S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY]
Page 13 of 64 Goto page Previous  1, 2, 3 ... 12, 13, 14 ... 62, 63, 64  Next
Megahoover




Posts: 710
Location: Sweden
PostPosted: Mon, 19th Mar 2007 15:00    Post subject:
Good game, but I agree on the 20 shots in the head before they die, sucks, at least on the hard level.

Question: How do you turn on FPS? In the consol?
Back to top
Arcks




Posts: 40

PostPosted: Mon, 19th Mar 2007 15:03    Post subject:
Flowmo wrote:


Dude, have you even played the game? The crosshair let's you see how accurate your shots are gonna be, just duck or crouch and your accuracy is much better. This game is not a "RAMBO M60 PWNZ RATATATATA" game so have patience.

And the damage model is not arcadeish. thank you.


Damage model is very arcadeish. If you disagree, you're just retarded.
Back to top
Antigo




Posts: 31

PostPosted: Mon, 19th Mar 2007 15:10    Post subject:
to all teh pll tht liek cant hit targets and staff dontforget that its RPg 2' I mean its liek teh concept of teh gaem - at the beginning u liek noobz and staff so game will decrease ur accuracy and as u little dumbasses keep playin' u will becom teh pwnerers and like "learn weak pionts" and staff (instead of lvl upping) so game wont fuck up ur accuracy and every bullet wil liek make much more damage... and u becom like teh masterers


Last edited by Antigo on Mon, 19th Mar 2007 15:14; edited 1 time in total
Back to top
Flowmo




Posts: 627

PostPosted: Mon, 19th Mar 2007 15:10    Post subject:
Arcks wrote:
Flowmo wrote:


Dude, have you even played the game? The crosshair let's you see how accurate your shots are gonna be, just duck or crouch and your accuracy is much better. This game is not a "RAMBO M60 PWNZ RATATATATA" game so have patience.

And the damage model is not arcadeish. thank you.


Damage model is very arcadeish. If you disagree, you're just retarded.

Nice argument xD Retard.

Antigo wrote:
to all teh pll tht liek cant hit targets and staff dontforget that its RPg 2' I mean its liek teh concept of teh gaem - at the beginning u liek noobz and staff so game will decrease ur accuracy and as u little dumbasses keep playin' u will becom teh pwnerers and like "learn weak pionts" and staff (instead of lvl upping) so game wont fuck up ur accuracy and every bullet wil liek make much more damage... and u becom like masterers


THIS is what you call a retard, Arcks.
Back to top
shadak




Posts: 1097
Location: Prague
PostPosted: Mon, 19th Mar 2007 15:11    Post subject:
Arcks wrote:
Flowmo wrote:


Dude, have you even played the game? The crosshair let's you see how accurate your shots are gonna be, just duck or crouch and your accuracy is much better. This game is not a "RAMBO M60 PWNZ RATATATATA" game so have patience.

And the damage model is not arcadeish. thank you.


Damage model is very arcadeish. If you disagree, you're just retarded.


I dont play on hardest setting but when i hit a dude in the head it takes one shot to take him down... The first few weps are not very accurate tho. It gets better later on. Ill make a movie if you dont believe it
Back to top
Arcks




Posts: 40

PostPosted: Mon, 19th Mar 2007 15:13    Post subject:
Flowmo wrote:


Nice argument xD Retard.


Yeah, it is so realistic that all you're wounds heal up eating sausage. MOST REALISTIC DAMAGE MODEL EVER.
Back to top
Flowmo




Posts: 627

PostPosted: Mon, 19th Mar 2007 15:20    Post subject:
Arcks wrote:
Flowmo wrote:


Nice argument xD Retard.


Yeah, it is so realistic that all you're wounds heal up eating sausage. MOST REALISTIC DAMAGE MODEL EVER.


Wouldn't that be a HEALING model then? A damage model is for DAMAGE, when you are SHOOTING someone. It means that if you hit someone 3x in his toe doesn't give the same damage as 3x in his chest.

