Football Manager 2007-Razor1911
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obscuro




Posts: 2

PostPosted: Mon, 4th Dec 2006 22:20    Post subject:
adslmaster wrote:
Their is also another pretty big issue with the new patch (alot of people on the official forums have got iT me included) when you buy a player you end up paying twice what was agreed but if you dont have double you still get him providing you have enough for the correct bid but anything over that gets taken up to double it.


Yeah same here, at the official forum, they say it's due to the illegal version of the game this bug occurs. However, users who did buy the game are having the same issues.
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ginge51
Banned



Posts: 1692
Location: England - Manchester
PostPosted: Tue, 5th Dec 2006 00:57    Post subject:
obscuro wrote:
adslmaster wrote:
Their is also another pretty big issue with the new patch (alot of people on the official forums have got iT me included) when you buy a player you end up paying twice what was agreed but if you dont have double you still get him providing you have enough for the correct bid but anything over that gets taken up to double it.


Yeah same here, at the official forum, they say it's due to the illegal version of the game this bug occurs. However, users who did buy the game are having the same issues.


well they would say it was due to it being the illegal copy wouldnt they so more people would but the legit copy
they ll probably be able to sort it all out with the next patch
they better had anyway Smile
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phatigues




Posts: 20

PostPosted: Tue, 5th Dec 2006 12:27    Post subject:
ginge51 wrote:
obscuro wrote:
adslmaster wrote:
Their is also another pretty big issue with the new patch (alot of people on the official forums have got iT me included) when you buy a player you end up paying twice what was agreed but if you dont have double you still get him providing you have enough for the correct bid but anything over that gets taken up to double it.


Yeah same here, at the official forum, they say it's due to the illegal version of the game this bug occurs. However, users who did buy the game are having the same issues.


well they would say it was due to it being the illegal copy wouldnt they so more people would but the legit copy
they ll probably be able to sort it all out with the next patch
they better had anyway Smile


Well that doesn't prove anything, of course users who get this problem are gonna say they bought the game, otherwise they'll get banned. If many users had this it would be a major issue, much bigger than the "contract bug" they're working on now.

I bought the game and I haven't had this problem.
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Ispep
VIP Member



Posts: 4117

PostPosted: Tue, 5th Dec 2006 13:36    Post subject:
I bought the game and I haven't seen that particular problem either, though I have witnessed the contract bug that is ruining the experience.


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phatigues




Posts: 20

PostPosted: Tue, 5th Dec 2006 14:18    Post subject:
Ispep wrote:
I bought the game and I haven't seen that particular problem either, though I have witnessed the contract bug that is ruining the experience.


contract bug isn't that bad. Haven't seen it yet myself, but to make sure I always save the game before negotiating.

I agree that it is annoying, but to say it is ruining the experience is a bit far.
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tywyn




Posts: 550
Location: The US of K
PostPosted: Thu, 7th Dec 2006 16:01    Post subject:
The update for the 7.0.1 patch is now available for download.

In addition to fixes in the original 7.0.1 patch, the new ones relevant to this updated build are as follows.

- Fixed problem when in rare circumstances a players contract end date would change when rejecting a contract
- Fixed crash in network game when client selects 'Domestic' in a national team squad screen
- Fixed crash in MLS due to contracts being offered twice
- Fixed problem with certain clubs kits not being displayed correctly
- Fixed random freeze when processing
- Fixed player rejecting contract due to contract length when they were offered the contract they required
- Fixed coach rejecting contract when they were offered the terms they asked for
- Fixed rare instance of player not accepting or rejecting a contract offer
- Co-ownership deals are now no longer always accepted after being negotiated
- Players are now even more less likely to accept a wage drop
- Added a few smaller contract tweaks
- Staff are now less likely to accept shorter contract lengths on the same wage

Editor
- Added Feeder Clubs
- Added read only unique id fields
- Added Is Covered and Has Undersoil Heating fields to Stadium Panel
- Fixed not being able to enter negative club balances
- Fixed swapping between Ascended/Descended sorting
- Number fields now auto select all text when tabbing to them
- Swapping two teams will now also swap their nation
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ginge51
Banned



Posts: 1692
Location: England - Manchester
PostPosted: Thu, 7th Dec 2006 19:02    Post subject:
can some1 give me a link for the download please?

the new patch i mean Smile
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Brisk




Posts: 1557
Location: Dutch...
PostPosted: Thu, 7th Dec 2006 23:50    Post subject:
Football_Manager_v7.01_Update_Proper-RazorDOX

Football Manager 2007 v7.01 proper Update
(C) Sports Interactive

Date: 2006-12-07 Game Type : Simulation
Size: 1 CD Protection: SafeDisc

Game Notes

Vitality didnt fix exe properly so your players cost twice as much!

Install Notes

1. Extract RARs
2. Run updater
3. Copy crack
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danielao




Posts: 9

PostPosted: Sat, 16th Dec 2006 11:41    Post subject:
tywyn wrote:
The update for the 7.0.1 patch is now available for download.

In addition to fixes in the original 7.0.1 patch, the new ones relevant to this updated build are as follows.

- Fixed problem when in rare circumstances a players contract end date would change when rejecting a contract
- Fixed crash in network game when client selects 'Domestic' in a national team squad screen
- Fixed crash in MLS due to contracts being offered twice
- Fixed problem with certain clubs kits not being displayed correctly
- Fixed random freeze when processing
- Fixed player rejecting contract due to contract length when they were offered the contract they required
- Fixed coach rejecting contract when they were offered the terms they asked for
- Fixed rare instance of player not accepting or rejecting a contract offer
- Co-ownership deals are now no longer always accepted after being negotiated
- Players are now even more less likely to accept a wage drop
- Added a few smaller contract tweaks
- Staff are now less likely to accept shorter contract lengths on the same wage

Editor
- Added Feeder Clubs
- Added read only unique id fields
- Added Is Covered and Has Undersoil Heating fields to Stadium Panel
- Fixed not being able to enter negative club balances
- Fixed swapping between Ascended/Descended sorting
- Number fields now auto select all text when tabbing to them
- Swapping two teams will now also swap their nation


Has this update for the patch been cracked yet?
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Brisk




Posts: 1557
Location: Dutch...
PostPosted: Sat, 16th Dec 2006 12:18    Post subject:
Maybe you should read one post above yours..... some people are so..... nevermind :/
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danielao




Posts: 9

PostPosted: Sat, 16th Dec 2006 13:07    Post subject:
BRISK#1 wrote:
Maybe you should read one post above yours..... some people are so..... nevermind :/


People are so... Sad

Sorry, I didn't get that the post about the Razor fix gave any indication that it's for the updated patch.

I'll try and read better, don't want to have to force you to make useless responses again.
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danielao




Posts: 9

PostPosted: Sat, 16th Dec 2006 13:57    Post subject:
Well, I tried that, and it doesn't change the build number to the updated one, and it doesn't allow me to add feeder clubs with the editor. :/
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