CALL OF JUAREZ - TECHLAND
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Tue, 5th Sep 2006 20:04    Post subject:
Ace170780 wrote:
mmm I got everything cranked to the titties at 1280 x 1024 & doesn't lag o.O only thing I didn't change was the shadow texture size from 1024 to 2048 cause it actually kills the FPS there.


So..you mean this is wierd or what? OR Just pulling that e-penis out in the open, so everyone can lick on it ? Laughing


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$en$i
VIP Member



Posts: 3127

PostPosted: Tue, 5th Sep 2006 20:09    Post subject:
Ace170780 wrote:
mmm I got everything cranked to the titties at 1280 x 1024 & doesn't lag o.O only thing I didn't change was the shadow texture size from 1024 to 2048 cause it actually kills the FPS there.

lol, if it was laggy with an Athlon 64 X2 4400+, a BFG Geforce 7800 GTX 256 mb and
Corsair 2GB that would be somewhat crappy. Smile
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Tue, 5th Sep 2006 20:26    Post subject:
I did not notice any performance hit when cranking up the shadow texture to 2048, loading time is the same too Very Happy


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KrutojPoc




Posts: 1528

PostPosted: Tue, 5th Sep 2006 20:45    Post subject:
WTF with loading times? It takes like...forever to load the small chunk of the level / 5 mins of gameplay. Loading times are 5-10 times longer than in Oblivion
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Tue, 5th Sep 2006 20:47    Post subject:
Naaa, get more RAM and a decent Gracard. Loading times is not that painful here.


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Areius




Posts: 14858

PostPosted: Tue, 5th Sep 2006 20:48    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:02; edited 1 time in total
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Tue, 5th Sep 2006 20:50    Post subject:
With?


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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Tue, 5th Sep 2006 21:02    Post subject:
You can extract them with Winrar or anything which might suit you. Pak-files are nothing but archives with no compression. This is nothing new, it has been like that since Quake Razz


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Tue, 5th Sep 2006 21:03    Post subject:
Ahhh ok , wil try. Cheers man.


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KrutojPoc




Posts: 1528

PostPosted: Tue, 5th Sep 2006 21:04    Post subject:
CaptainCox wrote:
Naaa, get more RAM and a decent Gracard. Loading times is not that painful here.

And how da hell Gracard affects loading times? Maybe i should also upgrade my mouse? And 2 GB of Ram here, how much more do i need to load 5 mins of gameplay faster?
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Spun[k]




Posts: 1714
Location: SWEDEN
PostPosted: Tue, 5th Sep 2006 21:07    Post subject:
KrutojPoc wrote:
CaptainCox wrote:
Naaa, get more RAM and a decent Gracard. Loading times is not that painful here.

And how da hell Gracard affects loading times? Maybe i should also upgrade my mouse? And 2 GB of Ram here, how much more do i need to load 5 mins of gameplay faster?


Laughing


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MistressDeath




Posts: 867

PostPosted: Tue, 5th Sep 2006 21:40    Post subject:
I cannot believe how good this games is!! I am having a ton of fun with this game. I just started watching Deadwood too! Enhances the whole feel. Anyway, I am stuck however.... I am on Episode 7 right after you get the horse and jump over the chasm. I just got off my horse and I am using my whip to get across the cliff face and ledges. The first branch is easy and I swing across and release with no problems. The second branch is were I am stuck. I can whip it and my whip connects to the branch but I cannot get up to the ledge. What do I do to get up to that ledge while using my whip?

TIA!

MD
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frado2




Posts: 58
Location: Belgium
PostPosted: Tue, 5th Sep 2006 21:50    Post subject:
CaptainCox wrote:
Naaa, get more RAM and a decent Gracard. Loading times is not that painful here.

It's also takes long to load here. How much RAM do you have? I currently have 1 gb of ram, and an overclocked 6800 GT
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Tue, 5th Sep 2006 21:57    Post subject:
2 gig and a 7800GTX 512 and my god ol 2x10.000 rpm's Raptors Wink + my AMD 4000+ CPU not the latest but it still have some balls left in it.


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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Tue, 5th Sep 2006 22:11    Post subject:
i didnt notice any loading decrease when extracting thepak files. it normally finishes loading by the time they are almost at the end of thier little speeches.


