STALKER 2: Heart of Chornobyl [Early Access]
Page 73 of 74 Goto page Previous  1, 2, 3 ... , 72, 73, 74  Next
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 16th Sep 2026 09:39    Post subject:
It really is true, huh.
For some reason the useful "Repair equipped items" option at the technicians only appears after the SIRCAA part in the main quest.
What the fuck is wrong with these devs, so many weird/stupid choices Neutral


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Wed, 16th Sep 2026 10:08    Post subject:
blackeyedboy wrote:
Grain on screen is radiation.

Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Mon, 21st Sep 2026 11:39    Post subject:
Back to top
vurt




Posts: 14721
Location: Sweden
PostPosted: Mon, 21st Sep 2026 12:35    Post subject:
the before without that extreme contrast looks much more photorealistic, though i do like some images. i think this would work well for DLSS 5.


Last edited by vurt on Mon, 21st Sep 2026 12:37; edited 1 time in total
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Mon, 21st Sep 2026 12:36    Post subject:
No, looks washed out.
Back to top
vurt




Posts: 14721
Location: Sweden
PostPosted: Mon, 21st Sep 2026 12:38    Post subject:
in a way i agree, it looks a bit too much like a filter is added and removed in the after shots, but the contrast is too much i think. i will test how this looks with DLSS 5 Smile

I do understand why they do this for games, it ties it all together, but you do get the filter or washed out look at the same time. there's likely a middle ground somewhere where things doesnt look too separate and "harsh" (not how reality looks, everything just blends in a natural way).


Last edited by vurt on Mon, 21st Sep 2026 12:42; edited 1 time in total
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Mon, 21st Sep 2026 12:42    Post subject:
Might be tricky with Dlss5, or remove stuff like the sharpening effect.
Back to top
vurt




Posts: 14721
Location: Sweden
PostPosted: Mon, 21st Sep 2026 12:43    Post subject:
DLSS 5 does not sharpen stuff from my experience, it makes things blend in naturally and in a more "analog" way i think.
Back to top
4treyu




Posts: 23465

PostPosted: Mon, 21st Sep 2026 13:45    Post subject:
I'll just share here the reshade preset that I'm using, in case you like it better, it also tones down the vaseline filter but in a more subtle way.

https://www.nexusmods.com/stalker2heartofchornobyl/mods/2489
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 21st Sep 2026 17:21    Post subject:
https://steamdb.info/patchnotes/25382007/

Quote:
Patch 2.0.6 is ready. This one is a minor crash fix patch that will help stalkers that experience annoying crashing anomalies too often, especially in the AMD region.
- Backported several fixes for AMD GPU-related crashes.
- Fixed several other high-priority crashes.
Great news, confirmation that the problem wasn't my GPU or drivers. Though, they had to undo fixes to correct that? dafuq? Confused


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
friketje




Posts: 2812

PostPosted: Mon, 21st Sep 2026 17:55    Post subject:
tonizito wrote:
https://steamdb.info/patchnotes/25382007/

Quote:
Patch 2.0.6 is ready. This one is a minor crash fix patch that will help stalkers that experience annoying crashing anomalies too often, especially in the AMD region.
- Backported several fixes for AMD GPU-related crashes.
- Fixed several other high-priority crashes.
Great news, confirmation that the problem wasn't my GPU or drivers. Though, they had to undo fixes to correct that? dafuq? Confused


I don't understand why you would have doubts about the crashes.
CTD: it's the game
Reboot: it's your hardware.

CTD's are almost never hardware related. And this is the price you pay with an AMD card. Not that AMD can help it, but there market share is to small so they prioritize Nvidia during development so the chance you'll run into issues is so much smaller. It's worth the 30% or so extra you pay for this reason alone.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 75393
Location: Israel
PostPosted: Mon, 21st Sep 2026 18:29    Post subject:
LeoNatan wrote:
LeoNatan wrote:
*Patch 2.0.6*

blackeyedboy wrote:

Laughing


My IMDb Ratings | Fix NFOHump Cookies | Hide Users / Threads | Embedded Content (Videos/GIFs/Twitter/Reddit) | The Derps Collection

“Don't cry because it's over. Smile because it happened.”
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 21st Sep 2026 18:39    Post subject:
friketje wrote:
I don't understand why you would have doubts about the crashes.
CTD: it's the game
Reboot: it's your hardware.