And btw, give me one example of a game with a realistic HEALING model. Having medics fix you up every 5 minutes isn't realistic either, got it?
Back to top
BloodAngel




Posts: 1234

PostPosted: Mon, 19th Mar 2007 15:24    Post subject:
KillaK wrote:
just a word of warning. Don't save when crouched in a tunnel (or crouched in general, i'm not sure)

I quicksaved in a tunnel (anamolies) and was in a small pipe crouched down and heading to the end, then died and reloaded.

I appeared standing in the tunnel I was crouched in, so i'm half in the tunnel and half sticking out the top. Can't walk out, can't crouch..... can't do much of anything.

And I agree on the AI. It's very impressive. I like that they don't just turn around whenever you're near. They have to hear or see you. Good touch. Sometimes i find their movements a bit erratic, but on the whole it's got pretty damn good AI.

I particularly liked when I was sneaking up on the military and the leader basically called out 'stop hiding stalker, I know you're there. Come here so I can search you'.

Small touch, but nice.

Oh, and just incase anyone has a similar system

Athlon64 3500@ 2.2ghz
2gig Dual Channel DDR
256 meg Geforce 7800 GTX

1280x1024 maximum detail (i turn of AA as I don't see the point at that res on a 19")

definitely higher than 30 frames at all time. perfectly playable and looks great.



cool, i have almost same pc but have AMD64x2 4200. Do you have dynamic or static lighting?
Back to top
AnimalMother




Posts: 12390
Location: England
PostPosted: Mon, 19th Mar 2007 15:29    Post subject:
Flowmo wrote:
Arcks wrote:
Flowmo wrote:


Nice argument xD Retard.


Yeah, it is so realistic that all you're wounds heal up eating sausage. MOST REALISTIC DAMAGE MODEL EVER.


Wouldn't that be a HEALING model then? A damage model is for DAMAGE, when you are SHOOTING someone. It means that if you hit someone 3x in his toe doesn't give the same damage as 3x in his chest.

And btw, give me one example of a game with a realistic HEALING model. Having medics fix you up every 5 minutes isn't realistic either, got it?


Complaining about how a character heals is fucking pathetic, almost no games present damage to the player character in a realistic fashion. It would'nt be fun, which is the main issue.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"


Last edited by AnimalMother on Mon, 19th Mar 2007 15:33; edited 1 time in total
Back to top
Arcks




Posts: 40

PostPosted: Mon, 19th Mar 2007 15:29    Post subject:
Flowmo wrote:

Wouldn't that be a HEALING model then? A damage model is for DAMAGE, when you are SHOOTING someone. It means that if you hit someone 3x in his toe doesn't give the same damage as 3x in his chest.

And btw, give me one example of a game with a realistic HEALING model. Having medics fix you up every 5 minutes isn't realistic either, got it?


Well, i speak in general. When I shoot a man in hand, I except a reaction of somekind. There's none of such in stalker. Sometimes you just get a crappy flinching animation when you shoot them in the chest. And your characterer doesn't either have any kind of reaction to shooting. Deus Ex and boiling point at least were going in right direction with this.

And sure, I can't give you realistic healing model, but it doesn't mean it shouldn't be improved. Having a general hitpoint meter just blows.
Back to top
BloodAngel




Posts: 1234

PostPosted: Mon, 19th Mar 2007 15:31    Post subject:
Epsilon wrote:
running everything maxed with high view range,dynamic lightning and antialiasing averaging at 60 fps
I have Nvidia 8800 gtx Core2Duo E6600 2Gb Corsair Dominator 8500, 2xraptor 10k rpm in raid but more importantly I use the Forceware 100.95 XP drivers and I must say the game is awesome Very Happy


are them drivers for win xp m8 or vista?
Back to top
Arcks




Posts: 40

PostPosted: Mon, 19th Mar 2007 15:33    Post subject:
AnimalMother wrote:


Arcks you've got to be one of the biggest twats to grace this forum. Complaining about how a character heals is fucking pathetic, almost no games present damage to the player character in a realistic fashion. Just get the fuck out please and save us from any more of your idiotic whining.


