Grand Theft Auto VI [NR, PC -> 2027+]
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Stormwolf




Posts: 24739
Location: Norway
PostPosted: Wed, 28th Oct 2026 16:45    Post subject:
Now that is not true. I had no visual bugs whatsoever when i played r2r
Sure, i heard about the flying cow bugs etc, but it never happened to me. Cyberpunk was a nightmare to finish, and i started after phantom liberty.
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DaLexy




Posts: 3207
Location: Germany
PostPosted: Wed, 28th Oct 2026 17:52    Post subject:
Yeah i have to agree with Storm here, when GTA V came out i cant recall much patching apart from Online Exploits and Resets because of it. But i cant be certain on that as i only had the PS3 for a month before reselling it at almost no loss.


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harry_theone




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PostPosted: Wed, 28th Oct 2026 18:40    Post subject:
I am also trying really hard to think of a big issue whenever I played through both versions.

But I also had just a single bug in Cyberpunk 2077 on release so may be just my dumb luck
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4treyu




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PostPosted: Thu, 29th Oct 2026 10:50    Post subject:
From the latest episode of South Park Very Happy

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headshot
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PostPosted: Thu, 29th Oct 2026 11:06    Post subject:
Wait what, that’s brand new in game footage shown in a South Park episode?! Laughing


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Amadeus




Posts: 2509
Location: Yes
PostPosted: Thu, 29th Oct 2026 11:27    Post subject:
Dog poop mechanics, Rockstar really goes all out every time
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friketje




Posts: 2921

PostPosted: Thu, 29th Oct 2026 12:02    Post subject:
There has never been a game being overhyped like this, how can it ever live up to these expectations Laughing
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Fugen




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PostPosted: Thu, 29th Oct 2026 12:30    Post subject:
Just 21 days until release. Sweet Jesus.

Very Happy


chill out man, life is beautifull...
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bringiton




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PostPosted: Thu, 29th Oct 2026 12:59    Post subject:
friketje wrote:
There has never been a game being overhyped like this, how can it ever live up to these expectations Laughing

It can't. Still doesn't mean it's not gonna be good, though.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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madmax17




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PostPosted: Thu, 29th Oct 2026 13:26    Post subject:
Picking up shit, dreams come true.
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Thu, 29th Oct 2026 13:28    Post subject:
As with any hype, if someone has overly unrealistic expectations and is disappointed, that's on them entirely.

I didn't get the hype of quite a few games this year, but for this I have very reasonable expectations and that's all I needed to be content with everything that has been shown.
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r3dshift




Posts: 3092

PostPosted: Thu, 29th Oct 2026 13:33    Post subject:
friketje wrote:
There has never been a game being overhyped like this, how can it ever live up to these expectations Laughing

Looks like you weren't around when we were waiting for TES 4: Oblivion to release...


Frant wrote:
Shitass games are ruining piracy.
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Morphineus
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PostPosted: Thu, 29th Oct 2026 16:38    Post subject:
Spore and No Man's Sky comes to mind as well. Laughing


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headshot
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PostPosted: Thu, 29th Oct 2026 19:23    Post subject:
https://x.com/okami13_/status/2115608630154186923

Quote:
Grand Theft Auto VI | Edge Magazine new details:

* Map is roughly the size of GTA 4, GTA 5, & RDR 2 combined
* RDR2 had a 'profound influence' on the narrative
* Much more interior areas than previous GTA titles
* The game features fully functional bus and train systems
* Coffee buffs your stamina, protein shakes buff health
* The density is even more impressive than the size
* Rockstar head of development says there are still new areas he hasn't seen before, even after years
* The amount of detail Rockstar has put in is insane - there's a new system where characters can dynamically react to varying degrees of disgust based on the current area they're in
* Rockstar created an entire studio just to focus on NPCs
* Each NPC is assigned personality traits including temperament, aggression, where they are, what they have seen, and the player's behavior towards them
* NPCs in each district behave differently - no more generic GTA NPCs that immediately run
* Rockstar began building a new type of open world with RDR2 - one with richer interactive systems, NPC behaviors, and player interaction - that plan began building GTA VI since at least 2015
* Bonnie and Clyde dynamic was decided on after Red Dead Redemption 2 was complete
* For several years, the two projects overlapped
* Streets and highways have been narrowed to feel more believable
* The day and night cycle has been expanded
* In GTA 6, walking around holding a shotgun can be enough to disturb the peace. In previous GTAs, they wouldn't react until you pointed the gun at them.
* Pedestrians even notice how you're carrying it - if it's slung over your shoulder they might not react as much, versus carrying it in your hands. Some pedestrians may even try to challenge you.
* You can drop the weapon, and the game allows a certain degree of latitude before crossing into the Wanted Level
* Your Criminal Profile is scaled from 'Professional' to 'Irredeemable' represented by angel and devil icons
* You can choose to incapacitate an enemy rather than kill them, or attempt threats and intimidation before resorting to violence
* Your Criminal Profile will even affect how Jason and Lucia's story unfolds
* Similar to GTA Vl, you can switch characters at any time
* Unlike GTA V where each character was an opportunist, Jason and Lucia are 'bound together by an emotional history'
* Their closeness is measured on a four-point scale, which increases the more you spend time together
* While you can choose their closeness and what kind of criminal you are, the story is built around being partners in crime
* "Quitting crime is, however, a fundamental theme of the storyline"
* The game asks whether your criminal life is worth it
* Being a criminal feels more precarious in GTA VI
* The heat system tracks your location, clothing, and accomplices
* Stealing cars will be more challenging - some drivers will be armed and ready to fight back
* Certain vehicles will be marked with trackers too
* "A pedestrian you are robbing for his wallet might attack you [...] a holdup in a gas station might go south when a shopper decides to play the hero [...] later, during another escape [...] a group of youths in a customized 4x4 challenge you to a street race."
* GTA VI will be a game where you can really make whatever you want of it
* There were dedicated teams for brands and billboards, radio advertising, television shows, pedestrians, political races, and more


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bringiton




Posts: 3995

PostPosted: Fri, 30th Oct 2026 16:17    Post subject:
I just hope they relaxed that tight separation between strict mission adherence and open-world but no duties/progression formula.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Stormwolf




Posts: 24739
Location: Norway
PostPosted: Fri, 30th Oct 2026 16:41    Post subject:
Very cliche story, but one thing i don't think i like is that the criminal record playing into the story. I hope it just means some NPC in the story will say you're a crazy cunt or something, not actually affecting endings and such.
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4treyu




Posts: 23488

PostPosted: Fri, 30th Oct 2026 17:29    Post subject:
bringiton wrote:
I just hope they relaxed that tight separation between strict mission adherence and open-world but no duties/progression formula.


I fear the GTA Vice City "you need $150.0000 in properties" fiasco (or whatever the $$ amount was) all over again Twisted Evil that made me stop playing the game.
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headshot
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Location: UK
PostPosted: Wed, 4th Nov 2026 03:11    Post subject:
Preload brought forward 2 days and can now be downloaded on 10th November Very Happy

https://www.rockstargames.com/newswire/article/k4ak9okk485712/grand-theft-auto-vi-pre-load-begins-on-november-10

Quote:
The arrival of Grand Theft Auto VI on PlayStation 5 and XBOX Series X|S consoles is now only a few weeks away. There’s still time to pre-order and ensure you're able to experience Grand Theft Auto VI when it launches on November 19.

Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT. Code-in-box versions for both consoles should be available from retailers beginning November 12.

The pre-load file will require up to 212 GB depending on your device, so make sure you've got ample space to begin pre-loading as soon as possible.


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DaLexy




Posts: 3207
Location: Germany
PostPosted: Wed, 4th Nov 2026 05:08    Post subject:
Wow, 2 days earlier preload ... Internet these days still that bad that downloading 200 gigs takes more than 7 days ? I mean if thats the case you have other issues than getting the game on time.

I mean in 2015 i had 16 Mbits and even then it would take roughly 28 hours to download that. Now it would be 28 mins (fibre ftw).


