Sword of the Stars
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 7th Sep 2006 12:16    Post subject:
Too bad for you =D

Excalibur use forced AA settings, it makes alot of difference, but if you dont like 3d galaxy maps and such i dont think you will last long in this game Razz
As for the voiceovers, i agree that the Terran one sounds a Bit too mad-scientist, but the others sound pretty good actually, yes a tad comical but ive got no problem with that.
The gameplay itself is far from comical when your enemy killed 800 MILLION (Dr. Evil finger-to-mouth move) of my homeworld's citizens Sad

But try the Liir, their voiceovers arent comical, more like echoy and cool Smile (male AND female voice at once (they are hermafrodites Rolling Eyes ), pretty wierd but somehow it actually works and sounds good)


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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kasis




Posts: 27

PostPosted: Thu, 7th Sep 2006 17:28    Post subject:
I am mostly happy with this game as is, been a huge 4X fan since MOO. Now though I am old and have responsibilities, so Galciv 2 is too time-consuming. Looks amazing but I just don't have time for it. Weird Worlds is great fun but a little bit too shallow, I mean you can finish it in your lunch break.

SotS is the ideal balance imho, I'm not overly impressed by the graphics or the acting but I don't buy strategy games for those reasons. It does look ok with AA forced from the drivers, not great but it's not unplayably ugly like an old VGA game would be. Maybe someone will mod over those god-awful ship designs soon...
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kumkss




Posts: 4837
Location: Chile
PostPosted: Thu, 7th Sep 2006 17:51    Post subject:
hmmm.. after reading some posts, looks like a game worth to try.
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ExcaliburB




Posts: 364

PostPosted: Thu, 7th Sep 2006 19:16    Post subject:
I've give Lighthouse Interactive credit for one thing, they do seem very dedicated to supporting the title. The list of changes in v1.1.1 is pretty massive. Let's hope they keep up such support in the future.
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grues0me




Posts: 90

PostPosted: Thu, 7th Sep 2006 19:41    Post subject:
Because of the great reviews here i actually grabbed this game today, being a great Space Empires/GalCiv/Moo 2 fan.

Now, after my first half hours i am kind of disappointed by the lack of options...i want to actually do something other than move sliders or send ships around. Will i ever be able to build something on planets? I havent found any possibility yet, except the "build ship" option. How do i check happiness of the people on my planets; how do i know they will revolt, heck, is there anything more than the little square planet window with the 3-4 sliders?

Even the dreadful Moo 3 had way more depth and was more fun for me until now...but i havent seen really much of Sots yet.
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funame




Posts: 412

PostPosted: Thu, 7th Sep 2006 19:55    Post subject:
yup same here. played it for like an hour.
i really wanted to like it, but it seems the game is just too boring Sad

will give it another shot tho
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frenger




Posts: 105
Location: northern sweden
PostPosted: Thu, 7th Sep 2006 20:22    Post subject:
so still nothing new on the cracked patch, huh..? Sad


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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ady5




Posts: 263
Location: A planet near you
PostPosted: Thu, 7th Sep 2006 20:26    Post subject:
grues0me wrote:
Because of the great reviews here i actually grabbed this game today, being a great Space Empires/GalCiv/Moo 2 fan.

Now, after my first half hours i am kind of disappointed by the lack of options...i want to actually do something other than move sliders or send ships around. Will i ever be able to build something on planets? I havent found any possibility yet, except the "build ship" option. How do i check happiness of the people on my planets; how do i know they will revolt, heck, is there anything more than the little square planet window with the 3-4 sliders?

Even the dreadful Moo 3 had way more depth and was more fun for me until now...but i havent seen really much of Sots yet.


hmm, you just want lots of sliders to get lost into. All the functions in this game are leading you to the tactical part of it, the space combat. It's like Homeworld, but instead building your fleet in real time, you build it and move it around the map in turn based mode. If you didn't like Homeworld, this game is not for you. And it's more strategy in this game than any slider can give you in any game, and it's not visible on the screen. The strategy is in your head. You have to visualise the goals, and your tactics. I found it that the game is very loosely based on numbers(at least on surface), i mean if your money is in green, you're ok. You don't have to worry about those 1.5 Cr needed to build yet another ship. You build, attack, build, attack, win the game, after 300 turns and 5 hours of play start another session, and do another race, and aproache the game in another matter. If you actually want to use your head and not rely on numbers, then get a go at this
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 7th Sep 2006 21:05    Post subject:
Lol agree, except on the 300 turns thing Very Happy Im at my 550'th turn and i havent even left my home "arm" (playing in a spiral galaxy) yet!