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Weedo




Posts: 1506
Location: Japan
PostPosted: Tue, 5th Sep 2006 23:03    Post subject:
MistressDeath wrote:
I just started watching Deadwood too! Enhances the whole feel.


Enjoy it as long as it's good. The first season was great but the second season was just poor, stupid and boring! (I hope season three is MUCH better.)
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matisto21




Posts: 154

PostPosted: Tue, 5th Sep 2006 23:28    Post subject:
hey i'm stuck when i need to disappear out of town episode 1 without bullets
the other two that explained here i don't understand so someone can explain me word per word?
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Braindead2006




Posts: 62

PostPosted: Wed, 6th Sep 2006 03:12    Post subject:
I really really enjoyed this game. Great graphics, nice fresh theme. Just a bit linear. I will keep it (with oblivion) for a year or so and re-play it at a decent frame rate with a newer card in the future.

The bow & arrow pwns.

@matisto21 you have to go round the back of the buildings and stuff.


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MistressDeath




Posts: 867

PostPosted: Wed, 6th Sep 2006 03:45    Post subject:
Bump....Anyone know how to get by this? Please

MistressDeath wrote:
I cannot believe how good this games is!! I am having a ton of fun with this game. I just started watching Deadwood too! Enhances the whole feel. Anyway, I am stuck however.... I am on Episode 7 right after you get the horse and jump over the chasm. I just got off my horse and I am using my whip to get across the cliff face and ledges. The first branch is easy and I swing across and release with no problems. The second branch is were I am stuck. I can whip it and my whip connects to the branch but I cannot get up to the ledge. What do I do to get up to that ledge while using my whip?

TIA!

MD
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MistressDeath




Posts: 867

PostPosted: Wed, 6th Sep 2006 03:58    Post subject:
Duhhhh, I got it, I just have to click the wheel mouse to go up! LOL! I could have sworn I clicked that button. On to the solving.....

L8r,

MD
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Wed, 6th Sep 2006 11:36    Post subject:
I did half-way enjoy this game. Great graphics and sound, I loved the character design/look and the story. However, the gameplay was really bad. I found it to be way too linear, most of the game takes place outside and it is a bitch to have to go from point A to B the way the developers decided. Also, when going from point A to B to C, then having to backtrack back to B, multiple enemies would have spawned back in a total unrealistic fashion. Silly as hell.

Not to mention the last map was idiotic as hell, having to fight through 200 enemies on a single level. Sorry, the "final boss syndrome" just ruined it totally for me. But I can't help to think how much better the game would have been if it wasn't so damn linear and that they reworked the final map.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 6th Sep 2006 11:44    Post subject:
Only thing i can complain about is the AI.
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Wed, 6th Sep 2006 13:52    Post subject:
This is a sideeffect of the decision to make the game linear deelix. With the way the maps are designed, and so much heavy scripting, the developers did not need to make an advanced AI anyway.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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maxiepaxie




Posts: 1732
Location: Belgium
PostPosted: Wed, 6th Sep 2006 16:22    Post subject:
Parallax_ wrote:
This is a sideeffect of the decision to make the game linear deelix. With the way the maps are designed, and so much heavy scripting, the developers did not need to make an advanced AI anyway.

F.E.A.R was just as linear but did have good A.I. so that's not an excuse IMO.
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Wed, 6th Sep 2006 16:29    Post subject:
Ok ok, just lazy ass developers then Razz


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Bravery is not a function of firepower.
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Qui-Gon




Posts: 32

PostPosted: Wed, 6th Sep 2006 16:31    Post subject:
RELOADED DID IT!!! Very Happy
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Trismogestos




Posts: 541
Location: Cloud City, Bespin
PostPosted: Wed, 6th Sep 2006 16:31    Post subject:
Call.Of.Juarez-RELOADED


Don't mistake lack of talent for genius!
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mike-




Posts: 1510

PostPosted: Wed, 6th Sep 2006 16:33    Post subject:
hope they actually cracked it rather than say... throw the demo exe in...
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Wed, 6th Sep 2006 16:37    Post subject:
I can't think of any case where Reloaded has done anything as sloppy as that?


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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Wed, 6th Sep 2006 16:41    Post subject:
NUKED] [Call.Of.Juarez-RELOADED] [Reason bad.crack]
whata shock


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