STALKER 2: Heart of Chornobyl [Early Access]
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Posts: 40022
Location: UK
PostPosted: Thu, 24th Sep 2026 19:53    Post subject:


May the NFOrce be with you always.
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4treyu




Posts: 23465

PostPosted: Thu, 24th Sep 2026 20:44    Post subject:
tonizito wrote:
Did you guys try ultra plus / ultra+ /whatever?
https://www.nexusmods.com/stalker2heartofchornobyl/mods/484?tab=description

with the recommended lighting_overhaul_v2 preset?
Tried it this morning, and on the outside the changes are subtle but there (less vegetation popping/blending) but it really shines on the indoor environments.
Didn't notice any performance loss so far but need to test it on more areas.


Yep, it was one of the first mods I installed, maybe after the achievements enabler and my favourite reshade preset. Like you said, it makes lighting and shadows look much nicer in interiors, with a loss of maybe a couple fps (for me). I haven't been so lucky with it as to get good lod for (not so) distant buildings, though.
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tonizito
VIP Member



Posts: 52166
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 24th Sep 2026 20:53    Post subject:
4treyu wrote:
Yep, it was one of the first mods I installed, maybe after the achievements enabler and my favourite reshade preset. Like you said, it makes lighting and shadows look much nicer in interiors, with a loss of maybe a couple fps (for me). I haven't been so lucky with it as to get good lod for (not so) distant buildings, though.
Nice man, nice Very Happy

Had to tweak the drop rates for that stash mod a bit, shit was getting ridiculous:


Was thinking of using settings/odds similar to STALKER GAMMA but since I'm pretty much done with any stash below and including Yaniv and am insanely geared up there's really no point now.
Time to go to the DLC's 2nd major location before finding you-know-who in the main quest missions.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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blackeyedboy




Posts: 10902
Location: Transylvania
PostPosted: Fri, 25th Sep 2026 10:23    Post subject:
Very good game this is.

167 hours in, my first playthrough, and still going stronk!



Being waiting to be here since.... 2007(?):



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madmax17




Posts: 21910
Location: Croatia
PostPosted: Fri, 25th Sep 2026 12:02    Post subject:
Yeah, Goat game.

Love it when my own allies shoot me in the back, like with a gauss gun Mad Laughing
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blackeyedboy




Posts: 10902
Location: Transylvania
PostPosted: Fri, 25th Sep 2026 13:47    Post subject:
It's your fault, man!

You move into the line of fire.

Happened to me too.


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madmax17




Posts: 21910
Location: Croatia
PostPosted: Sat, 26th Sep 2026 11:19    Post subject:
Epic moments, picking off snorks from high up on top of a building, one snork gets angry and juuumps from way down right in my face, - 70% health Laughing switch to shotgun and blow him away, Stalker has the best mutants.
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madmax17




Posts: 21910
Location: Croatia
PostPosted: Sat, 26th Sep 2026 11:24    Post subject:
blackeyedboy wrote:
It's your fault, man!

You move into the line of fire.

Happened to me too.

Yeah but EVERY SINGLE TIME, it's like they hate me and wanna kill me Very Happy
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blackeyedboy




Posts: 10902
Location: Transylvania
PostPosted: Sat, 26th Sep 2026 16:26    Post subject:
Well, those artifacts and upgraded armor and weapons you carry are worth a lot.

Don't you know you can't fucking trust anyone is the Zone... !?


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blackeyedboy




Posts: 10902
Location: Transylvania
PostPosted: Sat, 26th Sep 2026 18:41    Post subject:
NIGos wrote:
LeoNatan wrote:
blackeyedboy wrote:
Slop yCam - Immersive Bodycam with Eyetrack-FreeLook-Customization: https://www.nexusmods.com/stalker2heartofchornobyl/mods/2746


So it makes the camera more like ARMA. But the question is, if looking at your shoulder, for example, what happens if you suddenly click fire? Does the bullet magically still end up where your screen center points? Or are there physics involved to have the body first rotate and then fire?


Hi. It is actually insane that my mod actually made it here! I've been lurking this place for ages Very Happy.

The bullets of course will always start from the gun, and camera and weapon are only loosely coupled now.

Also, this is still an amateurish attempt to replicate a bodycam like effect, but the newer versions also have some improvements on player movement and other features.

Definitely not everyone cup of tea but I mainly did this for myself as I love Stalker and wanted to use it with Tobii head / eye track and decided to share it.

It is all aislopped so beware of dragons if you do ever try it!


Good for you, man. 👍

Here's another video with your mod:



But(!): what happened with the vertical camera bob?! It's (almost?) missing. Is the movement too problematic or you just cancelled it?

The character seems to slide across the ground...


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madmax17




Posts: 21910
Location: Croatia
PostPosted: Sat, 26th Sep 2026 18:47    Post subject:
The hunting quest A School of Life is pretty fun, misted it the first 4-5 times.
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madmax17




Posts: 21910
Location: Croatia
PostPosted: Sun, 27th Sep 2026 06:44    Post subject:


Some interesting ones. #3. I usually pick it up, you can kill the Pseudogiant with the 2 rpgs you find in the stash south.
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blackeyedboy




Posts: 10902
Location: Transylvania
PostPosted: Sun, 27th Sep 2026 09:44    Post subject:
Cheeki breeki! 180 hours in, and only now I just found out there's a...

 Spoiler:
 

... in the far Cement Factory zone!

Very Happy

Always wanted to explore the area of the Cooling Towers -- wondered what's with those huge furnaces / areas / installations there -- but there was no quick way to reach that.

Here's an excellent map that shows kinda everything, included side-quests and NON-MARKED quests:

https://mapgenie.io/stalker-2-heart-of-chornobyl/maps/the-zone

Although... its so, SO much fun when the Zone surprises you with new stuff / content by itself!


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ixigia
[Moderator] Consigliere



Posts: 65362
Location: Italy
PostPosted: Sun, 27th Sep 2026 18:33    Post subject:
I'm taking it slowly and trying to savour every moment as well, since atmospheric menly first-person shooters made with a proper-ish budget are a rarity these days. The game is essentially an all-in-one version of the classic Trilogy à la Anomaly, but with fewer survival elements and a coherent storyline tying everything together - more or less what I expected (and wanted) from it. The pleasant memberberries are strong indeed, almost like having a modern remakeboot in seamless marinated Angina sauce.

Although the open world is mostly populated by faux bubble-shaped entities here, as a whole, the suspension of disbelief works reasonably well and the power fantasy of being a kickass Stalker is definitely there, both in terms of immersion and actual shooting. My complaints are mainly related to stamina/weight management (easily fixable with mods) and the absurd amount of consumables and low-level loot scattered throughout the Zone (also fixable through a combination of mods and settings, albeit only partially). The bipolar AI can lead to hilarious outcomes, though one could say that’s a trademark of the franchise. Laughing Very Happy

Waiting nearly two years before touching this blyat boy 2.0.∞ was the right choice, as it is very much worth experiencing and exploring despite some minor radiation side effects.
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M4trix




Posts: 9742

PostPosted: Sun, 27th Sep 2026 18:53    Post subject:
But...but...what when 2.1 patch comes out ? You men want to play all over again ? Scratch Head Razz Surprised
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