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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grues0me




Posts: 90

PostPosted: Thu, 7th Sep 2006 21:30    Post subject:
So instead of having a "Space Empires game" i basically got a homeworld with turn based building/research? No building of planetary shields, farms, research centers, orbital guns, ground combat etc?

Geez, i expected some more depth. Base building, population management, politics etc. Something Moo 2 like. Bugger.

PS: I loved homeworld. Its just that this game was advertised as a 4x game, and some people here compared it to SE-V even. But this is more dull than empire at war, there at least i had the impression of building something on my planets...


We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 7th Sep 2006 22:35    Post subject:
Read what everyone else here wrote.
We ALL felt like that at first. Then we played it, went our way up the research tree, learnt the game mechanics.
Its way way deeper than it initially seems.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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frenger




Posts: 105
Location: northern sweden
PostPosted: Thu, 7th Sep 2006 22:43    Post subject:
stop talking about playing the game!

I wanna play it too... Sad


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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A-A




Posts: 3156
Location: New york
PostPosted: Thu, 7th Sep 2006 22:51    Post subject:
Check out my dreadnought

http://img412.imageshack.us/img412/5344/clipboard02ew0.jpg

But the MAJOR thing i dont like about this game is why cant i have all of my fleet in a huge battle , why the fuck does it have to be like 3 ships at once ie one dreadnought and two cruisers. He has like 5 or 6 cruisers attacking and i cant have more than two dreadnoughts!

I WANT A HUGE FLEET BATTLING IT OUT FUCK! lol
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Thu, 7th Sep 2006 22:53    Post subject:
Empire at War ftw


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mYslead




Posts: 738
Location: Canada
PostPosted: Fri, 8th Sep 2006 01:31    Post subject:
so are the turn 3, 10 errors only for some people with the reloaded version ?

cause I didn't seem to have any problem with it yesterday, got home from college today and I couldn't pass turn 8 then 10.
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Dazz99




Posts: 7302

PostPosted: Fri, 8th Sep 2006 01:33    Post subject:
Quote:
Sword.Of.The.Stars.Update.1.1.1-RELOADED



Sword of the Stars Update 1.1.1 (c) Lighthouse Interactive



09/2006 :..... RELEASE.DATE .. PROTECTION .......: Securom 7

1 :.......... DISC(S) .. GAME.TYPE ........: Strategy





This patch adresses the fatal bugs that caused the game to crash, as well as

as host of minor bugs that plague the game. Enjoy.





1. Unrar.

2. Run sots-1.1.1-cdrom-patch-install.exe to update the game

3. Copy the cracked executable from the Crack directory to your installation

directory.

4. Play the game.
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mYslead




Posts: 738
Location: Canada
PostPosted: Fri, 8th Sep 2006 01:35    Post subject:
ah, didn't see it come out, gonna update it now thx.
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BlackDwarf




Posts: 66

PostPosted: Fri, 8th Sep 2006 02:16    Post subject:
I can't find that anywhere!
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Fri, 8th Sep 2006 02:24    Post subject:
where have u looked


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mYslead




Posts: 738
Location: Canada
PostPosted: Fri, 8th Sep 2006 04:05    Post subject:
it works! the only annoying thing is that when you get a new tech, you can't upgrade the spaceships you have already =/

like in galactic civilization :s


Last edited by mYslead on Fri, 8th Sep 2006 05:00; edited 1 time in total
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jcx




Posts: 457
Location: Finland
PostPosted: Fri, 8th Sep 2006 04:29    Post subject:
shit still cant find the new crack Crying or Very sad
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frenger




Posts: 105
Location: northern sweden
PostPosted: Fri, 8th Sep 2006 07:50    Post subject:
at LAST!
waking up to a happy day. installed and played past turn five now. yes!

to bad I have school all day long. oh well.


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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BlackDwarf




Posts: 66

PostPosted: Fri, 8th Sep 2006 10:22    Post subject:
I've looked where I can, I'm afraid I'm not a member of any 'ub3r-l33t FTP sitez'
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frenger




Posts: 105
Location: northern sweden
PostPosted: Fri, 8th Sep 2006 11:30    Post subject:
I found it on my regular Dc hubs


CPU: Athlon 64 3500+ RAM: 2048MB DDR GPU: ATI Radeon X800GT DISKS: 2x200Gb SATA
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 8th Sep 2006 13:10    Post subject:
A-A wrote:
Check out my dreadnought

http://img412.imageshack.us/img412/5344/clipboard02ew0.jpg

But the MAJOR thing i dont like about this game is why cant i have all of my fleet in a huge battle , why the fuck does it have to be like 3 ships at once ie one dreadnought and two cruisers. He has like 5 or 6 cruisers attacking and i cant have more than two dreadnoughts!