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demde




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PostPosted: Wed, 4th Nov 2026 06:13    Post subject:
Let's see for how long the PSN will crash after they start it Laughing


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bringiton




Posts: 3995

PostPosted: Wed, 4th Nov 2026 09:13    Post subject:
Yeah who cares about early preloading? But also PSN can be super slow. I have my PS5 on LAN typically (so it's not my wifi) and often download times are in the range of 30-40 mbps, way below my ISP speed.


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- Albert Camus
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Wed, 4th Nov 2026 10:06    Post subject:
DaLexy wrote:
Wow, 2 days earlier preload ... Internet these days still that bad that downloading 200 gigs takes more than 7 days ? I mean if thats the case you have other issues than getting the game on time.

I mean in 2015 i had 16 Mbits and even then it would take roughly 28 hours to download that. Now it would be 28 mins (fibre ftw).


Yeah well maybe you're not the target audience Wink
It changes nothing for you and it very well may do for other people in countries were it's not that good.

Well done to find something negative to say Laughing
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PredOborG




Posts: 2143
Location: BG
PostPosted: Wed, 4th Nov 2026 12:19    Post subject:
DaLexy wrote:
Wow, 2 days earlier preload ... Internet these days still that bad that downloading 200 gigs takes more than 7 days ? I mean if thats the case you have other issues than getting the game on time.

I mean in 2015 i had 16 Mbits and even then it would take roughly 28 hours to download that. Now it would be 28 mins (fibre ftw).


It has nothing to do with that. It's not to overload and DDOS the servers when millions of people start downloading the game at the same time. So pre-load will spread out the downloads a bit.
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DaLexy




Posts: 3207
Location: Germany
PostPosted: Wed, 4th Nov 2026 13:56    Post subject:
And even if its to prevent crashing, a measly 2 days wont cut it... its a nothingburger.

@Harry: Maybe im not the target audience cause i dont live in a 3rd world county (like probably 80% of the userbase) Wink


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harry_theone




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Location: The Land of Thread Reports
PostPosted: Wed, 4th Nov 2026 15:36    Post subject:
DaLexy wrote:

@Harry: Maybe im not the target audience cause i dont live in a 3rd world county (like probably 80% of the userbase) Wink


30% is already the US alone, followed by the UK, France, Germany and so on. Are you a 3rd world country? Wink

These dumb takes lately...
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DXWarlock
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PostPosted: Wed, 4th Nov 2026 16:00    Post subject:
DaLexy wrote:

@Harry: Maybe im not the target audience cause i dont live in a 3rd world county (like probably 80% of the userbase) Wink

Not everyone in any country has highspeed fiber, cable, or whatever.
I have 2gb, my friend that lives a few miles away has 50mb. (price he can afford)

And COULD he download it in X hours. Yes. but the window of time to is the question. Him downloading while on PC and trying to watch youtube, or play a game online? Goodluck with the buffering or game lag. So will need to find a window in a day or so he will have 10 hours to let it download.


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-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

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headshot
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PostPosted: Wed, 4th Nov 2026 19:33    Post subject:
Saw this on Facebook Laughing
Surely you’d have to be all kinds of stupid to post a digital code in an advertisement so it’s presumably fake?
I couldn’t try it as I’ve already preordered but my brother tried it and the response is it couldn’t be redeemed and to try later.

 Spoiler:
 


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harry_theone




Posts: 11707
Location: The Land of Thread Reports
PostPosted: Wed, 4th Nov 2026 21:25    Post subject:
They even modified the original art, that huge hand by Lucia covers the whole hood Laughing people are so retarded

headshot pls, that code would be gone into a bot in miliseconds
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PredOborG




Posts: 2143
Location: BG
PostPosted: Wed, 4th Nov 2026 22:06    Post subject:
And it's supposed to be this cover for current pre-order, perhaps. There's gonna be tons of shitty AI and photoshopped fakes in the next month/s, as always with such big titles. Sad

 Spoiler:
 
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headshot
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Posts: 40490
Location: UK
PostPosted: Thu, 5th Nov 2026 02:11    Post subject:
Haha I fell for that one Embarassed


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