Well, considering what kind of userbase we have here, I thought being a twat was plus. And saying that no game presents damage in realistic manner, doesn't make healing with sausages any less retarded.
Back to top
AnimalMother




Posts: 12390
Location: England
PostPosted: Mon, 19th Mar 2007 15:35    Post subject:
Arcks wrote:
AnimalMother wrote:


Arcks you've got to be one of the biggest twats to grace this forum. Complaining about how a character heals is fucking pathetic, almost no games present damage to the player character in a realistic fashion. Just get the fuck out please and save us from any more of your idiotic whining.


Well, considering what kind of userbase we have here, I thought being a twat was plus. And saying that no game presents damage in realistic manner, doesn't make healing with sausages any less retarded.


I edited my post as it was overly agressive. Wink

Lots of games have food as a healing factor, it makes sense in games set in the past where medikits wouldn't be available.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
Back to top
KeyserSoeze




Posts: 800

PostPosted: Mon, 19th Mar 2007 15:45    Post subject:
My question remains, can someone mod this game into playable ? Smile
Back to top
Arcks




Posts: 40

PostPosted: Mon, 19th Mar 2007 15:46    Post subject:
AnimalMother wrote:

Lots of games have food as a healing factor, it makes sense in games set in the past where medikits wouldn't be available.


Well, I think people have known how to bandage themselves before the invention of mighty medikit. Smile But anyway, healing really isn't my biggest gripe, even though I think food = healing is stupid.

My biggest gripe is the whole interactivity, enemies that don't react to bullets,binding character developement into equipment, and general insensibility with accuracy. If you're going to put in "realistic" ballistics, you could also put better damage model.
Back to top
Shantotto




Posts: 97

PostPosted: Mon, 19th Mar 2007 15:49    Post subject:
Quote:
My question remains, can someone mod this game into playable ?


I'm not sure how they will go about modding the game. I guess there will be a construction kit released on time or another? If so, I'm sure people will tweak the hell out of this game, and the smaller details of the gameplay (less head bobbing back and forth!).

Also, thanks to the guy who answered my question about the mission to get through the military encampment.
Back to top
Stalkerbear
Banned



Posts: 9

PostPosted: Mon, 19th Mar 2007 15:51    Post subject:
Ok I'm looking forward to this friday now Smile
Game sounds very nice Smile
Back to top
KeyserSoeze




Posts: 800

PostPosted: Mon, 19th Mar 2007 15:53    Post subject:
I played a game called action quake 2 long time ago, there it takes like at least 10-15 sec to bangade. I wouldent mind it in here, even longer, something like 1 min, So you should need to find a good hiding place or leave the battle befor starting to bandage.

And i dont think food should heal. It should only have the effect that you loose accuracy and take more dmg and get tired faster etc.. if you dont eat.
Back to top
trashd




Posts: 184
Location: Switzerland
PostPosted: Mon, 19th Mar 2007 16:03    Post subject:
Medium/Low end machine report:

1024x768
Medium Settings
Static Lightning (this is the thing to tweak for machines like mine)

Smooth game play. 90-124 FPS(!!) on Fraps (check my sig for machine stats). Trying to snap a screenshot for you all but F10 refuses to work.

I was getting 14-20FPS with Dynamic Lighting on.

*Reposted in Technical (sorry.)


Last edited by trashd on Mon, 19th Mar 2007 16:09; edited 1 time in total
Back to top
JBeckman
VIP Member



Posts: 34984
Location: Sweden
PostPosted: Mon, 19th Mar 2007 16:04    Post subject:
Food can be quite usefull though, got a green fork icon a few hours into the game and it dissapeared after I ate one of those healing sausages.

