GPT supposedly releases Astra 6.2 tomorrow, which is still one of the most used for this kind of work but they can't do it without a dump of the game files so unless the jailbreak is working out, there's little chance of it being done even in 4 weeks post release.
And AnyPS5 is still ongoing, that can also take a while still.
GPT supposedly releases Astra 6.2 tomorrow, which is still one of the most used for this kind of work but they can't do it without a dump of the game files so unless the jailbreak is working out, there's little chance of it being done even in 4 weeks post release.
And AnyPS5 is still ongoing, that can also take a while still.
Yea looks like the people in PS scene actually want to protect the game with burning exploit after exploit before release so it can be patched it seems.
So unless someone has something private no one else found it will most likely take a while to find new jb and dumping method as its possible latest firmwares might require HV exploit as well to dump.
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R* just like Nintendo will come down hard on any attempts, they love swinging they big lawyer dicks around. Just look at all the videos of zelda recomps being taken down.
Mostly on videos, when it come to the release it self the genie is out of the bottle already and impossible to stop people who really want to pirate, assuming there is a rls floating on the net.
the amount of social media adds for the game now is pissing me off. these cockroaches know damn well i dont have a console so why bother me ... go burn rockstar money on an already brainrotted dude
R* just like Nintendo will come down hard on any attempts, they love swinging they big lawyer dicks around. Just look at all the videos of zelda recomps being taken down.
Videos, yes, because they own the intellectual properties
But recomps and emulators? Even more so thanks to AI, the creators of these projects make them bullet proof
Hence why none of them, including the now Months old Bloodborn emulators and recomps, have been shut down yet
Not that Nintendo isn't likely shouting at their lawyers all day to figure it out, as is Sony
But You will see GTA 6 run on PC within a week or two of the release, even if its just the main menu or some broken first cutscene
And weeks and months after that it will become playable
The only thing that could prevent this is Anthropic and OpenAI completely nuking all reverse engineering capabilities of their models, but not only will that be hard because prompt injection will always allow users to circumvent such censorships, but it would inadvertently hamper the regular software engineering capabilities of the models
and since the companies are still at war with each other to not lose the modern space race that is not something anyone wants to do if avoidable
Pre-loading is now available for everyone who has pre-ordered Grand Theft Auto VI digitally. Players who pre-ordered the code-in-box version can also activate their code and begin pre-loading as soon as it’s received. If you still have yet to pre-order, now’s the time to make sure you're prepared for November 19.
Grand Theft Auto VI has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life — while maintaining the density and visual fidelity of all its environments and inhabitants.
The PlayStation 5 Pro offers breathtaking visuals, with improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro.
Grand Theft Auto VI for PS5 includes high-fidelity haptic feedback fully integrated across the game on DualSense controllers and adjustable via accessibility settings, improved spatial audio rendering so all in-game sounds take full advantage of Tempest 3D Audio, and improved load times, making Grand Theft Auto VI play best on PlayStation 5 consoles.
It makes little sense to me that it's 30fps locked on pro. Shouldn't you be able to get higher frames with all the extra bits turned off?
Possible reasons:
- Parity with regular ps5 with minimal difference because they don't want to kill PC / (eventually PS6 if at all) sales and going all in on 60fps+
Either way the amount of people that have a Pro is still tiny compared to the base. So making it far better would have possible complaints and Sony is already tainted by negativity.
- CPU limits
That being said, it can still go to 40 for Pro if they decide to release an update later, like other games.
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