CTD's are almost never hardware related. And this is the price you pay with an AMD card. Not that AMD can help it, but there market share is to small so they prioritize Nvidia during development so the chance you'll run into issues is so much smaller. It's worth the 30% or so extra you pay for this reason alone.
Crashes started after both a driver and game update, also the gpu also started with an odd behaviour outside of the game right after that (after ~1hour with my system on idle, gpu stops feeding signal to my monitor; even with a reboot it goes into basic display driver settings, and on device manager I find my gpu disabled with some driver conflict or whatever error; uninstalling the gpu while keeping the driver files fixes it by the next boot, but I'm still not sure if it's a windows, driver or GPU issue Laughing); this was also after weeks of playing the game and having the GPU registering the highest temperatures I'd ever seen by then.

In the next few months I'll probably get a linux distro up and running and eliminate at least the OS as being a possibility, only (possible) driver or GPU issues by then yay AMD Awesome


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
vurt




Posts: 14721
Location: Sweden
PostPosted: Mon, 21st Sep 2026 18:42    Post subject:
4treyu wrote:
I'll just share here the reshade preset that I'm using, in case you like it better, it also tones down the vaseline filter but in a more subtle way.

https://www.nexusmods.com/stalker2heartofchornobyl/mods/2489


Looks pretty good, i'll test both. Thanks!
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 75393
Location: Israel
PostPosted: Mon, 21st Sep 2026 19:09    Post subject:
friketje wrote:
I don't understand why you would have doubts about the crashes.
CTD: it's the game
Reboot: it's your hardware.

That's not true. It depends on how hardware issues manifest. If memory corruption occurs, it can cause a BSOD, if the memory address(es) corrupted is within the kernel's region, but if a user-space memory region is corrupted, if can cause software crashes. Likewise, with various GPU hardware issues. Since Windows Vista, parts of the display drivers are user-mode, so any unexpected or garbage value or corruption there can cause the software to crash, rather than BSOD, which will occur if the corruption occurred in the kernel-mode portion of the driver.


My IMDb Ratings | Fix NFOHump Cookies | Hide Users / Threads | Embedded Content (Videos/GIFs/Twitter/Reddit) | The Derps Collection

“Don't cry because it's over. Smile because it happened.”
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Mon, 21st Sep 2026 19:54    Post subject:
https://www.nexusmods.com/stalker2heartofchornobyl/mods/2780

S-Watch - Alpha

https://www.nexusmods.com/stalker2heartofchornobyl/mods/1895?tab=description

Immersive HUD


Things are getting manly, S-watch with immersive mode and hud. Also Veteran dificulty Mad Very Happy

Need to hold R to see ammo, radiation only when it gets yellow it's gonna show.



Back to top
blackeyedboy




Posts: 10894
Location: Transylvania
PostPosted: Mon, 21st Sep 2026 21:11    Post subject:
Slop yCam - Immersive Bodycam with Eyetrack-FreeLook-Customization: https://www.nexusmods.com/stalker2heartofchornobyl/mods/2746



[removed due to being too big / against rules]
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Wed, 23rd Sep 2026 00:22    Post subject:
 Spoiler:
 

Nice mural you have there, shame if something happened to it.
Back to top
LeoNatan
☢ NFOHump Despot ☢



Posts: 75393
Location: Israel
PostPosted: Wed, 23rd Sep 2026 01:15    Post subject:
blackeyedboy wrote:
Slop yCam - Immersive Bodycam with Eyetrack-FreeLook-Customization: https://www.nexusmods.com/stalker2heartofchornobyl/mods/2746


So it makes the camera more like ARMA. But the question is, if looking at your shoulder, for example, what happens if you suddenly click fire? Does the bullet magically still end up where your screen center points? Or are there physics involved to have the body first rotate and then fire?