Playing on master difficulty and it was quite hard at the start since I decided to clean the bandit camp by myself, thankfully a bunch of dead stalkers provided some decent gear nearby (Dogs nearby just ran waff waff into different anomalies and boar critters) and now i'm killing everything and everyone that attacks me.
Back to top
Krest




Posts: 1961

PostPosted: Mon, 19th Mar 2007 16:05    Post subject:
Lol never seen so many complaints on how you heal in a game. Yup mutants are ok, respawning enemies are ok, but healing from a sausage is freaking unrealistic. Its a freaking game, what do you expect. In real life no freaking band aid would save you if you got shot in the head. It is an arcadish game, its not a sim like Arma where you have to crawl to a med station to heal your toes so you can walk again. I've seen less complaints about magical healing system in COD2, GOW, and other games of such. I mean, do you have nothing else to complaint about, like bugs? I have a solution for you, DO NOT PLAY THE GAME, or wait for the mods or make the mods yourself.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
Back to top
BaronOfHell




Posts: 666

PostPosted: Mon, 19th Mar 2007 16:07    Post subject:
Alright, from all the complaints I gather that the enemies are over-powered on hard. So, how is it on medium? And how hard is the game in general?


Steam - The Poopflinger
Back to top
tskiller




Posts: 468

PostPosted: Mon, 19th Mar 2007 16:11    Post subject:
I gotta say i love this game. Great atmosphere, the combat is great, the AI is very impressive. I tried so hard to sneak around cars and trees on people but they would always see me come around and then theyd reflank me and shit. To the guys comlaining about the accuracy, you gotta realize you are using the worst weapons in the game right now. I've been playing and once you get to the first main town and you find the gun that looks like an M4 and they one that looks sorta like a styer aug you can actually kill people pretty easily. Also, dont just hold down the trigger, take a few shot bursts at people.

Oh man, was anyone else blown away by the mutant that is in the end of the catacombs right before you sneak into the military base to get the documents? oh my god when i heard it scream, and then when it used its crazy powers to throw me all over the room and give me brain damage, and then i barely stagger out of the catacombs...only to get in a firefight with the soldiers...while i cant even see straight! good times.


i7 5820k @ 4.4 || MSI X99S XPOWER AC || Samsung XP941 256GB M.2 SSD || G.SKILL Ripjaws 4x4GB 2666 DDR4 || Gigabyte GTX 970 GAMING-4GD || Dell 2407 || Razer Blakcwidow Ultimate || Logitech G502
Back to top
Krest




Posts: 1961

PostPosted: Mon, 19th Mar 2007 16:12    Post subject:
Well i dont recommend starting on easy, because it is way too easy. Medium is arlight to start with, there is some challange but not so much. With each difficulty, enemies just aim better and have more hp, thats pretty much it.
to Tskiller, i totally agree with you dude, the mofo scared the poop out of me with that high pitch sound. But i didnt find that secret room the first time around, so i had to go back and fight the bastard. I couldnt shoot him down because he kept using his special powers, and would always disorient me. But finally a well placed nade fried his ass.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.


Last edited by Krest on Mon, 19th Mar 2007 16:15; edited 1 time in total
Back to top
KillaK




Posts: 333

PostPosted: Mon, 19th Mar 2007 16:13    Post subject:
BloodAngel wrote:
KillaK wrote:
just a word of warning. Don't save when crouched in a tunnel (or crouched in general, i'm not sure)

I quicksaved in a tunnel (anamolies) and was in a small pipe crouched down and heading to the end, then died and reloaded.

I appeared standing in the tunnel I was crouched in, so i'm half in the tunnel and half sticking out the top. Can't walk out, can't crouch..... can't do much of anything.

And I agree on the AI. It's very impressive. I like that they don't just turn around whenever you're near. They have to hear or see you. Good touch. Sometimes i find their movements a bit erratic, but on the whole it's got pretty damn good AI.

