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Posted: Tue, 11th Jul 2006 21:04 Post subject: |
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I have the same patch, do I have to mount the image before installing patch or what? wtf?
Patch sucks. Pls help
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Posted: Tue, 11th Jul 2006 22:52 Post subject: |
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I think I chose the wrong skills :/
Storm Mastery and Defense, or something. Nothing I have is really cool and most fights are quite intense for me. Did I choose badly?
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Posted: Tue, 11th Jul 2006 23:58 Post subject: |
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eierfeile wrote: |
I have the same patch, do I have to mount the image before installing patch or what? wtf?
Patch sucks. Pls help |
I was getting a message "the patch has encountered an error" or something, I had to uninstall and reinstall the game before it worked again. I would just reinstall fresh...backup your profile dir and make sure you use the same cdkey on reinstall.
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Posted: Wed, 12th Jul 2006 00:03 Post subject: |
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KyleK wrote: | I think I chose the wrong skills :/
Storm Mastery and Defense, or something. Nothing I have is really cool and most fights are quite intense for me. Did I choose badly? |
I chose Spirit Mastery/Earth & get 2 pets which really help me in mad battles.
Remember you can unassign skill points by visiitng 1 of those spell guys in a town (they show as blue on the map).
Try some different combo's - take a portal to an earlier town for slightly easier battles
Got to Babylon & got to say this is a really enjoyable game - just massive
You wanted a Miracle, I give you the F. B. Eye !!
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Posted: Wed, 12th Jul 2006 09:10 Post subject: |
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is anyone else getting black lines tearing across the screen in the game it happens but not all the time, also i get random slow downs :S with an x800xl just wondering if anyone else gets these problems
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Posted: Wed, 12th Jul 2006 09:28 Post subject: |
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I just had the nymph, and I love the way she moves and the little sounds she makes ^^
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Posted: Wed, 12th Jul 2006 12:36 Post subject: |
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hm, does someone knows is there a way to conncet directly to an IP to play over the network, without the hamachi - just a direct connection to someone ?
Per aspera ad astra
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Thu, 27th Jul 2006 06:27 Post subject: |
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Rudolph
Posts: 603
Location: Germany
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Posted: Thu, 27th Jul 2006 09:37 Post subject: |
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Well, then wait for crack from Reloaded. Securom will be a piece of cake for them.
The developers said that they fixed all the annoying crashes.
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Posted: Sun, 30th Jul 2006 13:10 Post subject: |
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any idea when we see 1.11 crack ? :>
(\_/)
(O.o)
(> <)This is Bunny. Copy Bunny into your signature to help him on his way to world domination
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zTc
Banned
Posts: 293
Location: Denmark
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Posted: Sun, 30th Jul 2006 22:39 Post subject: |
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DeadPL wrote: | any idea when we see 1.11 crack ? :> |
try www.lemonparty.org you smart boy
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Posted: Thu, 3rd Aug 2006 07:10 Post subject: |
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yeah still wondering about that 1.11 crack... seems sr7 is being difficult to crack? flatout 2 (usa version) using that too...
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Posted: Thu, 3rd Aug 2006 17:52 Post subject: |
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unless a game is madly popular (like doom3 or fear), usually dox go on the backburner. hitman:bm and gr:aw are two examples of sr7 games that are lacking in the dox department, as well as this one. but hey, you could always email a group requesting it!
piracy isn't a hobby, it's a way of life
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Posted: Wed, 30th Aug 2006 00:31 Post subject: new patch out |
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Patch Notes v1.15
GENERAL:
- Fixed crash issues involving teleporting
- Fixed pathing crashes involved with entering and leaving underground areas
- Fixed crashes involving the Alt-Tab function
- Fixed crash issue which could occur when standing at the same coordinates as an item and attempting to pick it up
- Fixed a bug where items would occasionally fall through the world when they are dropped or unsuccessfully picked up
- Fixed a bug where storing manual character back-ups in the SaveData folder would cause those characters to not be visible on the character select screen
- Improved character auto back-up system
- Implemented texture reduction matrix which allows the low graphics settings to use more compressed textures and improves performance on low end systems
- Implemented the ability to turn shadows on and off. Shadows are currently on by default.
-To turn shadows off, go to the My Games\Titan Quest\Settings directory and open the options.txt file after changing any option in game. Find the setting called "Shadows" and change its value to false. If the setting does not exist, add the line "shadows=false" to the end of the options.txt file.
- Fixed the 'Fatal Error' message appearing when trying to boot up Titan Quest(tm) with Virtual Memory turned off
- Implemented a minidump file into the crash logging system
QUESTS:
- Fixed bug in quest system where quests updating on certain conditions could cause the game to crash and corrupt quest data
- Fixed situation where players were not given credit for quest completion while leaving the game upon completing a quest
- Fixed Quest NPC issue where NPC's were not completing their animation cycles and awarding proper quest tokens to advance the quest. This is in reference to issues some players were having with some of the ship captains updating as well as Phaedrus in the Catacombs.
