The Elder Scrolls IV: Oblivion
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PickupArtist




Posts: 10717

PostPosted: Mon, 19th Oct 2026 18:57    Post subject:
so what did the ai do ? frame by frame render optimization what humans would take to long at the time ? or like actual code improvement?

it has to be deleting or reducing something ...
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tonizito
VIP Member



Posts: 52276
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 19th Oct 2026 19:13    Post subject:
JBeckman wrote:
pho08 wrote:
https://wccftech.com/oblivion-remastered-mod-built-using-claude-ai-boosts-fps-by-over-40-and-drastically-reduces-stuttering-without-sacrificing-visual-quality/

Repost?

Anyway that's pretty neat if this becomes a thing




Works too and the article goes into some fascinating examples that are likely from how the old game logic is still in there albeit prettier dressed now.


It is AI but if its stable then it does a good job solving the damn issue.
Unfortunate that the latest patches are all for the Switch 2 and its unlikely anything more will be done with the game.

Everything explained in the article could be patched with proper time and giving them enough QA to ensure stability and proper testing but nope, project just ended instead.


Makes for some really great hope for that rumored Fallout 3 remake does it not.
And that game gets even more complex with NPC routes, schedules and all that, going to be a mess if it has the same problems.
Neither Bethesda or the devs ever bothered to fix the damned game... but soon the usual soy shilltubers will tell you to GET HYPE!!!11!!! about the upcoming FO3 remake, another performance disaster waiting to happen Laughing
I wonder if the anti-AI faggots at eurosocjus will dare to post an article on this, but I'm hoping against hope that digital foundry does.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Amadeus




Posts: 2492
Location: Yes
PostPosted: Mon, 19th Oct 2026 19:42    Post subject:
PickupArtist wrote:
so what did the ai do ? frame by frame render optimization what humans would take to long at the time ? or like actual code improvement?

it has to be deleting or reducing something ...


You could have just checked the github under "What it does" instead of posting that

but nah
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