Previous silent hill game was a shite silent hill game, but a decent survival horror game. I might be using difficult words for you, but if you have a point to make, make it.
wasnt it obvious wat point im making? it was a good sh game too
Previous silent hill game was a shite silent hill game, but a decent survival horror game. I might be using difficult words for you, but if you have a point to make, make it.
wasnt it obvious wat point im making? it was a good sh game too
I understood you perfectly, but you seemed confused about what i said so here we are
I honestly do not like this game. Its just some visage type game with cryptic hints. Run all over town and hope something is openable. Go through that place and seems like things aren't working, here is no power. Ok. Now you're on your own. Do you solve that issue in this house, or do you have to scour the town for the power place to restore power? Who knows really. But i know that i do not have the patience for this type of gameplay anymore.
I honestly do not like this game. Its just some visage type game with cryptic hints. Run all over town and hope something is openable. Go through that place and seems like things aren't working, here is no power. Ok. Now you're on your own. Do you solve that issue in this house, or do you have to scour the town for the power place to restore power? Who knows really. But i know that i do not have the patience for this type of gameplay anymore.
Sounds something like The Painscreek Killings?
I did enjoy that one, actually, apart from its ending.
The numbers don't decide, the system is a lie. The river running dry, the wings of butterflies.
And you may pour us away like soup. Like we're pretty broken flowers.
We'll take back what is ours. One day at a time.
There's barely a game here. An extremely linear walking simulator with trivial puzzles and minimalistic stealth.
What initially seems like a town open to exploration just ends up as an empty prop because you're always just supposed to beeline to the next objective. There's nothing off the beaten path, just houses you can't enter and dead end streets. Monsters only patrol on the way to places you need to enter next, otherwise there's none. Loot is only placed in story locations, and there's only a handful of usable items in the game anyway.
The gameplay is essentially walking from checkpoint to checkpoint, dodging a couple of monsters on the way by learning their simple patrol routes and slipping by when they're moving away. There's a few weapons but the game basically hates you for using them. Melee weapons break quickly, guns have few ammo, and the game even punishes killing by locking you into worse endings the more monsters you kill.
I enjoyed Silent Hill 2 Remake. Oh well.
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finished and was solid, looks great, amazing sound work, great tension, feels like a double aa game sometimes but i can look past it cuz as a whole it was good, better than sh f
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