Warhammer: Mark of Chaos
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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 1st Dec 2006 22:06    Post subject:
Hfric wrote:
lnatan25 wrote:
Well, the big 13mb EXE holds to compiled code that caused the crashes, that's why it's there. Any word on a crack?

http://www.nfohump.com/index.php?switchto=nfos&menu=quicknav&item=viewnfo&id=109093

yes Very Happy

Woohoo 10x!
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burghaim
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Posts: 1

PostPosted: Mon, 11th Dec 2006 19:14    Post subject:
User was banned for this post
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medeni73




Posts: 52

PostPosted: Tue, 12th Dec 2006 08:36    Post subject:
Patch 1.6 is out (http://www.markofchaos.com/forums/viewtopic.php?t=4387)...
Game works with old crack (1.3) after patching but I'm not sure how it affects gameplay and changes made in new patch... New crack is hopefully on its way... Smile
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Damador
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Posts: 386

PostPosted: Tue, 12th Dec 2006 12:31    Post subject:
rzr release wotks without crack at all
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medeni73




Posts: 52

PostPosted: Tue, 12th Dec 2006 17:43    Post subject:
Damador wrote:
rzr release wotks without crack at all

what tool did u use ? With YASU I couldnt start it...
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Damador
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Posts: 386

PostPosted: Tue, 12th Dec 2006 19:26    Post subject:
medeni73 wrote:
Damador wrote:
rzr release wotks without crack at all

what tool did u use ? With YASU I couldnt start it...


one of the similar tool - prot stop
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Mon, 18th Jun 2007 22:30    Post subject:
Warhammer.Mark.of.Chaos.Update.1.72-ViTALiTY

10x5mb

 Spoiler:
 
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LeoNatan
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Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 18th Jun 2007 22:35    Post subject:
Lol, they actually made that patch?! Laughing Everyone tought it was a lost cause to hope for it...
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R-Mag




Posts: 65

PostPosted: Mon, 18th Jun 2007 22:49    Post subject:
Code:
Patch notes (now in english as well):

------------
New Features
------------
- Added new host options to multiplayer games:
- Friendly Fire
- No Hero
- No Siege
- No Mercenaries
- No Items
- More units capture reinforcement and refill camps faster.
- Support for multiplayer clans.
- Undo (right click) and reset options in the skill tree.
- Displaying cannon accuracy information.
- Updated Gamespy SDK.
- Tooltips for all main menu buttons.
- Enemy/Ally names are displayed in the army mouse-over tooltips.

-----
Fixes
-----
- Fixed crash that occurred when a player tried to load a custom multiplayer map that was not available in the game directory.
- Fixed crash that occurred when making a 4 player AI game custom setup on Internet.
- Fixed bug that prevented melee units to attack moving enemy units properly.
- Fixed bug where the resistance updates provided by certain items were not displayed properly.
- Fixed bug with Prince on Dragon's skill Implacable Heart.
- Fixed bug that occurred when trying to save a replay after watching a replay.
- Fixed bug where Ignore function in chat lobby only affected private messages.
- Fixed bug where Restoration of Isha skill affected and healed heroes that were in duel.
- Fixed bug with Command skill Blessing of Grimnir.
- Fixed bug with Combat skill Rune of Striking.
- Fixed bug where Sigil of Sigmar's magic resistance bonus doesn't stack with Glimmercloak.
- Fixed bug where HP increase for certain units following gained levels did not carry over between missions.
- Fixed some inconsistent upgrade restrictions between Army Composer and Reinforcement Camps.
- Fixed bug where victory or defeat message did not appear.
- Fixed tooltip descriptions for Standard Bearer and Musician.
- Fixed bug where units could be upgraded with weapons and armour not normally available to them.
- Fixed a crash that occurred when using Plague on a friendly hero with Lightning Shield.
- Fixed bug that allowed players to have nearly unlimited gold to make armies for Multiplayer.
- Fixed bug with gold value becoming negative with no initial army created.
- Fixed bug where defenders on siege maps could have their morale broken by Attackers just walking in. Now morale loss is limited to 50%.
- Fixed a crash that occurred when attempting to cancel Customize Army save window.
- Fixed bug where using the slash commands in game lobby could cause graphical UI problems.
- Fixed bug where Packmasters remained on map after Giant Rats have been killed.
- Fixed bug where upgrades that were normally not available for certain units were purchasable at Reinforcement Camps.
- Fixed bug with purchasing Champion upgrade at Reinforcement Camp.
- Fixed bug where private messages from the lobby sent to players that were in game did not get received.
- Flee button allows goblins to kill NPC handgunner unit_
- Fixed bug with Great Eagles purchased from reinforcement camps that always appeared at level 2.
- Fixed bug where Level 1 Trolls purchased at Reinforcement Camps came out as Level 2.
- Fixed bug where Resistance did not update when using the Knights of Khaine ability.
- Fixed bug where Prince on Dragon could not put any points into Bladestorm Combat skill.
- Fixed bug where top-tier duelling skills did not function when used against an enemy hero in multiplayer.
- Fixed bug where Elector Count on Griffon had the same icon for Crushing Blow and Cannot Capture.
- Fixed bug where players could not proceed through tutorial if disable border scrolling was active.
- Fixed some text bugs.

---------------
Balance Changes
---------------
- Supernatural Resilience skill now decreases the attacker's chance to hit by 5% per level.
- Blessing of Asuryan spell - Mana cost decreased from 300 to 225, cooldown time decreased from 60 to 45 sec, lifetime increased from 20 to 30 sec, chance to hit increased from 15% to 20%, bonus per level decreased from 5% to +4%.
- Flames of the Phoenix spell - Chance to hit increased from 10% to 15%, duration decreased from 3 to 2 sec, bonus per level increased from 1 to 2 sec.
- Cloak of Warding now gives 10% shooting resist instead of 15%.
- Shield of Ptola now gives 10% shooting resist instead of 15%.
- Morrian Ring now gives 5% shooting resist instead of 10%.


Warhammer.Mark.of.Chaos.Update.1.72-ViTALiTY
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SpykeZ




Posts: 23710

PostPosted: Sun, 6th Apr 2008 19:33    Post subject:
blam!! blast from the past...

how do you attach a hero to a regiment. I thought it meant adding them to a team like ctrl+1 or something. Don't see any other way of attaching?


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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 6th Apr 2008 19:37    Post subject:
If I remember correctly there is a button on the UI for that. Either try the tool-tips if there's any, or the tutorial.
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SpykeZ




Posts: 23710

PostPosted: Sun, 6th Apr 2008 19:39    Post subject:
trying to find a PDF of the manual but not seeing one anywhere Sad


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LeoNatan
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Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 6th Apr 2008 19:46    Post subject:
Try to official forums? I remember they were quite useful.
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SpykeZ




Posts: 23710

PostPosted: Sun, 6th Apr 2008 20:49    Post subject:
LeoNatan wrote:
Try to official forums? I remember they were quite useful.


Eh, I don't like joining a forum for help, too much work just to get an answer. Really isn't that big a deal.

I just beat the chaos campaign. Gotta get through the other one now. I didn't get far the first time cause I had other games to play. But now that theres an expansion coming, gotta get caught up on the story for the green skins Wink


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