northern ones felt way underutilized by the main or side quests. Which also didn't really add that much motivation to explore them.
BTW Pripyat and Jupiter are worth exploring and pretty well made.
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Mon, 7th Sep 2026 15:01 Post subject: |
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IMO this approach of making the initial part of the game / first zones - harder to access - is for the better, as they push you towards the NEW zones / new content.
It adds a bit of pseudo-linearity -- which can be great in such large open worlds that can become boring after a while...
No point in running again the nth time an artifact grind run in Lesser Zone. (Zalissya).
[removed due to being too big / against rules]
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Mon, 7th Sep 2026 17:29 Post subject: |
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| blackeyedboy wrote: | | No point in running again the nth time an artifact grind run in Lesser Zone. (Zalissya). | Uhhh nooooo (*before* SIRCAA).
There actually is, it's probably the shortest and with most variety artifact (and monster material run, with the fixed pseudodoge spawn) you can make in order to stock up on artifacts for either sell straight up/keep for the mission quests/use for yourself.
Magic cubes, crests, skipjacks, spinners, whirlwinds, magmas, etc etc.
I'll probably use a mod that puts a new guide there after SIRCAA this time, honestly.
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Mon, 7th Sep 2026 19:31 Post subject: |
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I use that too and like I said: zalissya has the quickest artifact run in the game between those 5 anomalies. Without a guide to port in and out quickly after doing the run though, it loses most of that appeal.
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Mon, 7th Sep 2026 19:58 Post subject: |
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Well, for me, a couple of runs here and there are enough.
No patience to actually 'farm' those places.
[removed due to being too big / against rules]
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Posted: Tue, 8th Sep 2026 22:11 Post subject: |
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https://www.youtube.com/shorts/ibruCbOH_24
| Bingo
Experience the effects of bleeding, sleep, hunger, alcohol, radiation an psi. Doesn't sound
pretty.
1.4% of players have this achievement.

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LeoNatan
☢ NFOHump Despot ☢
Posts: 75333
Location: Israel
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Posted: Wed, 9th Sep 2026 02:36 Post subject: |
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Soe exxxcite omgzorz an achievement 
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Posted: Wed, 9th Sep 2026 11:17 Post subject: |
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Playing hard to get 
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tonizito
VIP Member
Posts: 52137
Location: Portugal, the shithole of Europe.
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Posted: Wed, 9th Sep 2026 12:38 Post subject: |
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Some nice quests and sidequests from this new DLC, only thing that was slightly annoying is mavka's and some of the freedomers dialogue splicing up frech and 'murican terms even with the ukrainian dub, what the fuck?
Kind of rushed through the DLC MQ at the iron forest, need to get back in there and explore it properly.
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 9th Sep 2026 17:53 Post subject: |
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Don't kill Monolithians blasphemy.
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