I WANT A HUGE FLEET BATTLING IT OUT FUCK! lol


Build CnC ships, "Squadron CnC" for destroyers, "Armada CnC" for dreadnoughts etc..
Then there are some techs which allow those commandships to command even more ships Smile
But yeah i would also like even more ships at once, even when you are defending a planet you cant have more ships than in any normal attack at once, you gotta wait for reinforcements which frankly is quite sad. Gonna see if it can be modded Smile


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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A-A




Posts: 3156
Location: New york
PostPosted: Fri, 8th Sep 2006 13:23    Post subject:
Baleur wrote:
A-A wrote:
Check out my dreadnought

http://img412.imageshack.us/img412/5344/clipboard02ew0.jpg

But the MAJOR thing i dont like about this game is why cant i have all of my fleet in a huge battle , why the fuck does it have to be like 3 ships at once ie one dreadnought and two cruisers. He has like 5 or 6 cruisers attacking and i cant have more than two dreadnoughts!

I WANT A HUGE FLEET BATTLING IT OUT FUCK! lol


Build CnC ships, "Squadron CnC" for destroyers, "Armada CnC" for dreadnoughts etc..
Then there are some techs which allow those commandships to command even more ships Smile
But yeah i would also like even more ships at once, even when you are defending a planet you cant have more ships than in any normal attack at once, you gotta wait for reinforcements which frankly is quite sad. Gonna see if it can be modded Smile


Yep needs modding , whats the point having a seriously powerful fleet if you can only use just a few of the fleet at a time... Its like one of the great naval commanders in the english ship time saying " Dont worry about our huge fleet of frigates just send in one or two "
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 8th Sep 2006 19:19    Post subject:
Made a mod now that doubles the initial command points of the CnC ships Smile Much better battles now with more ships at once Smile
Also added some new player colors, dark red, dark blue etc.
Supereasy to mod, just .txt files Smile Once you extract em from the .gob file (use winrar)
Edit the "command_quota" setting in each of the races cnc ship files.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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JiGSaW
VIP Member



Posts: 4196

PostPosted: Sat, 9th Sep 2006 02:34    Post subject:
Sword.Of.The.Stars.Update.1.1.1-RELOADED


Quote:
Sword of the Stars Update 1.1.1 (c) Lighthouse Interactive

09/2006 :..... RELEASE.DATE .. PROTECTION .......: Securom 7
1 :.......... DISC(S) .. GAME.TYPE ........: Strategy

This patch adresses the fatal bugs that caused the game to crash, as well as
as host of minor bugs that plague the game. Enjoy.

1. Unrar.
2. Run sots-1.1.1-cdrom-patch-install.exe to update the game
3. Copy the cracked executable from the Crack directory to your installation
directory.
4. Play the game.
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Sat, 9th Sep 2006 02:36    Post subject:
Posted: Sep 07 2006 19:33
Dazz99 wrote:
Quote:
Sword.Of.The.Stars.Update.1.1.1-RELOADED



Sword of the Stars Update 1.1.1 (c) Lighthouse Interactive



09/2006 :..... RELEASE.DATE .. PROTECTION .......: Securom 7

1 :.......... DISC(S) .. GAME.TYPE ........: Strategy





This patch adresses the fatal bugs that caused the game to crash, as well as

as host of minor bugs that plague the game. Enjoy.





1. Unrar.

2. Run sots-1.1.1-cdrom-patch-install.exe to update the game

3. Copy the cracked executable from the Crack directory to your installation

directory.

4. Play the game.


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A-A




Posts: 3156
Location: New york
PostPosted: Sat, 9th Sep 2006 10:44    Post subject:
Baleur wrote:
Made a mod now that doubles the initial command points of the CnC ships Smile Much better battles now with more ships at once Smile
Also added some new player colors, dark red, dark blue etc.
Supereasy to mod, just .txt files Smile Once you extract em from the .gob file (use winrar)
Edit the "command_quota" setting in each of the races cnc ship files.


Would you upload it? Cool
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