- Fixed host quest log from being updated when an ungrouped client enters Titan Quest(tm) with certain quest items in their inventory
- Fixed host quest log from being updated when an ungrouped client enters Titan Quest(tm) and proceeds with critical path quests
- Improved the thread safety of the quest state saving system
EDITOR:
- Fixed array values not working properly where importing a record in the Art Manager
- Fixed issue where impassible terrain was not viewable on ATI cards
MULTIPLAYER:
- Fixed disconnects and the inability to host a game for certain network devices which were unable to process network packets over 1400 bytes.
im still playing the game with the disc burned with no problems so can install the update makes the game much faster and fixes most of the crash and quest problems
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Posted: Wed, 30th Aug 2006 01:19 Post subject: Re: new patch out |
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gold24 wrote: | Patch Notes v1.15
GENERAL:
- Fixed crash issues involving teleporting
- Fixed pathing crashes involved with entering and leaving underground areas
- Fixed crashes involving the Alt-Tab function
- Fixed crash issue which could occur when standing at the same coordinates as an item and attempting to pick it up
- Fixed a bug where items would occasionally fall through the world when they are dropped or unsuccessfully picked up
- Fixed a bug where storing manual character back-ups in the SaveData folder would cause those characters to not be visible on the character select screen
- Improved character auto back-up system
- Implemented texture reduction matrix which allows the low graphics settings to use more compressed textures and improves performance on low end systems
- Implemented the ability to turn shadows on and off. Shadows are currently on by default.
-To turn shadows off, go to the My Games\Titan Quest\Settings directory and open the options.txt file after changing any option in game. Find the setting called "Shadows" and change its value to false. If the setting does not exist, add the line "shadows=false" to the end of the options.txt file.
- Fixed the 'Fatal Error' message appearing when trying to boot up Titan Quest(tm) with Virtual Memory turned off
- Implemented a minidump file into the crash logging system
QUESTS:
- Fixed bug in quest system where quests updating on certain conditions could cause the game to crash and corrupt quest data
- Fixed situation where players were not given credit for quest completion while leaving the game upon completing a quest
- Fixed Quest NPC issue where NPC's were not completing their animation cycles and awarding proper quest tokens to advance the quest. This is in reference to issues some players were having with some of the ship captains updating as well as Phaedrus in the Catacombs.
- Fixed host quest log from being updated when an ungrouped client enters Titan Quest(tm) with certain quest items in their inventory
- Fixed host quest log from being updated when an ungrouped client enters Titan Quest(tm) and proceeds with critical path quests
- Improved the thread safety of the quest state saving system
EDITOR:
- Fixed array values not working properly where importing a record in the Art Manager
- Fixed issue where impassible terrain was not viewable on ATI cards
MULTIPLAYER:
- Fixed disconnects and the inability to host a game for certain network devices which were unable to process network packets over 1400 bytes.
im still playing the game with the disc burned with no problems so can install the update makes the game much faster and fixes most of the crash and quest problems |
now only waiting for the crack
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Posted: Wed, 30th Aug 2006 07:26 Post subject: |
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guyz the 1.15 is not playable , game quits to windows every 20min , the most stabile was 1.08
on 1.11 i had much quits too :<
i cant stop laugh when im reading -TNT nfo's they act like a leaders and do cd-checks !
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Wed, 30th Aug 2006 16:32 Post subject: |
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KyleK wrote: | I think I chose the wrong skills :/
Storm Mastery and Defense, or something. Nothing I have is really cool and most fights are quite intense for me. Did I choose badly? |
Hehe i chose the same!
Here's what i got:
*Storm Nimbus (or whatever its called), permanent enchantment, gives all attacks lightning damage etc, upgraded with storm chill or whatever, so the enemies attack slower around me.
*The lightning ball that stuns and damages enemies, upgraded with higher radius and the one that gives it fragments of more lightning balls, kickass against big groups.
*The defence thing that heals you and gives you armor for a few seconds, great if you are out of health potions or facing a boss.
And some general defence stuff like reducing the requirements and chance for shield-bash and chance for avoiding damage etc
I really love this build, gonna play it trough all the way to legendary
Currently saving agility points like crazy to get the Storm Wisp
Next level its mine, it better be a useful ally
Man i love those kinda things, wisps, ball lightning, "Northern Glow" from baldurs gate etc, so fucking cool, a hovering intelligent ball of pure energy, cant be cooler than that 
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Posted: Wed, 30th Aug 2006 21:17 Post subject: |
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Vindicis wrote: | Still getting a lot of texture corruption within the game on the inventory and map screen as well as text boxes, seems to randomly happen quite often. Is there a fix for this? |
it happen on GF 6600 they fixed in newest patch 1.15
i cant stop laugh when im reading -TNT nfo's they act like a leaders and do cd-checks !
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Posted: Mon, 4th Sep 2006 23:52 Post subject: |
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TITAN_QUEST_v1.15_CRACK-aSxDOX
Game..........: Titan Quest
Type..........: Crack
Crack Info....: Securom 7
Release Size..: 3.58mb x 1
Target Rlz....: Retail DVD with v1.15 official
patch
Date..........: September 06, 2006
Cracker.......: MyCrack@aSx
RELEASE NOTES
1. release files with winrar 3.x.
2. update your game to v1.15
3. copy over ALL crack file to game directory
4. play!
Titan Quest - v1.15 Patch Notes:
_________________________________
The v1.15 patch for Titan Quest includes a
number of crash fixes, an improved auto backup
system, and improved multiplayer gameplay.
_____________________________________________
Official Site: http://www.titanquestgame.com/
_______________________________
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poullou
Posts: 1746
Location: Internet Express
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Posted: Fri, 14th Sep 2007 10:35 Post subject: |
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JBeckman
VIP Member
Posts: 34544
Location: Sweden
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