My IMDb Ratings | Fix NFOHump Cookies | Hide Users / Threads | Embedded Content (Videos/GIFs/Twitter/Reddit) | The Derps Collection

“Don't cry because it's over. Smile because it happened.”
Back to top
blackeyedboy




Posts: 10894
Location: Transylvania
PostPosted: Wed, 23rd Sep 2026 10:06    Post subject:
Yeah, for me, the mod is not 'matured' yet.

There's no inertia movement for player camera, and despite the 'realistic' (sideways) camera movement, there's still a feeling of (forward) sliding across the screen.
(You can observe it even in the video.)

Vanilla (default) game cam - from this point of view - is still better.


[removed due to being too big / against rules]
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Sep 2026 10:13    Post subject:
Duty continues to be fucked over by these hippie Freedom devs... just got the 2nd exo for their faction (Shield of Duty) and no sprint upgrade whatsoever (need a mod to fix that) for that one too. They didn't even add something like a specialized SSP100 suit, like Spark has for example, nothing
Apparently they didn't add a single new armor with this DLC? For the player that is, why even bother with the faction war if top armors for each of them are available?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
blackeyedboy




Posts: 10894
Location: Transylvania
PostPosted: Wed, 23rd Sep 2026 10:23    Post subject:
^ Have the DLC?

There's an exo with sprint module already installed in that!

Probably one of the best in the game, also.

 Spoiler:
 


[removed due to being too big / against rules]


Last edited by blackeyedboy on Wed, 23rd Sep 2026 10:27; edited 1 time in total
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Sep 2026 10:26    Post subject:
blackeyedboy wrote:
^Have the DLC?

There's an exo with sprint module already installed in that!

Probably one of the best in the game, also.
I'm talking about new armor available for the player, if what I've read is right there's fuck all.
Even though some characters are clearly using new faction armor Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Wed, 23rd Sep 2026 10:59    Post subject:
I skip on any Exoskeleton armor.
Back to top
blackeyedboy




Posts: 10894
Location: Transylvania
PostPosted: Wed, 23rd Sep 2026 17:31    Post subject:
Finally reached Yaniv Station.

So Much Win


[removed due to being too big / against rules]
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Wed, 23rd Sep 2026 18:14    Post subject:


There's a shortcut out of the swamp the Fishing hamlet portal, transports you all the way north.
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 23rd Sep 2026 18:41    Post subject:
waaaaaauw dood!
INSANE AYUND SECRET Surprised Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
tonizito
VIP Member



Posts: 52161
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Sep 2026 12:34    Post subject:
Did you guys try ultra plus / ultra+ /whatever?
https://www.nexusmods.com/stalker2heartofchornobyl/mods/484?tab=description

with the recommended lighting_overhaul_v2 preset?
Tried it this morning, and on the outside the changes are subtle but there (less vegetation popping/blending) but it really shines on the indoor environments.
Didn't notice any performance loss so far but need to test it on more areas.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
madmax17




Posts: 21892
Location: Croatia
PostPosted: Thu, 24th Sep 2026 12:58    Post subject:
blackeyedboy wrote:
Finally reached Yaniv Station.

So Much Win

Can upgrade your fancy weapons there.
Back to top
NIGos




Posts: 59
Location: !UBISOFT!
PostPosted: Thu, 24th Sep 2026 14:49    Post subject:
LeoNatan wrote:
blackeyedboy wrote:
Slop yCam - Immersive Bodycam with Eyetrack-FreeLook-Customization: https://www.nexusmods.com/stalker2heartofchornobyl/mods/2746


So it makes the camera more like ARMA. But the question is, if looking at your shoulder, for example, what happens if you suddenly click fire? Does the bullet magically still end up where your screen center points? Or are there physics involved to have the body first rotate and then fire?


Hi. It is actually insane that my mod actually made it here! I've been lurking this place for ages Very Happy.

The bullets of course will always start from the gun, and camera and weapon are only loosely coupled now.

Also, this is still an amateurish attempt to replicate a bodycam like effect, but the newer versions also have some improvements on player movement and other features.

Definitely not everyone cup of tea but I mainly did this for myself as I love Stalker and wanted to use it with Tobii head / eye track and decided to share it.

It is all aislopped so beware of dragons if you do ever try it!
Back to top
Page 73 of 74 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... , 72, 73, 74  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group