I particularly liked when I was sneaking up on the military and the leader basically called out 'stop hiding stalker, I know you're there. Come here so I can search you'.

Small touch, but nice.

Oh, and just incase anyone has a similar system

Athlon64 3500@ 2.2ghz
2gig Dual Channel DDR
256 meg Geforce 7800 GTX

1280x1024 maximum detail (i turn of AA as I don't see the point at that res on a 19")

definitely higher than 30 frames at all time. perfectly playable and looks great.



cool, i have almost same pc but have AMD64x2 4200. Do you have dynamic or static lighting?



Dynamic. All the sliders are maxxed out, all effects on except anti aliasing.
Back to top
polosistealth




Posts: 3447

PostPosted: Mon, 19th Mar 2007 16:17    Post subject:
there is a way to repair guns ? Smile


Intel i7 14700K | Gainward RTX4090 Phantom GS 24GB | 32GB DDR5 Corsair Vengeance RGB 6000mhz | SSD nvme Samsung 970EVO 500GB | SSD 2TB Sandisk Ultra 3D | SSD 2TB NVME Crucial P5 Plus |
Creative Sound BlasterX G6 | Fractal Meshify 2 XL | Logitech G703 | Corsair RM850x White | HyperX Cloud | DELL S2721DGF 27" 165hz Gsync + Sony 55XH9077 4K @ 120hz + VRR
Back to top
BaronOfHell




Posts: 666

PostPosted: Mon, 19th Mar 2007 16:17    Post subject:
Krest wrote:
Well i dont recommend starting on easy, because it is way too easy. Medium is arlight to start with, there is some challange but not so much. With each difficulty, enemies just aim better and have more hp, thats pretty much it.

Thats great then, will prolly have to restart a couple of times before I find the right difficulty...


Steam - The Poopflinger
Back to top
childofbhaal




Posts: 165

PostPosted: Mon, 19th Mar 2007 16:17    Post subject:
Krest wrote:
Lol never seen so many complaints on how you heal in a game. Yup mutants are ok, respawning enemies are ok, but healing from a sausage is freaking unrealistic. Its a freaking game, what do you expect. In real life no freaking band aid would save you if you got shot in the head. It is an arcadish game, its not a sim like Arma where you have to crawl to a med station to heal your toes so you can walk again. I've seen less complaints about magical healing system in COD2, GOW, and other games of such. I mean, do you have nothing else to complaint about, like bugs? I have a solution for you, DO NOT PLAY THE GAME, or wait for the mods or make the mods yourself.


Meh its actually a good sigh. When people start LOOKING for things to complain about, then that's when you know the game is at least more than a little decent.


i7 - 2500k
8GB RAM
AMD XFire 6950s
Back to top
tskiller




Posts: 468

PostPosted: Mon, 19th Mar 2007 16:17    Post subject:
Krest wrote:

to Tskiller, i totally agree with you dude, the mofo scared the poop out of me with that high pitch sound. But i didnt find that secret room the first time around, so i had to go back and fight the bastard. I couldnt shoot him down because he kept using his special powers, and would always disorient me. But finally a well placed nade fried his ass.


nice! I wasnt able to hurt him at all and i was getting worried when the brain damage icon showed up and my vision was hella bluring up. was there anything cool on his body by chance? Maybe i could take him on now with my better equiptment.
Back to top
tskiller




Posts: 468

PostPosted: Mon, 19th Mar 2007 16:18    Post subject:
BaronOfHell wrote:
Krest wrote:
Well i dont recommend starting on easy, because it is way too easy. Medium is arlight to start with, there is some challange but not so much. With each difficulty, enemies just aim better and have more hp, thats pretty much it.

Thats great then, will prolly have to restart a couple of times before I find the right difficulty...


Yo can change the difficulty at any time in the "game" tab of the options. Very Happy
Back to top
Page 13 of 64 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 12, 13, 14 ... 62, 63, 64  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group